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 Post subject: STALKER info ...
PostPosted: 25 Mar 2007, 15:12 
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Editors
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Joined: 14 Oct 2003, 13:52
Posts: 5706
See previous posts. ;)

Despite an acceptable framerate, the game feels like I'm playing it through molasses sometimes...


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 Post subject: STALKER info ...
PostPosted: 25 Mar 2007, 15:20 
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Joined: 30 May 2005, 14:21
Posts: 964
I played it last night and I have to say, it's very laggy.

The shadows piss me off, they follow you and are in the wrong direction.

I like the lighting, it really works.

I don't like the aimless wondering around though...

Prettu sure the text interface would get old after two or three hours of playing.

Interesting concept though.

_________________
I still visit occasionally.


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 Post subject: STALKER info ...
PostPosted: 25 Mar 2007, 15:43 
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Joined: 31 Aug 2006, 19:00
Posts: 185
See previous posts. ;)


Ups :mrgreen:

It doesn't feel laggy to me, but I have to wait for the first patch so I can play the game without crashes with Vista and propably real 5.1 Sound.


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 Post subject: STALKER info ...
PostPosted: 25 Mar 2007, 17:57 
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Joined: 14 Oct 2003, 13:52
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Yeah, I've not had any of the problems others have been experiencing. Well, let's hope they get something sorted out quickly with respect to patches. ;)


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 Post subject: STALKER info ...
PostPosted: 26 Mar 2007, 21:15 
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Joined: 09 May 2005, 01:29
Posts: 96
I got the game today. I have windows vista. No loading problems, smooth as silk.

Got in the game at 1920 x 1200 high settings.. and it was laggy as hell. I am currently playing at 1600 x 1200 low settings, grass off, shadows off, sunlight shining through trees off, viewing distance almost off and the performance is alot better.

Sound effects are dead on, really cool. Lighting and thunder, rain effects are cool. When u go inside a building it stops raining, go back outside you get rained on and the rain noise picks up.
When you go under a tree, the rain noise is lower so it feels like you are sheltered under the leaves.

Video, the environment is really what you would expect in this part of the world. Very well done, alot of broken down vehicles, rusting equipment, a few villages here and there and a few stray wild dogs.

On the ground in the distance you will notice what looks like the ground is bubbling up, like some smoke fume is billowing out, well thats the Radiation Effect in the game. Certain areas of the ground are highly radioactive and you will get a constant clicking sound if you get too close.

With all the rain it feels like a cold dreary environment. I would compare the video quality to Half Life 2, I don't see any difference at all.

I looted a handgun off a dead body so at least i got a weapon. Picked up my first mission to go attack some bad guys in a village. That's all I have done so far, but i like the environment, very cool.

The night sky is spectacular under a full moon, I have never seen a night sky like that in any game, amazing. Also the lightning has to bee seen to be believed, amazing.

What I don't like is the position of your body relative to the ground. It's too low, i feel like I am in a constant crouch position. My body heighth needs to be taller off the ground. I feel like i am 3ft tall. DAm they messed that up.

This game is impressive, very gritty feel to it. The russian accent is a plus. Can't wait to get a sniper rifle!!!

System specs: Pentium D dual core 3.0ghz and 2gb ram, Nvidia GeForce 7800 video card


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 Post subject: STALKER info ...
PostPosted: 27 Mar 2007, 03:43 
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Joined: 01 Feb 2006, 06:02
Posts: 17
Official patch has been released. (On fileplanet). Fixes a range of of MP bugs, and only a few SP bugs...

Also, after installing this patch, your current saves will be incompatible. :(


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 Post subject: STALKER info ...
PostPosted: 27 Mar 2007, 03:51 
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Joined: 14 Nov 2006, 15:48
Posts: 2356
-= v1.0001 March 26, 2007 =-
S.T.A.L.K.E.R. Patch Release Notes


-*Important Installation information*-

There are different versions of the patch for the different SKU's released worldwide and for the Digital Distribution version.
After installing the patch, you will still be able to play multiplayer games across the different SKUs, but it is very important that you install the correct patch for your SKU.

If you live in the USA please download and install

stk-US-10001.exe

If you live in the rest of the world please download and install

stk-WW-10001.exe

If you purchased your copy through the Direct Download service, please download and install

stk-DD-10001.exe



Saved Games

Please note that Saved games from previous versions will NOT work with the patch.
After installing this patch, please go to "C:Documents and SettingsAll UsersDocumentsSTALKER-SHOCsavedgames" and make sure any saves that were created prior to installing the patch are deleted.
You will need to make sure that hidden folders are visible on the view tab of the folder options menu.



Connectivity

After installing the patch, please note the version number that has been added to the bottom left corner of the Main Menu screen.
You will only be able to connect to servers hosted on that same version.



The patch fixes the following bugs:

1. Buttons remain "pressed" and value changes on its own in Options
2. Players can kill teammates with the knife when friendly fire is set to 0
3. Game crashed when client player types a server command in console
4. Game crashes when entering a MP game after dying in SP
5. Multiplayer map names will appear in debug text format when voting to change a multiplayer map during gameplay.
6. The game crashes while attempting to purchase an item, after pressing Buy button multiple times from the Buy Menu.
7. The game crashes when the user triggers an anomaly after the anomaly time is set to 0.
8. Purchased affordable weapons fail to be in the inventory when one item purchased exceeds the user's monetary amount.
9. The player will lose the weapon he has stored in his inventory as well as the equipped weapon when the equipped weapon is dropped in MP.
10. The host is able to pause the game during an MP game.
11. Players are able to duplicate other player names by using the "name" command in the console.
12. The user is unable to view a fly-by cutscene if their PDA is open while triggering the cutscene.
13. The user can speed up time with the * key on the numpad in SP
14. Players can damage and kill other teammates while friendly fire is set to 0.0
15. The starting weather in-game does not accurately reflect the starting weather set by the server host in multiplayer match
16. The corpse created by a user switching teams remains in the game when playing multiplayer team deathmatch or artifact hunt.
17. Options "show weapon" and "NPC identification" fail to function
18. The up and down function for the look feature are inverted through out the game.
19. The server will crash when the players vote to change maps, but don't select a map to change to.
20. Players will take no fall damage when friendly fire is set to 0 on the server
21. The player dies when trying to exit out of the skin menu back into gameplay
22. Death by an anomaly is not recorded as a negative frag when playing Team Deathmatch.
23. Game Crash when opening buy menu from certain spot in Artifact Hunt mode
24. The prompt for the buy menu and entry via pressing the spacebar appears when in spectator mode during any network game.
25. Professor Kruglov sometimes can't open the door to the mobile science lab
26. When player stands close to a wall and shoots grenade launcher, the grenade falls out of the map without damaging anyone.
27. Possibility of killing enemies through the roofs and walls
28. When killing Wolf before completing any of additional quests given from him, these quests doesn't change status from "Active Tasks" to "Failed Tasks" in PDA.
29. Problem with quest: "Kill gang leader" when piece of text in PDA is directing user to kill leader in Dark Valley. Quest is completed after kill this bandit on Garbage level.
30. Disappearing piece of scroll belt in Main Menu when the player changes resolution to 800x600
31. Anomalies were not appearing when turned on in server options menu.
32. Game crashed when creating a Team Deathmatch server with spectator on.
33. Problems with ‘Slug’ artifact.
34. Possibility to take the decoder through the Wall
35. Issue with cash in inventory on MP build
36. NPC called Seriy has 3 different names: Seriy, Gray and Grey.
37. Problem with price of weapon in inventory
38. Game crashed when vote for kicking a player ended
39. Rare game crash during multiplayer match, after players choose a team.
40. Exploit with update rate command
41. Wood in barrels is flickering, although there's no fire there.
42. Player can jump between 2 stalkers and table inside the bar and become stuck.
43. Two side quests from Sakharov have wrong description.
44. After playing in multiplayer mode and then starting single player game, Sidorovich has one of multiplayer nicks instead of his name.
45. Game crashed when player fight with pseudodogs on red forest.
46. The game crashes to a non-responsive state (task manager) when attempting to host multiplayer game a second time with an invalid CD-key.
47. On Win 2000 PCs, the Windows Desktop cursor has no functionality when minimizing the game (Alt+Tab).
48. The game will result in a soft crash when a player dies from radioactive poisoning, then immediately falls into the tunnel well that leads out of the Agroprom Underground level.
49. The arrow buttons remain depressed when clicked and dragged off the boxes, thus making the value increase or decrease indefinitely in the options menu of network games.
50. Game crashed during map rotation. This issue occurs several times while playing with maps (Vehicle station, Desolated Village and Deserted Factory)
51. Game crashes when entering an MP game after dying in SP
52. The Host will crash and all Clients will either return to the main menu, crash to the desktop, or the program will shut itself down and return the user to the desktop, when attempting to drop a player while users are In-Game
53. Users are able to pick up an opponent's grenade after it has been thrown and then use it themselves.
54. The players name switches to a random player's name with a _1 after it in multiplayer if no name is entered in the network games menu.
55. Players fail to be kicked, after unanimously voting to remove them, during network gameplay.
56. Player is unable to ban other player, everybody vote for, line "voting succeed" appears and nothing happens. Player that was supposed to be banned still can play and do whatever he wants on the server.
57. The starting weather in-game does not accurately reflect the starting weather set by the server host in multiplayer match
58. Saved game are over written when attempting a second save uses the first saved game's name followed by a "space" and any other word or number during single player campaign.
59. The artifact is unaffected by gravity when dropped during an artifact hunt game.
60. Players take no explosion damage when the friendly fire damage option is set to 0 in the server options of a team deathmatch game.
61. The game will crash, halting progression when transferring from Station to the Sarcophagus.
62. When player wants to reload a weapon, and start fast shooting, he can't do that because weapon continues reloading.
63. The game crashes when a player is killed immediately after they are re-spawned into the game.
64. The weapons fail to scroll when using the mouse wheel after all the grenades have been used during single player gameplay.
65. Minor text bugs.
66. Various balance issues in Singleplayer and Multiplayer.
67. Various known exploits/cheats.
68. Various other issues.



Worst page notes ive ever seen :( It almost seems like they are from a differnt point of view.
For example:
13. The user can speed up time with the * key on the numpad in SP
It sounds like they added that, but we all know they probably removed it. They need better translators :(

13. User can no longer speed up time with the * key in SP


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 Post subject: STALKER info ...
PostPosted: 27 Mar 2007, 22:05 
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Joined: 02 Jun 2006, 09:38
Posts: 14
I hope the FOV fix will work with the new patch. Checking out...now!!

Well, BF2 reloaded :-(

Does not work (or I`m too drunk which I`m certainly not...)

I`ll go back to the previous state, complete with my save-games...

Which, btw, seems to be a good idea...One blue screen (nvdisp...my first one ever), plus two engine crashes. Maybe it has to do with racer_s`s program still being active in the background, I do not care...


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 Post subject: STALKER info ...
PostPosted: 28 Mar 2007, 03:34 
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Joined: 09 May 2005, 01:29
Posts: 96
I'm calling this right now... STALKER is the best first person shooter ever to come out on the PC. I cannot for the life of me think of one other computer game that has as much atmosphere and realism as this game does.

I really feel like i am over there in russia somewhere. This game really takes me away to another reality. Very cool, Man this game is really really good.

Holy cow! This game rocks! When was the last time you had a pack of wild dogs chase you down and maul you to death?!!!

Has anyone seen lightning like that in the sky before? The sound effects are completely dead on and the enemy AI is the best I have ever seen... OMG

This game is ten times better than FEAR!!! The weather engine in this game is insanely creepy! I have NEVER been in a game before where I was inside a dark building and had lightning in the sky light up the room for a few seconds.. omg lol

No other game I have ever played has ever given me this much atmosphere and realism. I hope you guys that cant get the game to run go out and buy better video cards or something.. cuz this game is the best first person shooter EVER MADE PERIOD!!


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 Post subject: STALKER info ...
PostPosted: 28 Mar 2007, 05:16 
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Joined: 01 Feb 2006, 06:02
Posts: 17
Its great, but I have a few problems. Im running on Vista, so the game crashes, the FOV fix doesnt work with the new patch, and there is no surround sound in this game.

Other than that, great game, two thumbs up!


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