Widescreen Gaming Forum

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PostPosted: 19 May 2007, 00:03 
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Joined: 18 May 2007, 23:59
Posts: 5
Contrary to what is being said in the GTA III thread, this game supports widescreen natively. I'm playing it at 1920x1200x32, and have ticked the "Wide Screen" option in the display setup.

Here are a few screenshots:
'Normal' (1920x1200 without widescreen)

Widescreen

As you can see, the widescreen mode is Vert-.

Thanks for adding this in advance ;)[/url]


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PostPosted: 19 May 2007, 00:32 
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Insiders
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Joined: 07 Nov 2005, 04:16
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Hor + is preferable to vert -.

What happens if you use this tool? See if you can achieve a hor + screenshot with it.


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PostPosted: 19 May 2007, 13:46 
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Joined: 18 May 2007, 23:59
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This seems to provide a hor+ image:

http://130.89.168.156/temp/vc_fovhack.JPG


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PostPosted: 19 May 2007, 20:03 
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Joined: 07 Nov 2005, 04:16
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We need two screenshots in order to demonstrate that a game is hor +. One taken at a 4:3 resolution at all default settings and no hacks, and one taken at a 16:10 resolution at whatever settings and hacks you need in order to make it hor +.


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PostPosted: 19 May 2007, 20:38 
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Joined: 18 May 2007, 23:59
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Alright, here they are, I tried to look at the same spots:

http://130.89.168.156/temp/vc_normal.JPG

http://130.89.168.156/temp/vc_widehack.jpg


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PostPosted: 19 May 2007, 22:51 
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I appreciate your effort, but those shots are more vert - than hor +. Would you mind telling me what settings you used in the FOV hack? Maybe I can help you find the settings that result in a mostly hor + result.


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PostPosted: 20 May 2007, 00:39 
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Joined: 18 May 2007, 23:59
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Hmm yes, now that you mention it.. my settings were off.

Here's a shot with the settings I got from the GTA III guide (fov 10, stretch 1.6). A bit wider, though perhaps not optimal yet:

http://130.89.168.156/temp/vc_widehack2.JPG


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PostPosted: 20 May 2007, 01:03 
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Insiders
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Joined: 07 Nov 2005, 04:16
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Looks great to me. Thanks a bunch - I'll have the MGL updated today.


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PostPosted: 20 May 2007, 11:30 
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Joined: 18 May 2007, 23:59
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Thank you :)


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