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Forum: Detailed Widescreen Reports Topic: Final Fantasy XI |
Elios |
Posted: 15 Sep 2007, 04:26
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Replies: 13 Views: 3762
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i havent played in a long time and my sub is up atm so dont think i even even log in to were i can get a screen shot atm but ill ask a freind of mine to take some
the only res i have messed with is 1680x1050
and the only 3 listed supported for me are 1600x900
1440x900 and 1680x1050 |
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Forum: Detailed Widescreen Reports Topic: Final Fantasy XI |
Elios |
Posted: 15 Sep 2007, 04:08
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Replies: 13 Views: 3762
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in game cut scenes are hor+ and the game will run any res you can get at in windows if your card/monitor supports it the game as options to adjust for 16:9 but you have to set it by hand once in the game the toon select screen is streched in 16:9 and 16:10 since aspect changes do not take effect til... |
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Forum: General Gaming Discussions Topic: trrll's justification of Bioshocks bad FOV |
Elios |
Posted: 14 Sep 2007, 21:00
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Replies: 116 Views: 15347
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fyi MoH:A FOV is 75 as well |
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Forum: Detailed Widescreen Reports Topic: Enemy Territory: Quake Wars |
Elios |
Posted: 13 Sep 2007, 23:18
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Replies: 32 Views: 4788
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it worked i forced it to work at 1:1 on my monitor |
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Forum: General Gaming Discussions Topic: trrll's justification of Bioshocks bad FOV |
Elios |
Posted: 13 Sep 2007, 23:10
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Replies: 116 Views: 15347
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[quote]you still not getting it are you i dont care about viewing distences i want to see MORE like the one dev at 2k said you would see MORE with wide screen now when some one says to me i will see MORE it means more then 4:3 not less if he meant i would a more DETAILED screen he would of said tha... |
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Forum: Detailed Widescreen Reports Topic: Enemy Territory: Quake Wars |
Elios |
Posted: 13 Sep 2007, 23:05
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Replies: 32 Views: 4788
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yes it does i posted a screen shot of that and 1400x1050
and listed them as working with ini edit |
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Forum: Request/Discuss Game Solutions Topic: Bioshock discussion and Detailed Report grading questions. |
Elios |
Posted: 13 Sep 2007, 15:59
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Replies: 70 Views: 13157
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Seriously, 3 pages of complaints about how wrong widescreen is in Bioshock and no-one else's played it to the end? It's not broken, it's exactly correct, play to the end and you'll see why. The vertical FOV is a compromise by the developers to make levels 11-13 work. PM me if you want to spoil it f... |
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Forum: Detailed Widescreen Reports Topic: Enemy Territory: Quake Wars |
Elios |
Posted: 13 Sep 2007, 04:55
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Replies: 32 Views: 4788
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sweet thanks :D thats all then we have a winner here |
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Forum: Detailed Widescreen Reports Topic: Enemy Territory: Quake Wars |
Elios |
Posted: 13 Sep 2007, 04:13
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Replies: 32 Views: 4788
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thanks for the help dopefish :D |
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Forum: Multi-Monitor Gaming Topic: Enemy Territory - QUAKE Wars ... TripleHead |
Elios |
Posted: 13 Sep 2007, 01:00
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Replies: 32 Views: 5263
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can some one post shots of the 1920x1200 set of res
im sure 1600x1200 works fine i can test that on my old CRT
so 2560x1600, 1920x1200, 1920x1080
thanks |
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Forum: Detailed Widescreen Reports Topic: Enemy Territory: Quake Wars |
Elios |
Posted: 13 Sep 2007, 00:46
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Replies: 32 Views: 4788
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http://img520.imageshack.us/img520/8503/etqw2007091218324762pt0.png ok seems to work fine ill have to add it as a windows res but it doesnt even show up when the game is set to window mode so its not a natively supported res for the game 1400x1050 works too via ini edit http://img530.imageshack.us/i... |
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Forum: General Gaming Discussions Topic: trrll's justification of Bioshocks bad FOV |
Elios |
Posted: 12 Sep 2007, 23:46
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Replies: 116 Views: 15347
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you still not getting it are you i dont care about viewing distences i want to see MORE like the one dev at 2k said you would see MORE with wide screen now when some one says to me i will see MORE it means more then 4:3 not less if he meant i would a more DETAILED screen he would of said that 2k lie... |
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Forum: Detailed Widescreen Reports Topic: Enemy Territory: Quake Wars |
Elios |
Posted: 12 Sep 2007, 23:18
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Replies: 32 Views: 4788
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you mised what i said i mis typed that one i was tabing in and out of the game at the time
and no its not in my listed windows res setting
ill mess with the ini edit and see what i can do |
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Forum: General Gaming Discussions Topic: trrll's justification of Bioshocks bad FOV |
Elios |
Posted: 12 Sep 2007, 16:14
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Replies: 116 Views: 15347
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and yet you still wont comment on why other major games do it right?
what about Quake wars or HL2
id and Valve did it right and pretty much defined the FPS
dont you think they would know this too? |
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Forum: General Gaming Discussions Topic: trrll's justification of Bioshocks bad FOV |
Elios |
Posted: 12 Sep 2007, 06:57
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Replies: 116 Views: 15347
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and you still havent told us why every other game uses hor+
and i think we can all say id wrote the book on FPS games and if they thing hor+ is the way to do it THAT IS THE RIGHT WAY |
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Forum: General Gaming Discussions Topic: trrll's justification of Bioshocks bad FOV |
Elios |
Posted: 12 Sep 2007, 06:42
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Replies: 116 Views: 15347
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the thing is in a game i dont want to be looking out a window i want to be in the head of the guy/girl im playing and in that case you would see more the sides playing in 4:3 would be like having blinders on also have you seen how Quake wars does widescreen? http://www.widescreengamingforum.com/node... |
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Forum: Detailed Widescreen Reports Topic: Enemy Territory: Quake Wars |
Elios |
Posted: 12 Sep 2007, 02:55
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Replies: 32 Views: 4788
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no i some how started typing one res then typed another XD its not listed in the game
for future reference its easier to msg me on irc then post here if you want me to change some thing |
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Forum: Detailed Widescreen Reports Topic: Enemy Territory: Quake Wars |
Elios |
Posted: 12 Sep 2007, 02:05
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Replies: 32 Views: 4788
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blah i must of got confused there i also listed 1152x864 twice fixed now |
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Forum: General Gaming Discussions Topic: trrll's justification of Bioshocks bad FOV |
Elios |
Posted: 12 Sep 2007, 00:43
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Replies: 116 Views: 15347
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[quote]edit actuly Paddy can you do 3 monitors in "tallscreen" mode on your triplehead? Yep ...
i was thinking [][][] like that and try it with quake wars since it seems to do both Hor+ and vert+ |
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Forum: General Gaming Discussions Topic: UT 3's Widescreen support thread on Epic Forums. Vanished... |
Elios |
Posted: 11 Sep 2007, 09:18
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Replies: 68 Views: 10949
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And in regards to the moderator that locked the topic due to the devs not believing widescreen had a large share of the market, they can be pointed to the Steam Hardware Survey that says that 16:10 is over 50% of the displays in use. link them to dell you cant even get a low end PC now with a 4:3 L... |
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