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 Post subject: Re: Fallout 3
PostPosted: 15 Dec 2009, 02:41 
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Joined: 09 Aug 2006, 14:17
Posts: 1506
Proper FOV is subjective, start the game and see if it feels too close for you. I found FO3's FOV to be fine in 16:9.


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 Post subject: Re: Fallout 3
PostPosted: 15 Dec 2009, 02:56 
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Joined: 30 Mar 2006, 09:16
Posts: 156
Proper FOV is subjective, start the game and see if it feels too close for you. I found FO3's FOV to be fine in 16:9.



subjective? That doesn't jive with everything else I've ever learned from this site. "proper" to me is based off the developer intended fov.

for the record, i just tested 4:3/16:10/16:9 and it seemed to only ever be changing the hor fov, so it would appear the game has native support and there isn't anything special I have to do beyond setting the correct rez?


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 Post subject: Re: Fallout 3
PostPosted: 15 Dec 2009, 03:52 
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Joined: 14 Apr 2007, 02:13
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so as so often happens, after reading 6 pages of arguments, I'm still not sure what I need to do to get the best widescreen experience on my 16:10 display.

just set the resolution in game and I'm golden? FOV is automatically corrected properly?


Yes. All you need to do is set the game to 16:10 and it will automatically be Hor- from the native 16:9. There are no tricks or edits you have to do. It's correct.

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 Post subject: Re: Fallout 3
PostPosted: 15 Dec 2009, 03:54 
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Joined: 09 Aug 2006, 14:17
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subjective? That doesn't jive with everything else I've ever learned from this site. "proper" to me is based off the developer intended fov.


This site is often about subverting developer-intended FOV actually.

When I say subjective I mostly mean some people like an FOV of 65, some 80, some 95, etc. etc. even for the same ratios. It is not an exact science and the calculator we have here is a guide more than it is an exact science.


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 Post subject: Re: Fallout 3
PostPosted: 15 Dec 2009, 03:58 
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Joined: 07 Nov 2005, 04:16
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3D stuff is fine natively. If you care about getting the full FOV with 2D stuff, then you need to do some tweaking as described in the DR.

The rule about FOV is that there's a baseline AR, and a baseline FOV that looks best at that AR. This may vary from person to person, but whatever the corresponding AR/FOV is, when the AR increases above baseline, the horizontal FOV angle should increase with it, and the vertical FOV angle should stay the same. Fallout 3 does this already with 3D perspectives, but needs a fix for the 2D stuff if you care about being able to view all the greebling.


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 Post subject: Re: Fallout 3
PostPosted: 09 Jan 2010, 19:25 
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Joined: 15 Aug 2006, 21:30
Posts: 22
I use the usefull part of this thread to configure both ini files for 3840x1024.

Everything looks acceptable to me but:

When I get to a 2D scene (Specifically the baby book to set special strenghts at the beginning)
I see it fully (Now that I set the FOV in fallout.ini to 150) but the arrow doesn't respond to mouse click to change pages???

Am I alone with this ?

Anything I missed?

Thanks


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 Post subject: Re: Fallout 3
PostPosted: 09 Jan 2010, 22:43 
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Joined: 19 Sep 2006, 16:25
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The beginning parts with character creation and the baby book have big problems, there is keyboard shortcuts for pretty much everything; but you can save yourself a huge amount of headache if you just play these beginning parts in 1280x1024.

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 Post subject: Re: Fallout 3
PostPosted: 09 Jan 2010, 23:57 
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Joined: 07 Jul 2007, 23:55
Posts: 2866
If their are alignment problems when changing the fov maybe we should remove the fov method for non-TH users. Thoughts?


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 Post subject: Re: Fallout 3
PostPosted: 10 Jan 2010, 02:22 
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Joined: 15 Aug 2006, 21:30
Posts: 22
I found the keys to go through while staying at my common resolution.

Thanks for the reply!


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 Post subject: Re: Fallout 3
PostPosted: 21 Jan 2010, 11:17 
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Joined: 23 Aug 2007, 05:41
Posts: 52
I found the keys to go through while staying at my common resolution.

Thanks for the reply!



Excuse me but what exactly would those keys be for getting through the "Baby Book" section because I can't for the life of me find them.


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