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Bioshock: artistic vision - or not as the case may be http://www.wsgf.org/phpBB3/viewtopic.php?f=62&t=14906 |
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Author: | Googlestater [ 29 Aug 2007, 11:43 ] |
Post subject: | Bioshock: artistic vision - or not as the case may be |
texasphile ... welcome tho the forum ... 8) In the detailed report on bioshock, someone found a keyboard remapper that lets you map a key into something else. Try and see if you can map a key to * and see if it works. Some ppl dont even have a number pad on thier keyboard, so looks like something like that is nessasary for a small number of people. Harakiri found it, thanks Harakiri: http://www.softarium.com/keyremapper |
Author: | dogmatique [ 29 Aug 2007, 20:30 ] |
Post subject: | Bioshock: artistic vision - or not as the case may be |
Has anyone without a numpad (don't ask!) managed to get the patch working? Each time I press shift it jumps to the plasmid menu before I can press 8 to get *. *Goes off to see if he can change the shift key in Control Options* |
Author: | Paddy the Wak [ 29 Aug 2007, 20:34 ] |
Post subject: | Bioshock: artistic vision - or not as the case may be |
The latest version of the hack on the solution page uses the Ctrl key not the Shift key ... :D http://www.widescreengamingforum.com/forum/viewtopic.php?t=11711 |
Author: | dogmatique [ 29 Aug 2007, 20:45 ] |
Post subject: | Bioshock: artistic vision - or not as the case may be |
Ah - noticed that, but too dumb to realise what it meant :oops: ETA: Still can't get it to work though - set my preferred FOV using the hack, start game, in game press CTRL, nowt happens. I'm sure other Vista users are getting it okay! Damn... |
Author: | texasphile [ 30 Aug 2007, 03:24 ] |
Post subject: | The Widescreen Mod is Working! It really is! |
Hello everyone, Well I just read about changing the keybindings. The Z-Board keyboards come with a software keyboard bindings program. I just re-installed it (without changing anything) and now the Mod works like a charm. Hooray, Hooray, Hooray. Now I might actually play it for a bit. Thanks to all for their help. Chris |
Author: | Googlestater [ 30 Aug 2007, 11:19 ] |
Post subject: | Bioshock: artistic vision - or not as the case may be |
Ah - noticed that, but too dumb to realise what it meant :oops: Just adjust the sliders before you play the game (or alt tab out to adjust them) then you dont have to worry about ctrl. Just hit the * on num pad to enable it when you are in game. |
Author: | busta.rhymes [ 30 Aug 2007, 18:43 ] |
Post subject: | What settings for 1360x768 16:9? |
I play on a HDTV with 1360x768 16:9 what settings should I use? Sorry i am an absolute nube with this tool. |
Author: | dogmatique [ 30 Aug 2007, 19:23 ] |
Post subject: | Bioshock: artistic vision - or not as the case may be |
Just adjust the sliders before you play the game (or alt tab out to adjust them) then you dont have to worry about ctrl. That's my problem though - no numpad, and ctrl doesn't work for me. |
Author: | Paddy the Wak [ 30 Aug 2007, 19:53 ] |
Post subject: | Bioshock: artistic vision - or not as the case may be |
Core blimey ... this is getting confusing ... dogmatique You need to press the * key on your number pad to enable the hack. If you haven't got a num pad then your out of luck. The Ctrl key is for use in conjunction with the + or - keys (on the num pad) to alter the height FOV ... The instructions are on the front of the tool. So ... if you haven't got a num pad it isn't going to work for you. Have you tried this program (link below) to remap your keys ? I'm not saying it will help ... but it might ... 8) http://www.softarium.com/keyremapper/ |
Author: | dogmatique [ 30 Aug 2007, 20:23 ] |
Post subject: | Bioshock: artistic vision - or not as the case may be |
Shitsticks and arsefeathers. I thought this might be the case. And I don't think you can re-map keys that don't originally exist. Damn my stoopid http://www.logitech.com/index.cfm/keyboards/keyboard/devices/192&cl=us,en]poncey keyboard. |
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