Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
It is currently 25 Jun 2024, 23:46

All times are UTC [ DST ]




Post new topic Reply to topic  [ 97 posts ]  Go to page Previous  1 ... 6, 7, 8, 9, 10  Next
Author Message
PostPosted: 24 Apr 2006, 13:28 
Offline

Joined: 08 Oct 2005, 19:26
Posts: 93
this is already happening now though mate. Example COD2, a great way to score easy kills on a good rig is to throw smoke granades everywhere. anyone on a dull/old computer gets massive frame crawl, and pop, job done. now is this cheating/unfair? probably, but then is WS or a 200dpi laser mouse cheating/unfair? never keep everyone happy, and no easy way of capping everyone :)


Top
 Profile  
 


PostPosted: 26 Apr 2006, 18:52 
Offline

Joined: 26 Apr 2006, 18:16
Posts: 1
There's an excellent article on Extremetech that covers the upcoming physics debate. It covers the various APIs, hardware acceleration, multi-core cpus, and mentions rumblings of DirectX being expanded to add a Physics API.

Also physics calculations are already being done on GPUs to calculate and render visually scientific simulations such as galaxy formation and ocean currents fluid dynamics. This work is being done at the Los Alamos National Laboratory.

http://www.extremetech.com/article2/0,1697,1943837,00.asp


Top
 Profile  
 
PostPosted: 27 Apr 2006, 18:22 
Offline

Joined: 23 Jan 2006, 22:18
Posts: 11
This just suggests to me that it will make programers even more lazy. The particle effects and destructable environments on FEAR seem to be on a par with those effects from the GRAW video at the top of this thread. So why is there a need for this card really?? isnt it just a case of the company trying to cash in?


Top
 Profile  
 
PostPosted: 29 Apr 2006, 04:37 
Offline

Joined: 24 Jan 2006, 10:39
Posts: 255
Example COD2, a great way to score easy kills on a good rig is to throw smoke granades everywhere. anyone on a dull/old computer gets massive frame crawl, and pop, job done. now is this cheating/unfair?


No... because i used to do that playing CounterStrike. Smoke grenades were affectionately called "lag bombs". :D The secret was to drop the lag bomb behind you, so your frame-rates remained high and the enemy looking at you dropped to 5fps. :lol:


It's interesting where this whole PPU thing is headed. I personally think nvidia and ATi will realize they need to do this before the PhysiX becomes the defacto standard for physics.


Top
 Profile  
 
PostPosted: 02 May 2006, 21:14 
Offline
User avatar

Joined: 08 Dec 2005, 01:19
Posts: 330
Apparently MS have a physics API on the way as part of Dirext X, unless the PhysX can support this id say that Ageia have lost the battle before theyve started:

http://www.theinquirer.net/?article=31385

Looks like a lot of people are surprised that games run slower under the physX too, of course they run slower, the GPU has to draw a LOT more things, its bound to take a performance hit!


Top
 Profile  
 
PostPosted: 02 May 2006, 21:43 
Offline

Joined: 15 Apr 2005, 13:46
Posts: 183
Looks like a lot of people are surprised that games run slower under the physX too, of course they run slower, the GPU has to draw a LOT more things, its bound to take a performance hit!


Well, if the options are

A) Don't buy a PhysX chip and run at normal graphics details with good framerates
B) Spend money on a PhysX chip and run at slightly l33ter graphics details at lower framerates

then I think a lot of people won't bother with PhysX. If people are going to spend money on optional hardware, they'll want an overall performance improvement. Improved graphics effects at the cost of framerates isn't an improvement if you ask me.

Of course, I don't know how bad it really is, or whether the problem is simply GRAW being crap...


Top
 Profile  
 
PostPosted: 02 May 2006, 21:59 
Offline
User avatar

Joined: 08 Dec 2005, 01:19
Posts: 330
If the card has to draw 10,000 extra shards of glass when a window explods then of course its going to be a drag on the graphics card.

However, we need to start using this technology, even if we dont use it to its full potential. The extra features that the physX brings could be great, so long as developers dont go too overboard on things like smoke particles and glass/metal shards. They need to be carefull about what they include in games, and then can slowly start including these features further down the line.

Could you imagine full water effects with alpha transparency and reflections with the first few versions of Direct X on your Voodoo2? I cant, and i think thats the problem here, theyre trying to do too much for the launch, when the rest of the hardware isnt quite ready.


Top
 Profile  
 
PostPosted: 03 May 2006, 08:11 
Offline

Joined: 24 Jan 2006, 10:39
Posts: 255
PREVIEW!!!!

AGEIA PhysX PPU Videos - Ghost Recon and Cell Factor

http://www.pcper.com/article.php?aid=245

Contains screenshots and VIDEO!!!


Top
 Profile  
 
PostPosted: 08 May 2006, 08:30 
Offline
Editors
Editors
User avatar

Joined: 27 Jul 2004, 17:42
Posts: 3436
CellFactor demo out now ... http://www.3dgamers.com/games/cellfactor/downloads/

I'm just downloading now to try out my new PhysX card ... :D

BTW ... the explosions etc. are much better in GRAW with the card ... 8) ... but I haven't had time to really test it out yet.

I'll report back later ...


Top
 Profile  
 
PostPosted: 08 May 2006, 11:08 
Offline
Editors
Editors
User avatar

Joined: 27 Jul 2004, 17:42
Posts: 3436
Cell Factor is amazing ... :shock: :D

All the widescreen and TripleHead resolutions are available in the game ... 8)
and it runs very well ...

Screenshots here ... http://www.widescreengamingforum.com/forum/viewtopic.php?p=39461#39461


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 97 posts ]  Go to page Previous  1 ... 6, 7, 8, 9, 10  Next

All times are UTC [ DST ]


Who is online

Users browsing this forum: No registered users and 9 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  




Powered by phpBB® Forum Software © phpBB Group