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Borderlands http://www.wsgf.org/phpBB3/viewtopic.php?f=61&t=18712 |
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Author: | The_cranky_hermit [ 24 Dec 2009, 20:48 ] |
Post subject: | Re: Borderlands: Detailed Report |
I kind of thought 16:10 was now not really needed, the three stages of 4:3, 16:9 and wider being adequate. 16:10 monitors are still the most common aspect ratio for widescreen PC monitors. Coverage of 16:10 is probably more important than coverage of 16:9. |
Author: | StingingVelvet [ 24 Dec 2009, 20:57 ] |
Post subject: | Re: Borderlands: Detailed Report |
I kind of thought 16:10 was now not really needed, the three stages of 4:3, 16:9 and wider being adequate. Well, I was meaning as far as showing how the game changes across wider aspect ratios. Now that we include ultra-wide resolutions it seems redundant to me to show the minor change between 16:9 and 16:10. I wasn't implying 16:10 was no longer used (though I will say 16:10 monitors are almost impossible to find at brick and mortar retail now). |
Author: | The_cranky_hermit [ 24 Dec 2009, 21:49 ] |
Post subject: | Re: Borderlands: Detailed Report |
I think 16:10 users would still want to see what the game looks like on their monitor. Plus, there are games which are fine at 4:3 and 16:9 but have blemishes at 16:10. |
Author: | g00seberry [ 27 Dec 2009, 23:45 ] |
Post subject: | Re: Borderlands: Detailed Report |
Lets keep this about Borderlands itself. These conversations are best off being separate. |
Author: | StingingVelvet [ 30 Dec 2009, 20:46 ] |
Post subject: | Re: Borderlands: Detailed Report |
Updated the report with 16:10 gameplay and HUD shots (with new FOV information for those shots). Also added cinema section which shows anamorphic behavior on one monitor with pillarboxing on ultra-wide. Also added a main menu comparison which shows Vert- behavior which can cause issues in ultra-wide with selecting the right menu option. Added the main menu flaw into the flaws section. Calling it complete unless anyone else requests more. |
Author: | The_cranky_hermit [ 31 Dec 2009, 21:32 ] |
Post subject: | Re: Borderlands: Detailed Report |
Looks like the HUD squashes in 16:10 resolutions. Grade: C FOV hack and sprint FOV problems are consequential flaws. CCE: 99.5% |
Author: | StingingVelvet [ 01 Jan 2010, 01:40 ] |
Post subject: | Re: Borderlands: Detailed Report |
I think that's just the way I cropped the HUD pics, but I guess it could be squashed. Anyone else want to weigh in? OP updated with grade. |
Author: | StingingVelvet [ 01 Jan 2010, 03:41 ] |
Post subject: | Re: Borderlands: Detailed Report |
God that depth of field effect is just revolting to me. Anyway, the game is certainly Vert+ and not Hor-, but that is how the grading system works now for better or worse. It has to be said with the inclusion of ultra-wide resolutions and the Vert- making them unplayable the grading system does make sense in that regard. Vert+ or not though the FOV is terrible for PC gaming. I am not normally an FOV person and ignore most FOV hacks on this site but Borderlands needed an FOV hack for sure. |
Author: | Tanuki [ 01 Jan 2010, 05:07 ] |
Post subject: | Re: Borderlands: Detailed Report |
Looks like the HUD squashes in 16:10 resolutions. Yes it is squashed. |
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