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Forum: Request/Discuss Game Solutions Topic: Kingdoms of Amalur: Reckoning, FoV Fix and Rally for multi screen support |
Robobandit |
Posted: 21 Feb 2012, 00:18
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Replies: 327 Views: 82873
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Let me know what I need to do and I'll get the info for the origin version when I get home. |
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Forum: Multi-Monitor Gaming Topic: BC2 ATI slow load time fix? |
Robobandit |
Posted: 24 Mar 2010, 17:38
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Replies: 1 Views: 584
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Just curious if this is being worked on or if it will be in the next driver update?
It's on DICE's issue list for BC2.. they're investigating it. |
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Forum: Multi-Monitor Gaming Topic: Metro 2033 |
Robobandit |
Posted: 16 Mar 2010, 19:38
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Replies: 74 Views: 13383
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It's not that it wouldn't support surround... there's no GPU available that could run it at that resolution at high settings.
This game is a beast on the machine. |
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Forum: Multi-Monitor Gaming Topic: Battlefield Bad Company 2 "V-FOV" can be set in ini |
Robobandit |
Posted: 16 Mar 2010, 08:27
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Replies: 114 Views: 24054
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I had one crash in 8 hrs of single player.. I had multiple CTDs in multiplayer until I reduced my i7 oc from 3.8 to 3.6... now it's running fine in all cases w/ my 5870. Vicious, I get displaylink failures with my native displayport monitor on occasion... it seems to happen less with the 10.3 previe... |
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Forum: AMD Eyefinity Discussions Topic: Official statement on eyefinity in Mass Effect 2 |
Robobandit |
Posted: 16 Mar 2010, 08:15
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Replies: 30 Views: 4703
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Very disappointing. Even more frustrating knowing that there are UE3 games out there that do properly support triplewide display configurations. They still haven't properly fixed the dragon age pop-in issues with ultrawide displays.. it is beginning to become clear that Bioware is not as dedicated t... |
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Forum: Multi-Monitor Gaming Topic: Battlefield Bad Company 2 "V-FOV" can be set in ini |
Robobandit |
Posted: 09 Mar 2010, 18:14
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Replies: 114 Views: 24054
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I'm not sure that they were pre-rendered.. my FRAPS framerate fluctuated a lot during those scenes.. usually it stays locked to 30 or so on pre-rendered scenes due to the video framerate. |
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Forum: AMD Eyefinity Discussions Topic: trying to run 3 monitors with eyefinity |
Robobandit |
Posted: 08 Mar 2010, 00:09
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Replies: 19 Views: 2832
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The lower end 56xx series cards have been more customized by OEMs than the higher end models.. some of them may be crippling certain features to save money on production costs.
I've seen several cards that don't even have a displayport output. |
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Forum: Multi-Monitor Gaming Topic: Assassin's Creed 2... |
Robobandit |
Posted: 04 Mar 2010, 16:27
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Replies: 80 Views: 12076
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I don't think that saying "hey, we're supporting eyefinity" would do anything to help people forget about the DRM. I'm glad they've decided to add support for eyefinity, but I'm still not buying the game while it has that DRM in place. I've been making it a point to buy every game that supports DX 1... |
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Forum: Multi-Monitor Gaming Topic: Assassin's Creed 2... |
Robobandit |
Posted: 04 Mar 2010, 09:06
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Replies: 80 Views: 12076
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[quote]Let's go, someone go make a video. :rockout I would settle for a well made set of screenshots, you would think that if they was going to just add eyefinity support at release they would make some sort of song and dance about it, god knows they need the good publicity for this game given the ... |
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Forum: Multi-Monitor Gaming Topic: Assassin's Creed 2... |
Robobandit |
Posted: 04 Mar 2010, 02:54
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Replies: 80 Views: 12076
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Also on the ubisoft forums over here -
http://forums.ubi.com/eve/forums/a/tpc/f/5251069024/m/8061039638 |
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Forum: AMD Eyefinity Discussions Topic: BFBC2 and Bezel Management issue |
Robobandit |
Posted: 03 Mar 2010, 18:34
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Replies: 6 Views: 1092
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The version on my game executable is 1.01.. so I'm assuming that the patch was included in the initial steam download. |
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Forum: AMD Eyefinity Discussions Topic: Eyefinity question, to CFX or not? |
Robobandit |
Posted: 01 Mar 2010, 07:07
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Replies: 40 Views: 5757
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I've been thinking about doing the same thing.. I may wait until the next ATI refresh for a potential drop on the price of the 5870.. Once they get crossfire and eyefinity sorted out, I'll probably grab a second card. |
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Forum: AMD Eyefinity Discussions Topic: 10.3 beta drivers |
Robobandit |
Posted: 26 Feb 2010, 07:34
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Replies: 56 Views: 7929
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Nice catch on eyefinity being part of profiles now.
Very helpful for switching between eyefinity and single monitor configuration.
Though I get the same effect simply from turning off my outside monitors, still, it is nice to see this implemented. |
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Forum: AMD Eyefinity Discussions Topic: Mass Effect 2 does NOT properly support Eyefinity |
Robobandit |
Posted: 18 Feb 2010, 04:25
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Replies: 148 Views: 22983
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[quote][quote]Any Updates on when this patch may come out for Mass Effect 2 I would like to play this in eyefinity No one even knows IF it is ever coming, let alone when. I thought this article (which is linked to by the first page of WSGF, btw) confirmed a fix was coming: http://www.pcgameshardwar... |
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Forum: AMD Eyefinity Discussions Topic: Eyefinity 3 monitors cant activate more than 2 |
Robobandit |
Posted: 12 Feb 2010, 00:55
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Replies: 6 Views: 1290
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passive adapter for DP to DVI = will not work.
You could try something like the apple minidisplayport to VGA adapter and see if that works. |
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Forum: AMD Eyefinity Discussions Topic: Multimonitor Flicker Issue |
Robobandit |
Posted: 07 Feb 2010, 14:25
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Replies: 3 Views: 1198
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I just disabled overdrive and I don't get flickering.
I'll be glad when ATI fixes it, but it's not like I need to overclock the card to get killer performance. |
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Forum: Multi-Monitor Gaming Topic: AvP demo & TripleHead |
Robobandit |
Posted: 06 Feb 2010, 00:05
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Replies: 20 Views: 3345
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The demo is running in dx 9.. it said that dx 11 and eyefinity could be experienced in the full version.. so I imagine that the graphics will look at least somewhat better. |
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Forum: AMD Eyefinity Discussions Topic: Mass Effect 2 does NOT properly support Eyefinity |
Robobandit |
Posted: 03 Feb 2010, 04:14
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Replies: 148 Views: 22983
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[quote]It's not a Eyefinity-related Problem. It's the same at SoftTH.
Remember Battlefield 2: it has similar issues... :-/
Correct its a game engine problem so they need to fix it not ATI.
Yeah, it is an engine issue .Totally up to Bioware to fix. |
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Forum: AMD Eyefinity Discussions Topic: Mass Effect 2 does NOT properly support Eyefinity |
Robobandit |
Posted: 02 Feb 2010, 05:58
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Replies: 148 Views: 22983
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[quote][quote]I made ME2 a must get game, but I'll sit tight till eyefinity is implemented. I am still waiting on Bioware to get it working properly in Dragon Age so that the environment stops disappearing. Shame I am holding off on two of the best games out there, but its because I want to enjoy t... |
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Forum: AMD Eyefinity Discussions Topic: Mass Effect 2 does NOT properly support Eyefinity |
Robobandit |
Posted: 02 Feb 2010, 03:50
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Replies: 148 Views: 22983
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I made ME2 a must get game, but I'll sit tight till eyefinity is implemented. I am still waiting on Bioware to get it working properly in Dragon Age so that the environment stops disappearing. Shame I am holding off on two of the best games out there, but its because I want to enjoy them fully when... |
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