Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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PostPosted: 22 Oct 2007, 22:49 
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Joined: 21 Aug 2007, 19:47
Posts: 170
yup saw that this morning :D ill do a new report when its out

it IS -nowidescreenscale

im using it now thats a typo on the Vextors part


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PostPosted: 25 Oct 2007, 16:20 
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Joined: 21 Aug 2007, 19:47
Posts: 170
patch 2 is out no more need for the flag :D should have an updated report tonight


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PostPosted: 07 Nov 2007, 12:55 
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Joined: 21 Aug 2007, 19:47
Posts: 170
http://www.massgate.net/read.php?182,91680

patch 3 notes a bunch of fixes for TH3G users

- Fixed a graphics bug (sometimes resulting in freeze/crash) that occurred when running single player cut-scenes and using resolutions with aspect ratio higher than 16:9.


- Enhanced support for Matrox TripleHead2Go (TM):
--- Should now detect & use resolutions with aspect ratio equal to or above 3:1 on first start.
--- Players can now use resolutions with aspect ratio below 3:1 with TripleHead2Go active without getting the GUI stretched.
--- Combat GUI will now be rendered on the middle screen. This can be disabled with the command line flag "-dontcentergui".


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PostPosted: 08 Nov 2007, 00:59 
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Insiders
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Joined: 07 Nov 2005, 04:16
Posts: 3010
So, how about that new DR?


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PostPosted: 08 Nov 2007, 02:29 
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Joined: 21 Aug 2007, 19:47
Posts: 170
nothing really changed other then patch 3 will have native th2g support which i cant test my self

guess i can take some new screen shots but every thing is the same other wise


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PostPosted: 08 Nov 2007, 03:16 
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Insiders
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Joined: 07 Nov 2005, 04:16
Posts: 3010
This DR is still based on the pre-patch version of WiC which is vert -. I'm asking about a new DR based on patch 2, though it could also be based on patch 3 now that it's out.


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