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The Witcher http://www.wsgf.org/phpBB3/viewtopic.php?f=61&t=15229 |
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Author: | Tanuki [ 16 Oct 2008, 17:46 ] |
Post subject: | The Witcher |
Is this issue proper to either the original game or Enhanced Edition only? I do not think everyone gets the problem but it happens for both versions. |
Author: | The_cranky_hermit [ 21 Apr 2009, 19:07 ] |
Post subject: | The Witcher |
New grade, to reflect new rules: Calculated grade: B+ FMV stretching in TH is a blemish CCE: 100% |
Author: | JEFX [ 22 May 2009, 16:36 ] |
Post subject: | The Witcher |
Hello everyone (thanks for the very informative forum) The Witcher works great on TH2Go (in game) but I dont seem to be able to see the films and animations anymore (I see only a small portion, or nothing at all and I can only hear the dialogs)... Is there something I am missing, a setting or a tweak that could make this work in TH2Go? THanks JEFX |
Author: | MobsterOO7 [ 23 May 2009, 00:18 ] |
Post subject: | The Witcher |
We all wish it was that simple. Unfortunately this flaw is with the game engine and until either racer or dopefish have a look we will be waiting on the games developing studio; who will probably never fix it because they already released a huge patch for it last year. |
Author: | morfinx [ 07 Apr 2010, 06:55 ] |
Post subject: | Re: The Witcher |
Hi guys, I just started playing this game on an Eyefinity setup. Everything seems to work fine except for the cut scenes. I still get sound and subtitles, but the animation freeze at the first frame. The game returns to normal once the cut scene is over. I think it's similar or same as the problem JEFX is having. Anyone have a fix? |
Author: | morfinx [ 07 Apr 2010, 07:50 ] |
Post subject: | Re: The Witcher |
Just wanted to share a workaround I found. Setting the Lighting Quality to "Low" allows the cut-scenes to play correctly. Not ideal, but better than no cut-scenes. |
Author: | skipclarke [ 07 Apr 2010, 23:55 ] |
Post subject: | Re: The Witcher |
So, if the cut-scenes were still fubarred on the portrait setup, then it wouldn't be an aspect ratio issue, unless it just doesn't like anything except perfect 16:9 or 16:10 for widescreen (since 3x1-P is damn close to 16:9.5). It must be a super-high res issue. Can you try rotating your panels and testing this solution in 3x1-L? |
Author: | morfinx [ 08 Apr 2010, 00:15 ] |
Post subject: | Re: The Witcher |
So, if the cut-scenes were still fubarred on the portrait setup, then it wouldn't be an aspect ratio issue, unless it just doesn't like anything except perfect 16:9 or 16:10 for widescreen (since 3x1-P is damn close to 16:9.5). It must be a super-high res issue. From what I read on various forums, the only two workarounds that consistently work are to lower Lighting Quality to "Low", or to run in a 16:9 (not 16:10) aspect ratio. 3x Portrait is 15:8 unfortunately. I tried various resolutions available to me (down to 1800x800), and got the same problem. I can't do landscape because I literally don't have the space for it. But |
Author: | skipclarke [ 08 Apr 2010, 03:36 ] |
Post subject: | Re: The Witcher |
I can't do landscape because I literally don't have the space for it. But I did some testing in 3x1-L without turning the monitors. Just had to turn my head. Pretty annoying, but it works... |
Author: | morfinx [ 08 Apr 2010, 05:01 ] |
Post subject: | Re: The Witcher |
[quote]I can't do landscape because I literally don't have the space for it. But I did some testing in 3x1-L without turning the monitors. Just had to turn my head. Pretty annoying, but it works... I'm in the middle of a relocation right now so it's a bit chaotic. A lot of stuff are packed up already. I'll try next week when I'm done moving. |
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