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Forum: Request/Discuss Game Solutions Topic: Planetside 2 Vehicle FOV Fix (PS2FOV v1.4) |
TJ |
Posted: 06 Dec 2013, 15:09
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Replies: 116 Views: 121722
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Forum: Request/Discuss Game Solutions Topic: Planetside 2 Vehicle FOV Fix (PS2FOV v1.4) |
TJ |
Posted: 03 Dec 2013, 15:06
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Replies: 116 Views: 121722
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Forum: Request/Discuss Game Solutions Topic: Planetside 2 Vehicle FOV Fix (PS2FOV v1.4) |
TJ |
Posted: 19 Jun 2013, 14:01
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Replies: 116 Views: 121722
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Hmm, perhaps it's time to give this game another shot. How is the HUD? Is it centered yet? There is a way to center the hud, but the minimap and other stuff that's attached to it stay in the lower left. You'll get your ammo, health, and power indicators centered, though. In next patches (on July) w... |
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Forum: Multi-Monitor Gaming Topic: PlanetSide 2 NDA lifted |
TJ |
Posted: 03 Sep 2012, 13:36
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Replies: 3 Views: 1564
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Don't bother asking our developers to fix a game that still in early beta and in a constant state of flux, its not worth their time trying to keep up with it. You should be focusing your efforts on getting the games developers to take note of the issues, besides, they've already said they are think... |
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Forum: Multi-Monitor Gaming Topic: PlanetSide 2 NDA lifted |
TJ |
Posted: 31 Aug 2012, 17:49
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Replies: 3 Views: 1564
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Hi folks. Today NDA Planetside 2 has been lifted. Soon Open beta or game release. I dont know. http://www.planetside-universe.com/news-planetside-2-nda-lifted-join-the-discussion-2861.htm Well, first problem in EYEFINITY with this game. Take a look: Any solution about HUD centered ?? Regards. |
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Forum: Other Multi-Monitor Solutions Topic: Any problem between PUNKBUSTER and nthusim, warpalizer and other warping softwares ?? |
TJ |
Posted: 30 May 2012, 15:23
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Replies: 1 Views: 2033
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I put several weeks a ticket support to evenbalance about that but I havent got any answer.
Warping Softwares modify gaming images injecting dlls into executable game file.
Has anybody got any problem using that wiht punkbuster games ??
Thanks in advanced.
REgards. |
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Forum: Multi-Monitor Gaming Topic: Medal of Honour - Mutiplayer beta supports eyefinity |
TJ |
Posted: 19 Jun 2010, 23:47
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Replies: 3 Views: 1826
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Yeah... MoH supports eyefinity resolutions.
TAke a look at 5760x1080: HUD in center :D
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Forum: AMD Eyefinity Discussions Topic: ATI Official 10.6 Drivers |
TJ |
Posted: 18 Jun 2010, 19:49
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Replies: 26 Views: 4995
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Back to 10.5.
Epic Fail in Battlefield Bad Company 2 with 10.6 drivers: 50 % FPS down and map load time longer. |
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Forum: General Gaming Discussions Topic: Battlefield: Bad Company 2 |
TJ |
Posted: 29 Jan 2010, 15:55
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Replies: 236 Views: 36441
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The FOV is actually fine IMO. It's not as extreme as BC1, and it's acceptable. I think it's dumb that you have to hold down crouch, but then zoom is a toggle. I would prefer if you had to hold the button to zoom and it unzoomed when you let go. You can do much more rapid aiming like that. I prefer ... |
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Forum: Multi-Monitor Gaming Topic: Battlefield Bad Company 2 "V-FOV" can be set in ini |
TJ |
Posted: 28 Jan 2010, 20:16
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Replies: 114 Views: 24323
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Tututututuuuuuuu
Confirmed: BFBC2 Beta supports wider FOV at 5760x1080 HUD in center.
![](http://www.clanmandrake.com/Fotos/bfbc2/BFBC25760x1080.png) |
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Forum: General Gaming Discussions Topic: Battlefield: Bad Company 2 |
TJ |
Posted: 08 Jan 2010, 20:18
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Replies: 236 Views: 36441
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Confirmed date Beta PC : http://blogs.battlefield.ea.com/battlefield_bad_company/archive/2010/01/07/bfbc2-pc-beta-update-fr-229-n-dice.aspx
3D in BFBC2 :shock:
![](http://blogs.battlefield.ea.com/cfs-file.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/battlefield_5F00_bad_5F00_company/IMG_5F00_0617.JPG) |
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Forum: AMD Eyefinity Discussions Topic: Sapphire is in the adapter game as well |
TJ |
Posted: 04 Jan 2010, 15:05
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Replies: 20 Views: 4719
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Mmmmm
Has anybody got this Sapphire adapter ??
I have preordered this adapter in Europe 1 week ago and there is no stock till middle Jan.
Mmmm a little strange... isnt it?
Regards... |
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Forum: General Gaming Discussions Topic: Battlefield: Bad Company 2 |
TJ |
Posted: 12 Dec 2009, 22:31
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Replies: 236 Views: 36441
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Uh Oh !!! Eyefinity confirmed to Battlefield Bad Company 2 PC. Take a look about rendering architect of DICE Frosbite: We support Eyefinity and with a wider FOV, although the integration isn't fully done & tested just yet. I don't think it will be unfair in MP, saying it would be would be the same a... |
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Forum: General Gaming Discussions Topic: Battlefield: Bad Company 2 |
TJ |
Posted: 11 Dec 2009, 21:12
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Replies: 236 Views: 36441
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Mmmm a rendering Architect from Frosbite Engine of DICE has confirmed widescreen support to Battlefield Bad Company 2 PC. No more details.
Link: http://forums.electronicarts.co.uk/battlefield-bad-company-2-pc/862777-widescreen-support-time-dice.html |
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Forum: Multi-Monitor Gaming Topic: Eyefinity + BF2 |
TJ |
Posted: 22 Nov 2009, 20:37
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Replies: 7 Views: 1661
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BF2 patch 1.50 only works to 16:9 and 16:10 aspect ratios with correct FOV.
Others aspect ratios like surround gaming are not supported and BF2 is Vert-. |
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Forum: General Gaming Discussions Topic: Battlefield: Bad Company 2 |
TJ |
Posted: 22 Nov 2009, 18:49
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Replies: 236 Views: 36441
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I suppose you have to preorder game like in PS3 Beta.
I suppose applies will be like ps3 beta filling the form:
http://badcompany2.ea.com/#/beta
Regards. |
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Forum: General Gaming Discussions Topic: Battlefield: Bad Company 2 |
TJ |
Posted: 22 Nov 2009, 14:58
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Replies: 236 Views: 36441
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Beta PC will start on December the 9th and multiplayer demo to all plattforms will be at first o second week 2010.
It will be interesting testing Beta PC but I am very pesimist and I think game will not be widescreen support as usual.
I hope to be wrong. :D |
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Forum: Request/Discuss Game Solutions Topic: Battlefield 2 after patch 1.50 |
TJ |
Posted: 04 Sep 2009, 05:50
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Replies: 4 Views: 1067
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Objects disappear when you use an aspect ratio > 3 by graphic engine limitation. In 1.50 patch, devs have only fixed 16:10 and 16:9 aspect ratios with correct FOV. In Battlefield 2142 patch 1.50 FOV was correct in all widescreen aspect ratios except when aspect ratio was > 3 so surround gaming at 25... |
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Forum: Request/Discuss Game Solutions Topic: Battlefield 2 after patch 1.50 |
TJ |
Posted: 02 Sep 2009, 16:07
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Replies: 4 Views: 1067
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Incredible but TRUE. Only support aspect ratios 16:10 and 16:9 witch correct FOV. Another widescreen aspect ratios are Vert - :shock: :shock: :shock: I dont test 16:10 aspect ratio but it will be correct FOV too. Take a look: 1024x768 Normal View 4:3 1920x1080 Widescreen 16:9 2560x1024 Widescreen 10... |
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Forum: Mods, Tweaks, Tools & Tutorials Topic: Multi-Game Widescreen Fixer |
TJ |
Posted: 02 Oct 2008, 17:43
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Replies: 1474 Views: 538751
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I dont think so. I have done too many tests on bf2142 patch 1.50 and the biggest res playable is 2560x1024 over two monitors in TH2GO. Three monitors with TH2GO res are unplayable in this game by a bad game engine. When aspect ratio is bigger than 2.5 (10:4) objects dissapear. To aim in two monitors... |
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