Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Forum: Request/Discuss Game Solutions   Topic: Planetside 2 Vehicle FOV Fix (PS2FOV v1.4)

Posted: 06 Dec 2013, 15:09 

Replies: 116
Views: 121722


Image

 Forum: Request/Discuss Game Solutions   Topic: Planetside 2 Vehicle FOV Fix (PS2FOV v1.4)

Posted: 03 Dec 2013, 15:06 

Replies: 116
Views: 121722


Pay attention in PTS (Public Test Server) and live servers:

http://imgur.com/a/4PPLg

Regards.

 Forum: Request/Discuss Game Solutions   Topic: Planetside 2 Vehicle FOV Fix (PS2FOV v1.4)

Posted: 19 Jun 2013, 14:01 

Replies: 116
Views: 121722


Hmm, perhaps it's time to give this game another shot. How is the HUD? Is it centered yet? There is a way to center the hud, but the minimap and other stuff that's attached to it stay in the lower left. You'll get your ammo, health, and power indicators centered, though. In next patches (on July) w...

 Forum: Multi-Monitor Gaming   Topic: PlanetSide 2 NDA lifted

 Post subject: Skid wrote:Don't bother
Posted: 03 Sep 2012, 13:36 

Replies: 3
Views: 1564


Don't bother asking our developers to fix a game that still in early beta and in a constant state of flux, its not worth their time trying to keep up with it. You should be focusing your efforts on getting the games developers to take note of the issues, besides, they've already said they are think...

 Forum: Multi-Monitor Gaming   Topic: PlanetSide 2 NDA lifted

 Post subject: PlanetSide 2 NDA lifted
Posted: 31 Aug 2012, 17:49 

Replies: 3
Views: 1564


Hi folks. Today NDA Planetside 2 has been lifted. Soon Open beta or game release. I dont know. http://www.planetside-universe.com/news-planetside-2-nda-lifted-join-the-discussion-2861.htm Well, first problem in EYEFINITY with this game. Take a look: Any solution about HUD centered ?? Regards.

 Forum: Other Multi-Monitor Solutions   Topic: Any problem between PUNKBUSTER and nthusim, warpalizer and other warping softwares ??

Posted: 30 May 2012, 15:23 

Replies: 1
Views: 2033


I put several weeks a ticket support to evenbalance about that but I havent got any answer.

Warping Softwares modify gaming images injecting dlls into executable game file.

Has anybody got any problem using that wiht punkbuster games ??

Thanks in advanced.

REgards.

 Forum: Multi-Monitor Gaming   Topic: Medal of Honour - Mutiplayer beta supports eyefinity

Posted: 19 Jun 2010, 23:47 

Replies: 3
Views: 1826


Yeah... MoH supports eyefinity resolutions.

TAke a look at 5760x1080: HUD in center :D



 Forum: AMD Eyefinity Discussions   Topic: ATI Official 10.6 Drivers

Posted: 18 Jun 2010, 19:49 

Replies: 26
Views: 4995


Back to 10.5.

Epic Fail in Battlefield Bad Company 2 with 10.6 drivers: 50 % FPS down and map load time longer.

 Forum: General Gaming Discussions   Topic: Battlefield: Bad Company 2

Posted: 29 Jan 2010, 15:55 

Replies: 236
Views: 36441


The FOV is actually fine IMO. It's not as extreme as BC1, and it's acceptable. I think it's dumb that you have to hold down crouch, but then zoom is a toggle. I would prefer if you had to hold the button to zoom and it unzoomed when you let go. You can do much more rapid aiming like that. I prefer ...

 Forum: Multi-Monitor Gaming   Topic: Battlefield Bad Company 2 "V-FOV" can be set in ini

Posted: 28 Jan 2010, 20:16 

Replies: 114
Views: 24323


Tututututuuuuuuu

Confirmed: BFBC2 Beta supports wider FOV at 5760x1080 HUD in center.

 Forum: General Gaming Discussions   Topic: Battlefield: Bad Company 2

Posted: 08 Jan 2010, 20:18 

Replies: 236
Views: 36441


Confirmed date Beta PC : http://blogs.battlefield.ea.com/battlefield_bad_company/archive/2010/01/07/bfbc2-pc-beta-update-fr-229-n-dice.aspx

3D in BFBC2 :shock:

 Forum: AMD Eyefinity Discussions   Topic: Sapphire is in the adapter game as well

Posted: 04 Jan 2010, 15:05 

Replies: 20
Views: 4719


Mmmmm

Has anybody got this Sapphire adapter ??

I have preordered this adapter in Europe 1 week ago and there is no stock till middle Jan.

Mmmm a little strange... isnt it?

Regards...

 Forum: General Gaming Discussions   Topic: Battlefield: Bad Company 2

Posted: 12 Dec 2009, 22:31 

Replies: 236
Views: 36441


Uh Oh !!! Eyefinity confirmed to Battlefield Bad Company 2 PC. Take a look about rendering architect of DICE Frosbite: We support Eyefinity and with a wider FOV, although the integration isn't fully done & tested just yet. I don't think it will be unfair in MP, saying it would be would be the same a...

 Forum: General Gaming Discussions   Topic: Battlefield: Bad Company 2

Posted: 11 Dec 2009, 21:12 

Replies: 236
Views: 36441


Mmmm a rendering Architect from Frosbite Engine of DICE has confirmed widescreen support to Battlefield Bad Company 2 PC. No more details.

Link: http://forums.electronicarts.co.uk/battlefield-bad-company-2-pc/862777-widescreen-support-time-dice.html

 Forum: Multi-Monitor Gaming   Topic: Eyefinity + BF2

 Post subject: Eyefinity + BF2
Posted: 22 Nov 2009, 20:37 

Replies: 7
Views: 1661


BF2 patch 1.50 only works to 16:9 and 16:10 aspect ratios with correct FOV.

Others aspect ratios like surround gaming are not supported and BF2 is Vert-.

 Forum: General Gaming Discussions   Topic: Battlefield: Bad Company 2

 Post subject: Battlefield: Bad Company 2
Posted: 22 Nov 2009, 18:49 

Replies: 236
Views: 36441


I suppose you have to preorder game like in PS3 Beta.

I suppose applies will be like ps3 beta filling the form:

http://badcompany2.ea.com/#/beta

Regards.

 Forum: General Gaming Discussions   Topic: Battlefield: Bad Company 2

 Post subject: Battlefield: Bad Company 2
Posted: 22 Nov 2009, 14:58 

Replies: 236
Views: 36441


Beta PC will start on December the 9th and multiplayer demo to all plattforms will be at first o second week 2010.

It will be interesting testing Beta PC but I am very pesimist and I think game will not be widescreen support as usual.

I hope to be wrong. :D

 Forum: Request/Discuss Game Solutions   Topic: Battlefield 2 after patch 1.50

Posted: 04 Sep 2009, 05:50 

Replies: 4
Views: 1067


Objects disappear when you use an aspect ratio > 3 by graphic engine limitation. In 1.50 patch, devs have only fixed 16:10 and 16:9 aspect ratios with correct FOV. In Battlefield 2142 patch 1.50 FOV was correct in all widescreen aspect ratios except when aspect ratio was > 3 so surround gaming at 25...

 Forum: Request/Discuss Game Solutions   Topic: Battlefield 2 after patch 1.50

Posted: 02 Sep 2009, 16:07 

Replies: 4
Views: 1067


Incredible but TRUE. Only support aspect ratios 16:10 and 16:9 witch correct FOV. Another widescreen aspect ratios are Vert - :shock: :shock: :shock: I dont test 16:10 aspect ratio but it will be correct FOV too. Take a look: 1024x768 Normal View 4:3 1920x1080 Widescreen 16:9 2560x1024 Widescreen 10...

 Forum: Mods, Tweaks, Tools & Tutorials   Topic: Multi-Game Widescreen Fixer

 Post subject: Multi-Game Widescreen Fixer
Posted: 02 Oct 2008, 17:43 

Replies: 1474
Views: 538751


I dont think so. I have done too many tests on bf2142 patch 1.50 and the biggest res playable is 2560x1024 over two monitors in TH2GO. Three monitors with TH2GO res are unplayable in this game by a bad game engine. When aspect ratio is bigger than 2.5 (10:4) objects dissapear. To aim in two monitors...
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