Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Post subject: Cities In Motion
PostPosted: 05 Mar 2011, 07:00 
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Joined: 06 Mar 2008, 17:20
Posts: 3424


Widescreen Grade: A
Multi-monitor Grade: B

Read Full Detailed Report - Cities In Motion









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 Post subject: Cities in Motion
PostPosted: 29 Dec 2011, 15:05 
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Joined: 06 Mar 2008, 17:20
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Widescreen Grade: A
Ultra-Widescreen Grade: Incomplete
Multi-monitor Grade: B
4k Grade: Incomplete

Read Full Detailed Report - Cities in Motion

The goal of the game is to implement and improve a public transport system in 4 European cities - Amsterdam, Berlin, Helsinki and Vienna. This goal can be achieved by building lines for metro trains, trams, boats, buses and helicopters.


4:3


16:10


16:9


3x1



Last edited by scavvenjahh on 11 Mar 2018, 05:04, edited 3 times in total.
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PostPosted: 01 Jan 2012, 20:39 
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Thanks for the heads-up ! Multi-mon solution updated.


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PostPosted: 02 Jan 2012, 03:52 
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Are the issues still there for the multi-mon? I think it was a lighting issue (the old forum link doesn't work).


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PostPosted: 04 Jan 2012, 18:35 
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Yes, the game world is a tad darker in multi-mon (and almost pitch black with in-game HDR on). Maybe it's a Nvidia-only issue, and maybe some setting in UltCam can help, so I was kinda holding off from listing anomalies until I do more tests.

The lost post listed these issues:
-HDR
-culling
-spanned UI


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