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Doom II http://www.wsgf.org/phpBB3/viewtopic.php?f=61&t=13837 |
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Author: | The_cranky_hermit [ 05 Nov 2006, 16:35 ] |
Post subject: | Doom II |
Widescreen Grade: C Ultra-Widescreen Grade: Incomplete Multi-monitor Grade: Incomplete 4k Grade: Incomplete Read Full Detailed Report - Doom II Doom II is the second game in the series, and it uses the same engine as the original. It introduced new monsters, a new weapon, and 32 new levels. It is also playable in GZDoom, and most of the information of Doom applies here too. 4:3 16:10 16:9 3x1 |
Author: | The_cranky_hermit [ 05 Nov 2006, 16:45 ] |
Post subject: | DOOM (GZDoom engine): Detailed Report |
Doom II: Doom II is the second game in the series, and it uses the same engine as the original. It introduced new monsters, a new weapon, and 32 new levels. It is also playable in GZDoom, and most of the information of Doom applies here too. 1024x768 1280x800 There is one new bug, though. Unlike Doom, not all of the 2D screens here are pillarboxed; some are stretched. Here is the "a good cast is worth repeating" screen, which is stretched. 1024x768 1280x800 Calculated grade: B+ Major unresolved issues: None. Minor unresolved issues: None Summary of widescreen-related flaws: Some stretched 2D screens. Cranky's coverage estimate: 100% |
Author: | The_cranky_hermit [ 05 Nov 2006, 16:52 ] |
Post subject: | DOOM (GZDoom engine): Detailed Report |
Final Doom: Final Doom is a spinoff of Doom 2. It has the same weapons and monsters as Doom 2, but it has 64 fiendishly difficult levels. It is playable in GZDoom, and has the same flaw that Doom 2 does (not pictured) 1024x768 1280x800 Calculated grade: B+ Major unresolved issues: None Minor unresolved issues: None Summary of widescreen-related flaws: Some stretched 2D screens. Cranky's coverage estimate: 100% |
Author: | The_cranky_hermit [ 05 Nov 2006, 16:57 ] |
Post subject: | DOOM (GZDoom engine): Detailed Report |
Heretic: Heretic is a fantasy-themed shooter in the style of Doom. It uses the Doom engine, and it is playable in GZDoom. I could not find any stretched 2D screens, or any other flaws. 1024x768 1280x800 Calculated grade: Certified Major unresolved issues: None Minor unresolved issues: None Cranky's coverage estimate: 100% |
Author: | The_cranky_hermit [ 05 Nov 2006, 17:02 ] |
Post subject: | DOOM (GZDoom engine): Detailed Report |
Hexen: Hexen is a game that takes place in the Heretic universe, and takes place after the events of Heretic (it is not Heretic II; that game would come out years later). It is playable in GZDoom, but it has an interesting bug. This is the first game using the Doom engine where some of the weapons are oriented to the side instead of the center. This can produce strange effects for these weapons, like a disembodied floating arm, or a swinging axe coming out of nowhere. 1024x768 1280x800 Calculated grade: B+ Major unresolved issues: None Minor unresolved issues: None Summary of widescreen-related flaws: Side-oriented weapon bug. Cranky's coverage estimate: 100% |
Author: | The_cranky_hermit [ 07 Apr 2007, 00:01 ] |
Post subject: | DOOM (GZDoom engine): Detailed Report |
Update: I just tested the untested resolutions on my 24" monitor, and all of them worked. Doom and Heretic get upgraded to certification. Doom II, Final Doom, and Hexen get B+'s. |
Author: | The_cranky_hermit [ 21 Apr 2009, 19:02 ] |
Post subject: | DOOM (GZDoom engine): Detailed Report |
New grades, to reflect new rules: =Doom= Calculated grade: B+ Stretching in TH is a blemish CCE: 100% =Heretic= Calculated grade: B+ Stretching in TH is a blemish CCE: 100% |
Author: | Honza [ 02 Aug 2011, 18:36 ] |
Post subject: | doesn't work anymore |
It does instant crash when eyefinity resolutions like 5760x1080 or 6048x1080 are used. Bug reported to author. |
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