Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Forum: Multi-Monitor Gaming   Topic: Call of Duty: Ghosts

 Post subject: Re: Call of Duty: Ghosts
Posted: 10 Dec 2013, 19:50 

Replies: 76
Views: 51546


out of curiosity how did you measure it ? the x64 version of ghost isnt supported by afterburner/rivatuner ? or is there a x32 version ? Anyway i just finished the singleplayer in 7680x1080 just fine. Will try multi later Stuck the afterburner hardware monitor on a 4th screen and looked at the memo...

 Forum: Mods, Tweaks, Tools & Tutorials   Topic: Multi-Game Widescreen Fixer

Posted: 10 Dec 2013, 19:26 

Replies: 1474
Views: 530803


Hi Just wondering if anyone can help me out with some graphical/texture issues in COD Ghosts. No matter what settings I choose everything seems to look awful... I have the same problem and i posted about it (although in less detail) here. Textures not loading in correctly (excuse the butchering of ...

 Forum: Multi-Monitor Gaming   Topic: Call of Duty: Ghosts

 Post subject: Re: Call of Duty: Ghosts
Posted: 04 Dec 2013, 15:51 

Replies: 76
Views: 51546


I have a problem where selecting a multi-monitor resolution larger than a single monitor causes the game to not load in the textures properly. No matter what settings i use it never uses more than 2.1gb of vram (out of 3gb) and only displays the low textures. I played ghosts at 2560x1600 and 2400x60...

 Forum: Mods, Tweaks, Tools & Tutorials   Topic: Multi-Game Widescreen Fixer

Posted: 03 Dec 2013, 19:13 

Replies: 1474
Views: 530803


The BF2 fix doesn't work for me, it fixes the game being zoomed in but non-static objects like vehicles,players and weapons become invisible.
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