Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Forum: Detailed Widescreen Reports   Topic: Race Driver: GRID

 Post subject: Re: Race Driver: GRID
Posted: 04 Jan 2017, 16:27 

Replies: 32
Views: 10252


Works fine in extreme resolutions it seems. 6400x1024 with very high fps. Me driving on 5 screens: https://www.youtube.com/watch?v=V4SQCOYnuNU Facebook may have changed the rez, but this is how it looks. https://scontent-arn2-1.xx.fbcdn.net/v/t1.0-9/15826868_1567544379940252_3860681000629012065_n.jp...

 Forum: Request/Discuss Game Solutions   Topic: bf1942 eyefinity/surround

Posted: 21 Nov 2011, 00:59 

Replies: 21
Views: 13939


this works for me, just copy the file to the right place, start the game and select resolution. Menues look normal and the fov ingame is correct. running it in nvidia surround with 3x4:3 lcd. Running 1.61 btw.

Here is the files: the link

 Forum: Request/Discuss Game Solutions   Topic: bf1942 eyefinity/surround

 Post subject: Only work in SP now.
Posted: 08 Nov 2011, 18:03 

Replies: 21
Views: 13939


since the last entry I made here , I have noticed that when using those widscreen hacks or other nocd cracks, I get "data differs from server" all the time. I have an old XP computer and a new with windows 7 in it. The only way to play multiplayer in LAN is to have original bf1942 on both computers....

 Forum: Other Multi-Monitor Solutions   Topic: Battelfield, signal out of range in windows 7

Posted: 28 Jul 2011, 07:47 

Replies: 0
Views: 980


Hello everybody. I have this weird problem when trying to play battlefield 1942 or battlefield 2. as soon I start the game i get "signal out of range" on my middle screen of my surround monitors. That occures independently of what resolution I have chosen in the games config. But if I disconnect the...

 Forum: NVIDIA Surround Gaming   Topic: which is the best surround solution for me?

Posted: 10 Feb 2011, 18:02 

Replies: 4
Views: 1641


I wasn't aware Borderlands utilised PhysX? ... Also, please correct your signature to be in line with the forum policy. It's explained just above where you enter your signature, so there really isn't an excuse for getting it wrong. ;) We will exercise discretion, but that sig is vertically quite bi...

 Forum: NVIDIA Surround Gaming   Topic: which is the best surround solution for me?

Posted: 10 Feb 2011, 01:18 

Replies: 4
Views: 1641


I don't think FPS will change much, if at all. Although you won't be able to run the fourth monitor any more IIRC. As I suspected then. Maybe i give it som testing when i have a third GFX installed agin. last time I had the third card running the fourth monitor, and also running dedicated physX. Bu...

 Forum: NVIDIA Surround Gaming   Topic: which is the best surround solution for me?

Posted: 09 Feb 2011, 20:26 

Replies: 4
Views: 1641


Hello, been a while since i been in her. I have 2xgtx 285 in sli, four monitors (three of then for gaming in surround, and one above so i can se the desktop while gaming). I run it with a th2go. Now i wonder, if I instead for using the th2go, use nvidia surround, will I have changes in fps? And, kan...

 Forum: Multi-Monitor Gaming   Topic: Borderlands v 1.30 general knoxx

Posted: 27 Feb 2010, 20:15 

Replies: 0
Views: 526


Hello. I'm wondering if someone else then me have trouble getting custom FOV bindings work properly in borderlands v 1.30? It seems to work mostly, when playing singleplayer, but in multiplayer it often mess up. It seems the game engine uses the ini files somewhat different compared to previous vers...

 Forum: Multi-Monitor Gaming   Topic: borderlands zoomed in at 5760x1200

 Post subject: Re: there is allways a way
Posted: 13 Dec 2009, 09:05 

Replies: 79
Views: 16873


[quote]First back up "WillowInput.ini". Then put this in "WillowInput.ini": for th2go: "Bindings=(Name="H",Command="advancedbutton bContextUse | Axis aGas Speed=+1.0 | FOV 142",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgno reShift=False,bIgnoreAlt=...

 Forum: Multi-Monitor Gaming   Topic: borderlands zoomed in at 5760x1200

Posted: 21 Nov 2009, 17:55 

Replies: 79
Views: 16873


Usually it is not a problem untill the main character gets sliced in half in some games with a close camera angle such as Dead Space for instance. The best solution for me was what SoftTH pulled off...the matrox one was kinda cheap and clumsy. I did it in a other way. I choose a lower rez in the ga...

 Forum: Multi-Monitor Gaming   Topic: borderlands zoomed in at 5760x1200

Posted: 20 Nov 2009, 20:25 

Replies: 79
Views: 16873


Yes but then in some cases where i was releasing LeftShift before the forward button i'd get tunnelled vision for a moment wich can become distracting to say the least so i changed the forward key to activate both on press and release 140 fov and LeftShift only to activate 110 on press so that when...

 Forum: Multi-Monitor Gaming   Topic: borderlands zoomed in at 5760x1200

Posted: 20 Nov 2009, 16:57 

Replies: 79
Views: 16873


Still i dont understand why my controls stopped working after i added that line to the ini, i will try now your setup. UPDATE: whatever change i make to willowinput.ini it messes up with mouse and basic controls...i don't understand it... FU lazy devs. UPDATE: I don't know if this has been tried or...

 Forum: Multi-Monitor Gaming   Topic: borderlands zoomed in at 5760x1200

Posted: 19 Nov 2009, 18:14 

Replies: 79
Views: 16873


After modifying the FOV my key/mouse stopped working, don't understand what's going on...........and honestly didnt quite understand what was the fix to this issue two pages ago...elaborate pls? OK I try. About the mouse, i hope you backed up your *.ini files before changing in them? does the mouse...

 Forum: Multi-Monitor Gaming   Topic: borderlands zoomed in at 5760x1200

Posted: 16 Nov 2009, 13:33 

Replies: 79
Views: 16873


By the way, you can change my setup. either you use the strafe keys to set the fov (the fov wont jerk when changing direction in a vehichle) or you use forward or backward keys ( this will work better when sprinting and using strafe keys at the same time.) I hope they come out with a patch that let ...

 Forum: Multi-Monitor Gaming   Topic: borderlands zoomed in at 5760x1200

Posted: 16 Nov 2009, 12:08 

Replies: 79
Views: 16873


Hi! I read the thread but i don't understand if there's a solution for all the various problems related to this game in TH (3840x1024 for me). Can someone please explain? Thank you so much. :D Hello. my changes in the willowinput. ini solve all problem except, the fov when driving. read my earlier ...

 Forum: Multi-Monitor Gaming   Topic: borderlands zoomed in at 5760x1200

 Post subject: there is allways a way
Posted: 13 Nov 2009, 17:08 

Replies: 79
Views: 16873


First back up "WillowInput.ini". Then put this in "WillowInput.ini": for th2go: "Bindings=(Name="H",Command="advancedbutton bContextUse | Axis aGas Speed=+1.0 | FOV 142",Control=False,Shift=False,Alt=False,LeftTrigger=False,RightTrigger=False,bIgnoreCtrl=False,bIgno reShift=False,bIgnoreAlt=False) B...

 Forum: Multi-Monitor Gaming   Topic: *** TripleHead2Go Game Preference Survey ***

Posted: 11 Jan 2008, 13:31 

Replies: 46
Views: 10597


I vote like this, with some examples of games that in my experience work best with surroundgaming. 1: racing----colin mcrae dirt (thanks for the 3D menues you can navigate perfectly in the game, and the FOV are perfectly adjusted automaticly). 2: First person shooters----Quake III, Unreal Tournament...

 Forum: Multi-Monitor Gaming   Topic: AGP cards

 Post subject: AGP cards
Posted: 19 Nov 2006, 18:58 

Replies: 17
Views: 4761


There is a "7800GS+". It is really an AGP 7900GS (the weird name is because such a thing doesn't officially exist), and it's very fast for an AGP card. I guess it is this card i should buy then http://www.it-shoppen-butik.se/Shop/Index.php?Id=153974 Sorry for the language, seems this card isn't eas...

 Forum: Multi-Monitor Gaming   Topic: AGP cards

 Post subject: AGP cards
Posted: 14 Nov 2006, 23:37 

Replies: 17
Views: 4761


There is a "7800GS+". It is really an AGP 7900GS (the weird name is because such a thing doesn't officially exist), and it's very fast for an AGP card.


sounds nice... if it's possible to buy them...

 Forum: Multi-Monitor Gaming   Topic: AGP cards

 Post subject: AGP cards
Posted: 10 Nov 2006, 03:13 

Replies: 17
Views: 4761


Probably the X1950 Pro.


oh... let me refraze that...since i use a tripplehead2go i am interested in the fastest nvidia agp card:)
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