Author |
Message |
Forum: Detailed Widescreen Reports Topic: Forza Horizon 3 |
theodan |
Posted: 12 Aug 2018, 02:31
|
|
Replies: 0 Views: 1273
|
<div class="drinfo"><span class="boxart"><img src="/f/u/imagecache/game_boxart/contrib/dr/29957/boxart.jpg"/></span><br/><br/><span class="grade">Widescreen Grade: <a href="/category/grade/A" title="This medal is awarded to games which have received perfect scores from the WSGF for their widescreen ... |
|
![](images/spacer.gif) |
Forum: Detailed Widescreen Reports Topic: Madden NFL 19 |
theodan |
Posted: 12 Aug 2018, 02:21
|
|
Replies: 0 Views: 1309
|
<div class="drinfo"><span class="boxart"><img src="/f/u/imagecache/game_boxart/contrib/dr/29958/boxart.jpeg"/></span><br/><br/><span class="grade">Widescreen Grade: <a href="/category/grade/A" title="This medal is awarded to games which have received perfect scores from the WSGF for their widescreen... |
|
![](images/spacer.gif) |
Forum: Detailed Widescreen Reports Topic: FiFA 18 |
theodan |
Posted: 04 Aug 2018, 21:50
|
|
Replies: 1 Views: 2745
|
For Surround/Eyefinity, if you switch to exclusive full-screen mode (Alt+Enter), then FIFA 18 has a bug whereby the player indicator (red triangle) no longer appears over the player in the correct position, which makes it pretty hard to know which player you're controlling. The only fix I've found i... |
|
![](images/spacer.gif) |
Forum: Detailed Widescreen Reports Topic: Trackmania Turbo |
theodan |
Posted: 25 Sep 2017, 02:59
|
|
Replies: 4 Views: 3210
|
Seems like, as of some update after the original report above, Surround stopped working for this game. It still allows me to select my usual Surround resolutions, both in the config and in-game, but the actual game displays only in the middle monitor. The two side monitors go to sleep. I don't have ... |
|
![](images/spacer.gif) |
Forum: Request/Discuss Game Solutions Topic: FIFA 15 |
theodan |
Posted: 08 Nov 2015, 21:53
|
|
Replies: 16 Views: 22722
|
This is not really a fix at all, all it does is stretch the image. It isn't just the menu part of the game either, if you look at anything that is supposed to be a circle you will see it is wider than it is tall also you can see the faces of the players are stretched too. It does not stretch the 3D... |
|
![](images/spacer.gif) |
Forum: Request/Discuss Game Solutions Topic: FIFA 15 |
theodan |
Posted: 27 Sep 2015, 21:28
|
|
Replies: 16 Views: 22722
|
I tried this solution in FIFA 16 Demo and it works!!! This solution according to the below link applies also to FIFA 15. http://steamcommunity.com/groups/ultrawide_monitors/discussions/0/517142253862797653/ Although some 2D stuff and menus are stretched, the game is 100% playable. Basically you nee... |
|
![](images/spacer.gif) |
Forum: Request/Discuss Game Solutions Topic: FIFA 15 |
theodan |
Posted: 28 Apr 2015, 02:34
|
|
Replies: 16 Views: 22722
|
CrAzYLuKe wrote: Can't belive that this is not working in Fifa 15 but worked in Fifa 14. WTF? Or does anybody already got a solution for this issue?
Cheers
I haven't heard of a solution yet for 15. Really sucks. |
|
![](images/spacer.gif) |
Forum: Multi-Monitor Gaming Topic: NBA 2K15 |
theodan |
Posted: 12 Oct 2014, 18:18
|
|
Replies: 10 Views: 9972
|
Maybe it's not as hard as I thought. HaYDeN , could you possibly add this to FWS? Maumau78 has released his fix, with instructions on what hex values he's replacing: http://forums.nba-live.com/viewtopic.php?f=159&t=96783#p1756879 But his fix requires using CheatEngine on every startup to edit th... |
|
![](images/spacer.gif) |
Forum: Multi-Monitor Gaming Topic: NBA 2K15 |
theodan |
Posted: 11 Oct 2014, 18:32
|
|
Replies: 10 Views: 9972
|
From what I understand, NBA 2K* cam mods are hard. They are not like general widescreen mods. Each camera view has to be independently tweaked and tested. Looks like Maumau78, the guy who created the cam mods for NBA 2K12 - 2K14, is already working on 2K15: http://forums.nba-live.com/viewtopic.php?f... |
|
![](images/spacer.gif) |
Forum: Multi-Monitor Gaming Topic: NBA 2K15 |
theodan |
Posted: 10 Oct 2014, 05:51
|
|
Replies: 10 Views: 9972
|
I tried it, but no luck. : ( I was hoping this year with the new engine they would finally get it right, but it's about as bad as it's always been. They have a setting in the Options called "Aspect Ratio Correction" or something like that, but all it does is normalize all aspect ratios to ... |
|
![](images/spacer.gif) |
Forum: Request/Discuss Game Solutions Topic: FIFA 15 |
theodan |
Posted: 01 Oct 2014, 05:34
|
|
Replies: 16 Views: 22722
|
I haven't gotten a chance to post this to the database, but there is a really good workaround for FIFA 13 and 14 that makes Surround/Eyefinity work practically 100%. Given that FIFA 15 uses the new Ignite engine, it's entirely possible that this fix will no longer work and a new approach will be nee... |
|
![](images/spacer.gif) |
Forum: Detailed Widescreen Reports Topic: How do we update a report? |
theodan |
Posted: 14 Sep 2013, 14:08
|
|
Replies: 2 Views: 1777
|
Great, thanks Delphium! Somehow I totally missed that Edit button. :/ |
|
![](images/spacer.gif) |
Forum: Detailed Widescreen Reports Topic: How do we update a report? |
theodan |
Posted: 14 Sep 2013, 02:07
|
|
Replies: 2 Views: 1777
|
Hello. What is the recommended way to update a detailed widescreen report? I'd like to update the Midnight Club II report, since it now natively supports multi-monitor . Do I just submit a new report with only the new/corrected info? Will the admins know to merge it with the existing report? Thanks. |
|
![](images/spacer.gif) |
Forum: Detailed Widescreen Reports Topic: Midnight Club II |
theodan |
Posted: 06 Sep 2013, 18:31
|
|
Replies: 8 Views: 4013
|
MAJOR UPDATE The Steam version of Midnight Club II, as of September 2013, *NATIVELY* supports Eyefinity/Surround. I'm playing at 5760x1200 + bezel correction on Win 7 x64. There used to be problems with it on Win 7 due to DEP, and someone found a way to fix it by editing the exe. But it appears that... |
|
![](images/spacer.gif) |
Sort by: |