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Forum: Request/Discuss Game Solutions Topic: Far Cry 2 is STRETCH, not vert-. Pics for proof. |
hanlonsrazor |
Posted: 25 Oct 2008, 01:09
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Replies: 10 Views: 4855
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So it's a combination of vert- AND stretch. Damn, Ubi messed up the resolutions something fierce. :shock: Apologies to mikeh and Paddy the Wak. The 5:4 threw me off pretty bad. After some further testing with the desktop at 1920x1200 and the game at 1920x1200, setting the FOV Hack to X: 1.2, Y: 1.33... |
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Forum: Request/Discuss Game Solutions Topic: Far Cry 2 is STRETCH, not vert-. Pics for proof. |
hanlonsrazor |
Posted: 24 Oct 2008, 23:16
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Replies: 10 Views: 4855
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I play at 1920x1200 and my desktop resolution is 1920x1200. Setting any game to 1280x1024 will result in vert+as it is a 5:4 resolution, and one game designers dont target. The proper way to test what Far Cry 2 does in widescreen is to use a 16:10 and a 4:3 with a common Y value, which is exactly wh... |
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Forum: Request/Discuss Game Solutions Topic: Far Cry 2 |
hanlonsrazor |
Posted: 24 Oct 2008, 23:07
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Replies: 308 Views: 85047
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Far Cry 2 is stretch, not vert-. See my thread with pics here: http://www.widescreengamingforum.com/forum/viewtopic.php?p=143096
Edit: It's vert- AND stretch. So aggravating. See the post above for more info. |
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Forum: Request/Discuss Game Solutions Topic: Far Cry 2 is STRETCH, not vert-. Pics for proof. |
hanlonsrazor |
Posted: 24 Oct 2008, 23:05
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Replies: 10 Views: 4855
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Edit: To get true 16:10 set the FOV Hack to X: 1.2, Y: 1.33 with your desktop and in game resolution being equal, eg 1920x1200 in game, 1920x1200 desktop. It is both vert- and also stretch depending on the aspect ratio of your desktop vs the aspect ratio of the in game resolution. So annoying. Feel ... |
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