Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Forum: Detailed Widescreen Reports   Topic: World in Conflict: Detailed Report

Posted: 17 Oct 2007, 03:31 

Replies: 35
Views: 5872


yea they say next patch then it wont need the flag

 Forum: Request/Discuss Game Solutions   Topic: [Squ1zZy] Unreal Tournament 3 FOV

Posted: 17 Oct 2007, 02:17 

Replies: 35
Views: 6592


TO THE IRC CAVE!
no? :p

 Forum: Detailed Widescreen Reports   Topic: World in Conflict: Detailed Report

Posted: 17 Oct 2007, 02:15 

Replies: 35
Views: 5872


theres a slight glitch in the patch so im holding off till the next one
seems they got the setting backwards O.o

the flag that should turn it OFF turns it on so once thats fixed ill re-do it

 Forum: Detailed Widescreen Reports   Topic: World in Conflict: Detailed Report

Posted: 16 Oct 2007, 18:32 

Replies: 35
Views: 5872


yup already been done

 Forum: Request/Discuss Game Solutions   Topic: Unreal Tournament 3 Beta

 Post subject: Unreal Tournament 3 Beta
Posted: 16 Oct 2007, 18:26 

Replies: 38
Views: 6527


oh it gets better WiC was vert- till some other and my self called them on it when shown the issue with tripple head the lead dev didnt even know it was an issue but said it would be fixed 2 weeks later in the FIRST patch hor+ if Massive can fix it that quick it should be nothing for Epic becouse it...

 Forum: Request/Discuss Game Solutions   Topic: [Squ1zZy] Unreal Tournament 3 FOV

Posted: 14 Oct 2007, 19:38 

Replies: 35
Views: 6592


hmm still doesnt fix the gun.... thats very odd....

 Forum: Hardware Discussions   Topic: HD 2900 Pro or 8800GTS 320mb?

Posted: 13 Oct 2007, 16:55 

Replies: 12
Views: 3707


they have been saying that for the last 5 driver updates
but as soon as you turn AA on the frame rates go drop like rock

if your going to pay that much for a card it better do AA well

 Forum: Hardware Discussions   Topic: HD 2900 Pro or 8800GTS 320mb?

Posted: 13 Oct 2007, 08:30 

Replies: 12
Views: 3707


nether get the 640MB GTS the 2900 is slow hot and uses to much power new games are using >512MB for textures alone the 320MB card just cant keep up and the 2900pro is slower then a 8800GTS to start with even with an OC your just catching it a 8800GTS can do 600/1000 if you try and will much faster t...

 Forum: Request/Discuss Game Solutions   Topic: Unreal Tournament 3 Beta

 Post subject: Unreal Tournament 3 Beta
Posted: 13 Oct 2007, 05:18 

Replies: 38
Views: 6527


heh some one post this over on epics forums

 Forum: Request/Discuss Game Solutions   Topic: Unreal Tournament 3 Beta

 Post subject: Unreal Tournament 3 Beta
Posted: 13 Oct 2007, 01:24 

Replies: 38
Views: 6527


so lets digg this too and get a that screen shot to Kotaku :D

 Forum: General Gaming Discussions   Topic: Call of Duty 4 Demo

 Post subject: Call of Duty 4 Demo
Posted: 12 Oct 2007, 16:30 

Replies: 22
Views: 3944


the call of duty 4 Demo is out havent checked if its hor+ yet but it has native support

 Forum: Request/Discuss Game Solutions   Topic: As expected, Portal and Episode 2 support proper hor+

Posted: 10 Oct 2007, 19:29 

Replies: 12
Views: 1903


play HL1 then OPfor and maybe Blueshift if you havent frist
then HL2, lost coast and ep1 first with out any mods
then portal and ep 2

 Forum: Request/Discuss Game Solutions   Topic: World in Conflict Retail

 Post subject: World in Conflict Retail
Posted: 08 Oct 2007, 22:39 

Replies: 9
Views: 1930


patch is out and works with one catch
some how they got how it gets turned on backwards
the comand line flag that should turn it off turns it on

so you will need to add "-nowidescreenscale" no quotes to your short cut

 Forum: Detailed Widescreen Reports   Topic: World in Conflict: Detailed Report

Posted: 08 Oct 2007, 12:03 

Replies: 35
Views: 5872


new patch



ok i found out whats up the hud seems it works fine on 4:3 or 5:4 monitor OR in a window this leads me to believe that it sets the hud based on your monitors aspect

 Forum: General Gaming Discussions   Topic: Distance from screen

 Post subject: Distance from screen
Posted: 07 Oct 2007, 12:33 

Replies: 31
Views: 5848


i say what ever feels right to you but i tend to sit closer then most people

 Forum: Request/Discuss Game Solutions   Topic: World in Conflict Retail

 Post subject: World in Conflict Retail
Posted: 05 Oct 2007, 22:28 

Replies: 9
Views: 1930


word is monday for the patch

 Forum: General Gaming Discussions   Topic: trrll's justification of Bioshocks bad FOV

Posted: 05 Oct 2007, 22:21 

Replies: 116
Views: 15347


well in better news World in Conflict patch on monday so ill be re writing my review of it as it adds hor+

 Forum: General Gaming Discussions   Topic: trrll's justification of Bioshocks bad FOV

Posted: 05 Oct 2007, 20:06 

Replies: 116
Views: 15347


no one cares any more i think
btw did it ever get patched?

 Forum: General Gaming Discussions   Topic: Thinking about switching to Widescreen

Posted: 04 Oct 2007, 04:20 

Replies: 4
Views: 1218


i find that even having less pixels then 1600x1200 1680x1050 performs like 1600x1200 since you tend to have more to render to the sides your PC looks good for the most part if you can play DiRT at 1600x1200 at good settings for you then your all set but a 8800GTS 640MB card might be a good idea if y...

 Forum: Detailed Widescreen Reports   Topic: World in Conflict: Detailed Report

Posted: 02 Oct 2007, 04:41 

Replies: 35
Views: 5872


ok ill do that then with the patch as soon as its out
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