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 Post subject: Halo 3
PostPosted: 29 Sep 2007, 16:26 
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Joined: 20 Feb 2007, 05:14
Posts: 544
Then again how is MS wanting to bundle Media Player with their OS bad?


lol wut


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 Post subject: Halo 3
PostPosted: 29 Sep 2007, 17:14 
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Joined: 21 Jun 2006, 21:24
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Actually Halo 3 runs at 640p (1152x640) with double frame buffers :)


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 Post subject: Halo 3
PostPosted: 29 Sep 2007, 18:11 
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 Post subject: Halo 3
PostPosted: 29 Sep 2007, 23:48 
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Joined: 21 Jun 2006, 21:24
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[quote]Actually Halo 3 runs at 640p (1152x640) with double frame buffers :)


...

:roll:


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 Post subject: Halo 3
PostPosted: 30 Sep 2007, 04:33 
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Joined: 31 May 2007, 09:43
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Actually Halo 3 runs at 640p (1152x640) with double frame buffers :)


I think you mean triple frame buffers, double frame buffering is already implemented in hardware as page flipping.


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 Post subject: Halo 3
PostPosted: 30 Sep 2007, 05:14 
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 Post subject: Halo 3
PostPosted: 30 Sep 2007, 05:26 
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Joined: 08 Dec 2006, 06:01
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No, MY version of Halo 3 is the best.

I got the double-deluxe legendary edition. It runs in DX11 and at a resolution of 283000p.

Still a lot of kids online though....


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 Post subject: Halo 3
PostPosted: 30 Sep 2007, 05:33 
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Joined: 05 Jul 2006, 02:35
Posts: 193
http://www.bungie.net/News/content.aspx?type=topnews&cid=12821
You Owe me 80p!

One item making the interwebs rounds this week was the scandalous revelation that Halo 3 runs at “640pâ€


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 Post subject: Halo 3
PostPosted: 30 Sep 2007, 07:22 
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 Post subject: Halo 3
PostPosted: 30 Sep 2007, 07:46 
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Joined: 08 Dec 2006, 06:01
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From the framebuffer?

.......may I ask how in hell you pulled that off?


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