Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Forum: Detailed Widescreen Reports   Topic: Star Wars: Starfighter

 Post subject: Re: Star Wars: Starfighter
Posted: 23 Aug 2018, 13:46 

Replies: 4
Views: 7049


Hey guys, are there any gurus out there who can try and look into this game? It would look a lot more awesome and exciting in widescreen! :-)

 Forum: General Gaming Discussions   Topic: Grand Theft Auto V

 Post subject: Re: Grand Theft Auto V
Posted: 07 Apr 2018, 07:33 

Replies: 134
Views: 118703


That's all we have. Find "39 8E E3 3F" in the file and replace with the following: You can try to make your own value. As example: 2560x1080 => 2560/1080 = 2,37037037 = 0x4017B426 = "26 B4 17 40" 3440x1440 => 3440/1440 = 2,38888889 = 0x4018E38A = "8A E3 18 40" Followin...

 Forum: General Gaming Discussions   Topic: Grand Theft Auto V

 Post subject: Re: Grand Theft Auto V
Posted: 06 Apr 2018, 17:23 

Replies: 134
Views: 118703


So I've tried this and it seems to work but at high cost: The HUD is stretched, the menu is stretched AND displaced (button indicators are drawn beyond the screen). Subtitles are also drawn beyond the screen. I was wondering though. What are these black bars actually made of? Are they a solid color ...

 Forum: Detailed Widescreen Reports   Topic: Star Wars: Battlefront II

Posted: 04 Apr 2018, 10:49 

Replies: 18
Views: 20052


Anyone know of a fix for this game? I edited the ini file to allow my 5916x1080 res and that part works just fine, but the hud is so stretched that certain things on the game are unplayable. I've spent a decent amount of time trying to find a HUD fix to no avail. If you happen across a solution ple...

 Forum: Detailed Widescreen Reports   Topic: Star Wars: Battlefront II

Posted: 04 Apr 2018, 10:46 

Replies: 18
Views: 20052


Hey guys, I hope I can revive this game and people playing it to make it fully compatible with Ultra Wide and Mutli Monitor resolutions. It still suffers from a distorted HUD when played at aspect ratios wider than 16:9. I know that a possible workaround would be to use Flawless Widescreen Display D...

 Forum: Detailed Widescreen Reports   Topic: Hulk

 Post subject: Re: Hulk
Posted: 12 Jan 2015, 12:19 

Replies: 3
Views: 6394


Thanks a lot for your hard work! Results look great! It seems like the game forces the AR for rendered cut-scenes, a shame really, black bars are a pain! Anyway, would you mind explaining how you corrected my first attempts? And how you managed to get 16:9 AR with extended hFov and not reducing vFov...

 Forum: Request/Discuss Game Solutions   Topic: The Hulk (2003) - Hacking FoV

Posted: 04 Jan 2015, 12:41 

Replies: 1
Views: 1715


As promised here are some screenshots: Succesfully set to 1920x1080 (notice the squashed AR): http://i.imgur.com/rvSdX8r.jpg Switch to 16:9: http://i.imgur.com/rrtCt1t.jpg So there we have it, it basically cropped the 4:3 down to 4:2.25. Should I try another way to set the Aspect ratio?

 Forum: Request/Discuss Game Solutions   Topic: The Hulk (2003) - Hacking FoV

Posted: 03 Jan 2015, 22:26 

Replies: 1
Views: 1715


Hi everyone, first time poster! So I want to revisit childhood games like the Hulk which as I found out recently was also released on PC at the time (I had it on PS2). It's quite fun and runs perfectly on win7 but the resolution options only go up to 1280x1024 really a shame... Several searches yeil...
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