Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Forum: Request/Discuss Game Solutions   Topic: Dauntless

 Post subject: Re: Dauntless
Posted: 23 Mar 2019, 17:43 

Replies: 66
Views: 50745


Wow, a tool was finally made to fix this game because the devs are too incompetent to change the FoV scaling method. One simple flick of the switch in UE4 (..and a possibly re-design of all fixed HUD placed elements), that's all it takes. I did try to do the standard change myself, but it did not re...

 Forum: Request/Discuss Game Solutions   Topic: DRAGON QUEST® XI: Echoes of an Elusive Age 21:9 request

Posted: 05 Sep 2018, 18:18 

Replies: 150
Views: 141211


A Japanese developed UE4 game doesn't have 21:9 support? (or anything besides 16:9?)

Shocking.

I assume it still renders Vert-?

 Forum: Request/Discuss Game Solutions   Topic: Monster Hunter World ultrawide 21:9 request

Posted: 28 Aug 2018, 15:30 

Replies: 76
Views: 67993


Joe C wrote:
FluffyQuack has a working mod search it on youtube. it works for the most part with the only problem being an odd hud

You're about 2½ weeks out of date..

 Forum: Request/Discuss Game Solutions   Topic: Dauntless

 Post subject: Re: Dauntless
Posted: 21 Aug 2018, 01:18 

Replies: 66
Views: 50745


Yeah I tested it shortly before MH:W came out and found the .ini edit did nothing. Submitted feedback about 21:9 support back when they did a closed alpha some 8 months ago. Still doesn't support it to this day, despite multiple other people also submitting feedback. Unreal Engine 4 is absolute tras...

 Forum: Request/Discuss Game Solutions   Topic: MONSTER HUNTER WORLD --> 32:9

Posted: 21 Aug 2018, 01:16 

Replies: 6
Views: 11922


Mods, can we lock this thread please? No we can not, a request for proper multi-monitor support is still valid, what you should of done rather then ask for the thread to be locked, is pointed out a fixed for 21:9, might also fix it for multi-monitor. However there is no guarantee of that. Well ther...

 Forum: Request/Discuss Game Solutions   Topic: Monster Hunter World ultrawide 21:9 request

Posted: 21 Aug 2018, 01:12 

Replies: 76
Views: 67993


The github page had a compiled release. There's also this, but I don't know if it's in any way useful now because it looks 7 years out of date.. even though the github release file is from 2016: https://github.com/codestation/mhtools Something else that seems useful but I know nothing about: https:/...

 Forum: Request/Discuss Game Solutions   Topic: Monster Hunter World ultrawide 21:9 request

Posted: 20 Aug 2018, 19:54 

Replies: 76
Views: 67993


I don't think anyone's looked in the files yet with regard to 21:9 support.

There are tools for it though: https://github.com/mhvuze/WorldChunkTool
https://www.nexusmods.com/monsterhunterworld/mods/16

Just up to the people who know how to do stuff. :p

 Forum: Request/Discuss Game Solutions   Topic: Monster Hunter World ultrawide 21:9 request

Posted: 16 Aug 2018, 14:59 

Replies: 76
Views: 67993


Automated tool that does everything for you: https://steamcommunity.com/app/582010/discussions/3/1745594817434182398/?ctp=17#c1735462352458259459 21:9 is now accessible for all~! Just have to get the HUD aligned right.. and pretty much everyone is looking at Kaldaien for that because of his expertis...

 Forum: Request/Discuss Game Solutions   Topic: Tzar: The Burden of the Crown

Posted: 11 Aug 2018, 13:22 

Replies: 1
Views: 3504


Well there's a hidden gem.

Played this a ton growing up. A rare RTS with RPG mechanics, felt unlike anything else at the time. Hell, it still feels unique to this day.

Would love to see a working modern resolution/widescreen fix for it too.

 Forum: Request/Discuss Game Solutions   Topic: Monster Hunter World ultrawide 21:9 request

Posted: 11 Aug 2018, 13:19 

Replies: 76
Views: 67993


cybercore wrote:
Is somebody else on it?

Maybe..

 Forum: Request/Discuss Game Solutions   Topic: Monster Hunter World ultrawide 21:9 request

Posted: 10 Aug 2018, 17:29 

Replies: 76
Views: 67993


Update from Fluffy: https://steamcommunity.com/app/582010/d ... 433926784/

 Forum: Request/Discuss Game Solutions   Topic: Monster Hunter World ultrawide 21:9 request

Posted: 09 Aug 2018, 20:50 

Replies: 76
Views: 67993


I really doubt this would work but has anyone tried https://github.com/Kaldaien/AgDrag Was made for a DX9, 32bit game. MH:W is DX11, 64bit. I did try it regardless, even changing stuff in the INI, but it didn't work at all. That aside: https://www.youtube.com/watch?v=dXaGiRLdL_E https://www.reddit....

 Forum: Request/Discuss Game Solutions   Topic: Monster Hunter World ultrawide 21:9 request

Posted: 09 Aug 2018, 07:22 

Replies: 76
Views: 67993


Denuvo is going to hurt progress. Then again, being a JP developed game (incompetent), a simple hex edit might even work. Either way, my boat's on Kaldaien (https://steamcommunity.com/groups/SpecialK_Mods) looking at it.. if he plays games like this anyway. If not, well, I won't be playing this unti...

 Forum: Mods, Tweaks, Tools & Tutorials   Topic: Flawless Widescreen

 Post subject: Re: Flawless Widescreen
Posted: 09 Aug 2018, 06:54 

Replies: 1251
Views: 816220


Might be better off asking Kaldaien to fix up games for 21:9 support now, as he seems to be the primary 'game fixer' at present.

https://steamcommunity.com/groups/SpecialK_Mods

It's obvious HaYDeN won't come back.

 Forum: Request/Discuss Game Solutions   Topic: Dead Cells ultrawide support pls

Posted: 08 Aug 2018, 17:18 

Replies: 6
Views: 15338


It's also a sprite based game, meaning it's pixel perfect scaling in all resolutions/aspect ratios. Aka, it's anamorphic. It's also easily playable in a small window.. and objectively easier if you have a big screen since you can see way more without moving your eyes all over the place. This is one ...

 Forum: Detailed Widescreen Reports   Topic: Tomb Raider (2013)

 Post subject: Re: Tomb Raider (2013)
Posted: 08 Aug 2018, 17:08 

Replies: 15
Views: 34293


This should be reduced to a silver grade. Finally playing this all these years later after discovering the "Yamatai patch" which has an option to stop the nausea inducing camera shake. I've also noticed that the cutscenes seem to be zoomed in way too much. While diagnosing bizarre performa...

 Forum: Request/Discuss Game Solutions   Topic: Absolver

 Post subject: Re: Absolver
Posted: 03 Aug 2018, 12:04 

Replies: 6
Views: 4702


Game was updated and no longer pillarboxes to 16:9. However, they don't understand what FoV scaling is, so it's rendering Vert-. I haven't tested, but I'm going to assume the fix here no longer works. If anyone wants to take a look at it, it's on a free weekend right now: https://store.steampowered....

 Forum: Detailed Widescreen Reports   Topic: No Man's Sky

 Post subject: Re: No Man's Sky
Posted: 28 Jul 2018, 17:35 

Replies: 34
Views: 29626


Bunch of people coming back to the game for NEXT, myself included, only to find out a large portion of the mods we used ceased being updated, including this critical 21:9 HUD fix. Absolutely disgusted to see Hello Games never added proper 21:9 support.. or proper anything support for anything beside...

 Forum: Request/Discuss Game Solutions   Topic: Absolver

 Post subject: Re: Absolver
Posted: 06 Sep 2017, 01:09 

Replies: 6
Views: 4702


Another broken UE4 game, gee, who's surprised. Thanks Epic! And thanks Sloclap for restricting it even further by forcing 16:9! Imbeciles.. Thankfully we have people like Jack to fix developer's incompetence. They said they're "looking into adding support", but the fact they released in th...

 Forum: Request/Discuss Game Solutions   Topic: Bayonetta On PC

 Post subject: Re: Bayonetta On PC
Posted: 14 Apr 2017, 07:39 

Replies: 18
Views: 22201


EDIT: This post is now redundant. --- Bayonetta.7z is giving me an error and I can't download it. Tried multiple browsers. He should remove that; it's outdated compared to the one with the HUD fix. Also the site being used is absolutely atrocious with its popups/unders, so I'm mirroring the file on ...
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