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PostPosted: 30 Sep 2007, 20:16 
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Joined: 07 Jul 2007, 23:55
Posts: 2866
Blow away wind.

EDIT - And it worked!


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PostPosted: 12 Apr 2008, 10:45 
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Joined: 22 Jul 2007, 02:01
Posts: 3
So I have my resolution set to 1680x1050 in the config utility but when I'm in game it won't let me change it from 4:3, what am I doing wrong?


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PostPosted: 15 May 2008, 10:17 
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Joined: 30 Jun 2007, 00:45
Posts: 15
Finally got myself a proper PC screen without these TV bugs. Since I had decided to stop posting until that issue is cleared, I can finally try to contribute to this site again =D.

==Resolution==

Natively suppported in the Final Fantasy XI Config Utility are (for my 16:10 screen):
1920x1200, 1680x1050, 1600x1200, 1600x900, 1280x1024, 1152x864, 1024x768, 800x600, 640x480

resolutions not listed can be set in the registry:
[HKEY_LOCAL_MACHINESOFTWAREPlayOnlineUSFinalFantasyXI]

*for x64 change it to Wow6432NodeSOFTWARE....
** for other game versions change PlayOnlineUS to either PlayOnlineEU or PlayOnlineJP

0001 - for width
0002 - for height

for 1920x1080 you would set 0001 to 1920 and 0002 to 1080. (decimal)

important! = custom resolutions require a 3rd party program called "FFXI windower", otherwise FFXI will just return something like "Direct3d could not be initialized..."

=Background Resolution=
in FFXI there is a 2nd resolution called "Background Resolution" the Config natively lets you set:
256x256, 512x512 and 1024x1024.

I think its the "base" resolution.
i.e. everything in the game is in the background resolution and then gets scaled to the output resolution.

0003 - for width
0004 - for height

it should be said that the background resolution can be set to a max of 2048x2048, no more.

==Aspect Ratio==

Aspect Ratio can be changed in the ingame menu "Config>Misc.2:Background Aspect Ratio"

The Aspect Ratio can be set independently from the resolution.
You could play the game in 1920x1200 and set the ratio to 4:3.

supported ratios are: 16:10, 16:9, 15:10, 15:9 and 4:3

HUD is not influenced by ratio.

==Cut-Scenes==

Cut-scenes are all ingame rendered and should therefore behave the same as the rest of the game.


Will be adding some screenshots later today or tomorrow.


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PostPosted: 16 Aug 2008, 19:19 
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Joined: 23 Jul 2007, 17:04
Posts: 3
Black.Arrow, I've got a couple of questions:

1) Does 16:9 give a better viewing angle than 16:10?

2) Are you positive that the background resolution cannot be set higher than 2048 pixels on each axis? I've read elsewhere that it has no limit (also, as a side note, the background resolution doesn't have to be square, either). Would you be willing to test if you can set the background resolution higher than 2048 x 2048?


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