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Warhammer 40,000: Space Marine
http://www.wsgf.org/phpBB3/viewtopic.php?f=61&t=26057
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Author:  scavvenjahh [ 08 Jan 2016, 14:17 ]
Post subject:  Re: Warhammer 40,000: Space Marine

Working combo: current Widescreen Fixer + old game exe from a 2012 backup. Disclaimer: I have no idea what the outdated exe does to your game.

Give it a shot if you will, it's the only combination of fixer+exe that does anything to my HUD - and works without crashes.

Author:  Peer_Review [ 08 Jan 2016, 15:44 ]
Post subject:  Re: Warhammer 40,000: Space Marine

scavvenjahh wrote:
Working combo: current Widescreen Fixer + old game exe from a 2012 backup. Disclaimer: I have no idea what the outdated exe does to your game.

Give it a shot if you will, it's the only combination of fixer+exe that does anything to my HUD - and works without crashes.



Spectacular Scav, I was just thinking about this game yesterday. I had meant to come post here, but I received an emergency call out to the ICU about some telemetry equipment and never had the time. So imagine my surprise to see this out of nowhere when I end up getting back around to it. I actually tried a couple of older exe's from Gamecopyworld but none worked any better so I gave up after that. Hell I was only about halfway through when the plugin stopped working, so you have my thanks. :onethumb:

Author:  anteronoid [ 10 Aug 2016, 23:52 ]
Post subject:  Re: Warhammer 40,000: Space Marine

Got this on the Steam Sale, but it wont work with the fixer and the old 2012 backup exe anymore. Steam wont allow the game to start at all if using the old exe. :(
Anyone have any other idea on how to fix the HUD?

Author:  czarman [ 07 Sep 2016, 09:41 ]
Post subject:  Re: Warhammer 40,000: Space Marine

Alternative FOV via CheatEngine:
Change Value Type to FLOAT, Scan Type EXACT Value Rounded (default) and put 0.6981316805 as a Value in.(thanks dopefish for the Value)

the FOV will be in one of the 10 Addresses start with 18....... - so far i couldn't create a Restore Point :think:

Now you can create a Hotkey like the Forwardbutton so you will still have the original Zoom FOV

Before: 0.69
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After: 1.39
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SpaceMarine 2016-09-07 10-39-07-87.jpg [ 634.84 KiB | Viewed 5970 times ]

Author:  anteronoid [ 24 Sep 2016, 14:50 ]
Post subject:  Re: Warhammer 40,000: Space Marine

Thank you for this! :cheers:

With this information i was able to make a CE trainer to change the value on the fly.
It changes the FOV Zoom, it makes it playable.
But still the HUD is a major issue. Would be nice to be able to scale it too.

For anyone interested in the trainer, here are the link. (yes, it uses Cheat Engine, so your AntiVirus tool will probably go nuts. Don't worry, false positives)

Looks like this.
Image

Author:  czarman [ 24 Sep 2016, 19:48 ]
Post subject:  Re: Warhammer 40,000: Space Marine

Nice :onethumb: - here my tryouts - numeric + or - are not working at all ....numeric 0 - 3 are working except on the normal Gun BOLD PISTOL.

Author:  anteronoid [ 24 Sep 2016, 20:55 ]
Post subject:  Re: Warhammer 40,000: Space Marine

czarman wrote:
Nice :onethumb: - here my tryouts - numeric + or - are not working at all ....numeric 0 - 3 are working except on the normal Gun BOLD PISTOL.


Thx! :cheers:

Hmmm, yes. Something gets weird with incremental changes when using the .exe trainer. It works when using the .CETRAINER file, but the very same file converted or saved to .EXE stops working with NUM+ and NUM-.
Im not good enough codewize to fix it. I tryed lots of stuff but it beats me.

Also, It's weird it wont work for the BOLD PISTOL, cant test since im only in the first lvl in the campaign i think.
But i also only had the deafault value to go on. If its not working with that gun, the game must use some other code to alter FOV for that particular gun(?).

EDIT: Yeah, I had the gun already..lol..its the default gun. Looks like it uses some locked FOV setting, its even not the same as default. It must be using another variable. :wtf:

Anyway I've uploaded a new pack, its updated and includes the .CETRAINER file as well, so you can run that instead of the .exe if you need the incremental function. (or find the bug :angel: ) You need to have Cheat Engine installed in your PC to run it though.

Fix available from the PC Gaming Wiki Community Files (search there)

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