Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Forum: Detailed Widescreen Reports   Topic: XIII

 Post subject: XIII
Posted: 27 Oct 2008, 21:25 

Replies: 12
Views: 4113


I can also confirm it works on 1680x1050, the only problem I have is that setting FSAA in ATI's CCC does not seem to have any effect in the game :/

 Forum: Detailed Widescreen Reports   Topic: Indigo Prophecy

 Post subject: Fahrenheit/Indigo Prophecy
Posted: 12 Oct 2008, 00:52 

Replies: 24
Views: 11285


Interesting solution - does anyone know how to set custom resolution on ATI graphics card?

 Forum: Request/Discuss Game Solutions   Topic: ePSXe : Native.

 Post subject: ePSXe : Native.
Posted: 09 Jul 2008, 07:07 

Replies: 5
Views: 2141


Can you let me know what exact plugins and settings are you using? I am experiencing choppy sound and also major fps slowdowns on 8800GT (i have C2D @ 3ghz so its not the cpu).

 Forum: Detailed Widescreen Reports   Topic: Metal Gear Solid 2: Substance

Posted: 08 Jul 2008, 14:51 

Replies: 9
Views: 8834


Hello, I am looking for help with setting custom resolutions in Metal Gear Solid (1). There are files mgs.cfg and mgsvideo.cfg but they are not 'text' files - the values probably have to be changed in hex editor, just like for MGS, but I have no idea what and where should be changed. I hope someone ...

 Forum: Detailed Widescreen Reports   Topic: American McGee's Alice - Detailed Report

Posted: 23 May 2008, 21:14 

Replies: 23
Views: 6393


It is *still* classified as vert- here: http://www.widescreengamingforum.com/wiki/index.php/American_McGee%27s_Alice

 Forum: Detailed Widescreen Reports   Topic: American McGee's Alice - Detailed Report

Posted: 21 May 2008, 19:09 

Replies: 23
Views: 6393


This game is classified Vert- but when you look on the games list it says Vert+

 Forum: Detailed Widescreen Reports   Topic: Sam & Max Season Two (Beyond Time and Space)

Posted: 15 Mar 2008, 21:55 

Replies: 18
Views: 3850


I sent the following post to teltalle forums but after reading this topic I doubt the solution can be found: I have 8800GT and 20'' LG widescreen monitor (native res 1680x1050), I also have 32'' LCD TV (native res 1360x768). A while back I added custom resolutions to my LG monitor, such as 1440x900 ...

 Forum: Detailed Widescreen Reports   Topic: Crysis

 Post subject: Crysis: Detailed Report
Posted: 15 Nov 2007, 13:58 

Replies: 51
Views: 17294


I dont know how about vista, but to get lower 16:10 resolutions in crysis on XP you need to add them manually them in the nvidia control panel:

http://www.widescreengamingforum.com/forum/viewtopic.php?t=7682

 Forum: Mods, Tweaks, Tools & Tutorials   Topic: Tutorial: Adding custom resolutions to Forceware

Posted: 13 Sep 2007, 10:25 

Replies: 11
Views: 4794


This is good tutorial, exactly what I needed, although at first I was a little confused, when I read to go to "Display->Appearance->Manage Custom Timings" because I couldn't find it. It turns out that in my drivers (163.44 beta) it looks like this: So in fact it is "Display -> Manage Custom Resoluti...

 Forum: Request/Discuss Game Solutions   Topic: Horizontal Black Bars at 1440x900

Posted: 31 Aug 2007, 09:03 

Replies: 5
Views: 1658


Thank you very much :) I will try this out.

EDIT: that was exactly what I was looking for. Thanks again! :)

 Forum: Request/Discuss Game Solutions   Topic: Horizontal Black Bars at 1440x900

Posted: 31 Aug 2007, 03:08 

Replies: 5
Views: 1658


And how can you make a custom timing for 1440x900?

 Forum: Request/Discuss Game Solutions   Topic: Horizontal Black Bars at 1440x900

Posted: 31 Aug 2007, 00:47 

Replies: 5
Views: 1658


when I try to run a custom res of 1440x900 How did you manage to enable 1440x900 resolution? I have 8600GT and am unable to switch to that resolution using nvidia control panel - even if i select "show resultions this monitor cannot support". My native res is 1680x1050 too and I am also using 163.4...
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