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Forum: Articles & Reviews Topic: Exploring Nvidia Surround & 120fps - Part 1 - Metal Gear Sol |
peanut |
Posted: 12 Dec 2015, 00:58
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Replies: 8 Views: 11443
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scavvenjahh wrote: Tags: muwahah, triple AAA.
Good read. Sweet rig, too. What OS & CPU/RAM were you using ?
Windows 10 Pro x64 i7 4820k 16 GB GSKILL DDR3 2400 |
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Forum: Articles & Reviews Topic: Exploring Nvidia Surround & 120fps - Part 1 - Metal Gear Sol |
peanut |
Posted: 12 Dec 2015, 00:56
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Replies: 8 Views: 11443
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Haldi wrote: So Gsync does work in Surround without any Problems?
More or less, yes without "any problems". GSYNC actually helps alot on games like Witcher 3 where I only get 30fps. Lower framerates really help GSYNC shine IMO. |
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Forum: Multi-Monitor Gaming Topic: Fallout 4 Eyefinity/Surround |
peanut |
Posted: 14 Nov 2015, 01:27
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Replies: 766 Views: 502007
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This fix almost works for me running 7680x1440... almost. It's still a 16:9 x 3 setup, so most of the work is already done, but some of the HUD elements are shifted.
Can I play around with the sSafeZoneX and fSafeZoneXWide to get this working or will I need to manually edit the .ba2 file? |
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Forum: Articles & Reviews Topic: First Impressions: Acer XB270HU 144hz IPS NVIDIA G-SYNC Surr |
peanut |
Posted: 27 Jul 2015, 06:21
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Replies: 8 Views: 48684
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I stated this in the video review and I'll say it here: It's near impossible to run any current game at a triple wide resolution at 7860x1440 at anything past 30fps. You could snag an extra card for triple SLI, or bump up to 980TI's for extra performance - but I'd still fully expect that pushing 60... |
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Forum: Articles & Reviews Topic: First Impressions: Acer XB270HU 144hz IPS NVIDIA G-SYNC Surr |
peanut |
Posted: 27 Jul 2015, 06:05
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Replies: 8 Views: 48684
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RadioActiveLobster wrote: The XB270HU is an ACER not an ASUS monitor.
Eeek. Embarrassing. I will have to fix this asap. |
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Forum: Hardware Discussions Topic: LG34UC97 or 3 acer XB270HU's |
peanut |
Posted: 26 Jul 2015, 23:16
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Replies: 3 Views: 3178
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Forum: Articles & Reviews Topic: First Impressions: Acer XB270HU 144hz IPS NVIDIA G-SYNC Surr |
peanut |
Posted: 26 Jul 2015, 23:00
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Replies: 8 Views: 48684
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Hello all!!! It's been a while since I've been able to produce content for the WSGF - but i'm back!!! I recently decided to upgrade my DellU2311H panels to Acer XB270HU. These are 1440p 120/144Hz IPS panels, which feature NVIDIA G-SYNC. Not long after upgrading, I realized that I had put myself in a... |
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Forum: Hardware Discussions Topic: LG34UC97 or 3 acer XB270HU's |
peanut |
Posted: 24 Jul 2015, 01:10
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Replies: 3 Views: 3178
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I will have a good article for you to check out in the next day or two that answers this very question. Stick around |
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Forum: Detailed Widescreen Reports Topic: The Witcher 3: Wild Hunt |
peanut |
Posted: 20 May 2015, 00:25
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Replies: 55 Views: 63410
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Performance with 7xx series cards in SLI using latest drivers is REALLY poor. I'm only getting 60% utilization with both cards. |
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Forum: NVIDIA Surround Gaming Topic: GSync and Surround with 7xx series |
peanut |
Posted: 02 May 2015, 01:37
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Replies: 8 Views: 5899
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Yeah I'm borrowing one from him this weekend to test it- I'll let you know if it works/doesn't.
I'm not 100% GSYNC uses the displayport standards - I thought it was proprietary to Nvidia stuff. |
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Forum: NVIDIA Surround Gaming Topic: GSync and Surround with 7xx series |
peanut |
Posted: 30 Apr 2015, 18:45
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Replies: 8 Views: 5899
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Thanks Delph - I think the MST hub doesn't work with GSYNC. Looks like I'll have to upgrade to 980TI when it comes out. |
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Forum: NVIDIA Surround Gaming Topic: GSync and Surround with 7xx series |
peanut |
Posted: 30 Apr 2015, 16:18
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Replies: 8 Views: 5899
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Has anyone had experience with using GSYNC in Surround for the 7xx series ? From what I understand Displayport 1.2 must be used to support GSYNC, however the 7xx series only has 1 DP connection. I'm currently running SLI, so I have two ports, but my fear is that I'll either need to add a third 7xx c... |
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Forum: Detailed Widescreen Reports Topic: Styx: Master of Shadows |
peanut |
Posted: 11 Oct 2014, 19:31
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Replies: 7 Views: 7339
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+1 for the Tall Screen Gaming Forum |
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Forum: Mods, Tweaks, Tools & Tutorials Topic: Flawless Widescreen |
peanut |
Posted: 12 Aug 2014, 03:25
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Replies: 1251 Views: 939600
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Hayden, would you mind looking into CS:GO again? It seems like it's gaining some popularity and if you can find something VAC-safe(ish) I'd be interested in trying/testing it out. |
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Forum: News Topic: WSGF News - Ep 18: Unreal Engine 4, iCEnhancer 3.0, Linux on |
peanut |
Posted: 01 Aug 2014, 07:12
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Replies: 3 Views: 11293
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I cant even grow one if I wanted to. |
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Forum: Hello... Topic: Hey, is Nvidia Surround worth it? |
peanut |
Posted: 23 Jul 2014, 07:16
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Replies: 13 Views: 15575
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I have NVidia surround and I think it's worth it. I run only 2 GPU setups, 3 just doesnt seem worth the price/performance ratio in my opinion. I do recommend getting a SB-E/IB-E (or a Maxwell-E if you can afford it) for the 2x 16x PCI-E slots. For single cards it doesnt matter, but you'll find for m... |
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Forum: Multi-Monitor Gaming Topic: Dark Souls II |
peanut |
Posted: 01 May 2014, 00:58
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Replies: 94 Views: 67854
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Those of you that are worried, please read this : http://www.reddit.com/r/DarkSouls2/comments/24evkt/valve_responded_to_my_question_about_vac/ In short, Valve will not respond whether a mod is bannable or not. However, their statement says that the ONLY thing they ban for are mods that give other pl... |
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Forum: Multi-Monitor Gaming Topic: Dark Souls II |
peanut |
Posted: 28 Apr 2014, 21:33
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Replies: 94 Views: 67854
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Forum: Multi-Monitor Gaming Topic: Dark Souls II |
peanut |
Posted: 28 Apr 2014, 20:44
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Replies: 94 Views: 67854
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This game is now VAC secured so I'm not sure if continued use of Flawless Widescreen will work. Hayden will have to chime in |
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Forum: Multi-Monitor Gaming Topic: Dark Souls II |
peanut |
Posted: 27 Apr 2014, 01:23
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Replies: 94 Views: 67854
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Known bugs remaining: - Hit damage count (to the left above the health bar) is not visible. (I personally dont think this is worth the time to fix as it's diffcult to start debugging while keeping it on screen) - FMV Cinematics are stretched. (low priority) The party members menu is bugged (only sh... |
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