Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Forum: Multi-Monitor Gaming   Topic: Mass Effect 3(demo): Lucy, they did it again!

 Post subject: morfinx wrote:Portrait EF
Posted: 15 Feb 2012, 08:59 

Replies: 98
Views: 23152


Portrait EF (3600x1920) does not work for me. I can select the resolution, and the game seems to scale properly, but only the center monitor shows anything. The left and right are blank. This worked in ME2 :( Update: It works 3150x1680. It's not my monitors' native resolution, but it works. It kept...

 Forum: Multi-Monitor Gaming   Topic: Mass Effect 3(demo): Lucy, they did it again!

Posted: 15 Feb 2012, 05:30 

Replies: 98
Views: 23152


Portrait EF (3600x1920) does not work for me. I can select the resolution, and the game seems to scale properly, but only the center monitor shows anything. The left and right are blank. This worked in ME2 :(

 Forum: Request/Discuss Game Solutions   Topic: Skyrim Multi-Monitor User Interface Fix Discussion

Posted: 13 Nov 2011, 00:57 

Replies: 3011
Views: 928276


[quote]Hi guys, I haven't read through the whole thread, so I might be repeating what someone else has said already. Portrait EF works fine for me (3600x1920) once I went into the ini file and set a custom resolution. There is something weird though: near the bottom of my screen, there is a permane...

 Forum: Request/Discuss Game Solutions   Topic: Skyrim Multi-Monitor User Interface Fix Discussion

 Post subject: Hi guys, I haven't read
Posted: 12 Nov 2011, 13:41 

Replies: 3011
Views: 928276


Hi guys, I haven't read through the whole thread, so I might be repeating what someone else has said already. Portrait EF works fine for me (3600x1920) once I went into the ini file and set a custom resolution. There is something weird though: near the bottom of my screen, there is a permanent "LEVE...

 Forum: Multi-Monitor Gaming   Topic: Fallout New Vegas: Problems

Posted: 29 Oct 2010, 15:31 

Replies: 159
Views: 69849


Interestingly, I can't even start the game at all if I set bEnableEyefinity=0. My resolution is 3600 x 1920.

 Forum: Multi-Monitor Gaming   Topic: Fallout New Vegas: Problems

Posted: 28 Oct 2010, 01:10 

Replies: 159
Views: 69849


The isafezone lines have no effect on lockpicking, it seems. My lockpicking FOV has been all over teh placeduring these tweaks, so i stopped worrying about it. You don;t really need a proper FOV anyways. Well I can't pick locks at all :p The bobby pin is stuck to the far right. So opening any locks...

 Forum: Multi-Monitor Gaming   Topic: Fallout New Vegas: Problems

Posted: 27 Oct 2010, 19:33 

Replies: 159
Views: 69849


[quote]Everything is stock, I've made no changes to the ini files. Any recommendations as to what values to try? I'd try starting off in the 500 range, adjust in either direction to see what differences they make, then test to find the sweet spot. Same goes for fDefaultFov to adjust the zoom on the...

 Forum: Multi-Monitor Gaming   Topic: Fallout New Vegas: Problems

Posted: 26 Oct 2010, 15:30 

Replies: 159
Views: 69849


[quote][quote]I want to add that if you can get past the main nested menu issue, portrait eyefinity is about 90% playable. Once I had a save (I did it on one monitor in landscape), back to 3xportrait mode, I just click "Continue", then hit the down arrow once (even though I can't see my selection) ...

 Forum: Multi-Monitor Gaming   Topic: Fallout New Vegas: Problems

Posted: 26 Oct 2010, 07:10 

Replies: 159
Views: 69849


I want to add that if you can get past the main nested menu issue, portrait eyefinity is about 90% playable. Once I had a save (I did it on one monitor in landscape), back to 3xportrait mode, I just click "Continue", then hit the down arrow once (even though I can't see my selection) and hit enter,...

 Forum: Multi-Monitor Gaming   Topic: Fallout New Vegas: Problems

Posted: 21 Oct 2010, 21:18 

Replies: 159
Views: 69849


I want to add that if you can get past the main nested menu issue, portrait eyefinity is about 90% playable. Once I had a save (I did it on one monitor in landscape), back to 3xportrait mode, I just click "Continue", then hit the down arrow once (even though I can't see my selection) and hit enter, ...

 Forum: Multi-Monitor Gaming   Topic: Fallout New Vegas: Problems

Posted: 20 Oct 2010, 04:31 

Replies: 159
Views: 69849


Portrait Eyefinity is messed up too. Nested menus are completely off the screen :(

 Forum: General Gaming Discussions   Topic: Mass Effect 2

 Post subject: Re: Mass Effect 2
Posted: 09 Apr 2010, 05:33 

Replies: 77
Views: 15664


[quote]And the march of overpriced DLC has begun. http://www.msnbc.msn.com/id/30501433/vp/36234105 did I hear 7USD ? yeah I just checked and this is it... 7USD or about 5.25 € (according to XE.COM) is this really overpriced ? I mean from the video up there, it seems to me like some nice additions t...

 Forum: Detailed Widescreen Reports   Topic: The Witcher

 Post subject: Re: The Witcher
Posted: 08 Apr 2010, 05:01 

Replies: 46
Views: 50547


[quote]I can't do landscape because I literally don't have the space for it. But I did some testing in 3x1-L without turning the monitors. Just had to turn my head. Pretty annoying, but it works... I'm in the middle of a relocation right now so it's a bit chaotic. A lot of stuff are packed up alrea...

 Forum: Detailed Widescreen Reports   Topic: The Witcher

 Post subject: Re: The Witcher
Posted: 08 Apr 2010, 00:15 

Replies: 46
Views: 50547


So, if the cut-scenes were still fubarred on the portrait setup, then it wouldn't be an aspect ratio issue, unless it just doesn't like anything except perfect 16:9 or 16:10 for widescreen (since 3x1-P is damn close to 16:9.5). It must be a super-high res issue. Can you try rotating your panels and...

 Forum: AMD Eyefinity Discussions   Topic: Discussion: WSGF Reviews of the ATI 5000-series

Posted: 07 Apr 2010, 19:47 

Replies: 101
Views: 19740


[quote]Feel free to kick my butt out of here and direct me somewhere else if I'm derailing the thread by accident but here goes: You can see what I have in my sig. For a number of reasons (space and cost mainly) I'll be staying single monitor for the forseeable future although I could see going 30 ...

 Forum: Detailed Widescreen Reports   Topic: The Witcher

 Post subject: Re: The Witcher
Posted: 07 Apr 2010, 07:50 

Replies: 46
Views: 50547


Just wanted to share a workaround I found. Setting the Lighting Quality to "Low" allows the cut-scenes to play correctly. Not ideal, but better than no cut-scenes.

 Forum: Detailed Widescreen Reports   Topic: The Witcher

 Post subject: Re: The Witcher
Posted: 07 Apr 2010, 06:55 

Replies: 46
Views: 50547


Hi guys, I just started playing this game on an Eyefinity setup. Everything seems to work fine except for the cut scenes. I still get sound and subtitles, but the animation freeze at the first frame. The game returns to normal once the cut scene is over. I think it's similar or same as the problem J...

 Forum: AMD Eyefinity Discussions   Topic: Discussion: WSGF Reviews of the ATI 5000-series

Posted: 07 Apr 2010, 04:20 

Replies: 101
Views: 19740


[quote]I'm quite happy with 3x Portrait (3600x1920) which results in a 15:8 aspect ratio, which is slighter wider than 16:9 and 16:10. If you are concerned about the bezels, let me tell you something: don't be. The brain is amazingly good at filtering things out. Your nose is in your field of view ...

 Forum: AMD Eyefinity Discussions   Topic: Discussion: WSGF Reviews of the ATI 5000-series

Posted: 06 Apr 2010, 23:06 

Replies: 101
Views: 19740


Well, the question is, what is the ideal aspect ratio? I would have assumed that one you're above maybe 3:1 there would be little point to continuing to go wider, but you guys have more experience than me, what do you think? I take it the bezels are more noticeable in portrait mode setups? Unlike i...

 Forum: AMD Eyefinity Discussions   Topic: Mass Effect 2 does NOT properly support Eyefinity

Posted: 16 Mar 2010, 19:59 

Replies: 148
Views: 30090


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