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PostPosted: 15 Oct 2006, 19:59 
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Joined: 10 Aug 2006, 03:37
Posts: 47
this game is coming out in a few days and im pumped for it.l the only problem idk if i should get it for PC or 360. its cheaper on PC, which is a plus ;) but i wanna know the technical specs of it. can anyone help me find the recommended specs of teh game?


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PostPosted: 15 Oct 2006, 21:42 
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Joined: 16 Aug 2006, 11:13
Posts: 30
Well all i can say is it does'nt look good for ppl with non SM3.0 cards

Supported OS: Windows® XP (only)
Processor: 3 Ghz Pentium® 4 or AMD Athlon™ 3000 (3.5 Ghz Pentium 4 or Athlon 3500 recommended). Game optimized for Dual-processor-enabled computers.
RAM: 1 GB
Video Card: DirectX® 9.0c-compliant, Shader 3.0-enabled 128 MB video card (256 MB recommended) (see supported list*)
Sound Card: DirectX® 9.0c-compatible (EAX" recommended) - PC audio solution containing Dolby® Digital Live required for Dolby Digital audio.
DirectX Version: 9.0c or higher (9.0c included on disc)
DVD-ROM: 4x DVD-ROM or faster
Hard Drive Space: 8 GB
Peripherals Supported: Mouse, keyboard
Multiplay: Broadband connection with 128 kbps upstream or faster

*Supported Video Cards at Time of Release

ATI® X1600/X1800/X1900 NVidia® 6600 /6800/7300/7600/7800/7900

Laptop versions of these cards may work but are NOT supported.

These chipsets are the only ones that will run this game. Additional chipsets may be supported after release. For an up-to-date list of supported chipsets, video cards, and operating systems, please visit the FAQ for this game on our support website at: http://support.ubi.com.

NOTICE: This game contains technology intended to prevent copying that may conflict with some disc and virtual drives.


Found at

http://forums.ubi.com/eve/forums/a/tpc/f/2771048463/m/1891054684/p/1

Im safe as i have a 1800XTPE but i can imagine quite a few ppl will be very pissed about the SM3.0 only requirements

Although the quote "at Time of Release" might be a light at the end of the tunnel as ATI took steps to get SM2.0 in the SCCT but i took a few months for a patch to arrive,Then again if SCDA contains Starforce they can forget getting a penny of my cash....


hope this helps


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PostPosted: 15 Oct 2006, 22:38 
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Joined: 10 Aug 2006, 03:37
Posts: 47
cool, my PC should make it than, thanks. :wink:


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PostPosted: 20 Oct 2006, 00:17 
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Joined: 01 Sep 2006, 03:30
Posts: 14
The only thing that would worry me is your vid card. Besides that, your system will run anything (at max settings) that comes out for the next 6 months... After that, well you know, this industry being what it is, we'll both be out of date (might even be before that :wink: )


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PostPosted: 20 Oct 2006, 00:53 
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Joined: 10 Aug 2006, 03:37
Posts: 47
I got the game for 360 instead :P i didnt want to wait for the PC version. SO far it seems good. not as good as CHaos Theory though :( least right now.


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PostPosted: 21 Oct 2006, 22:08 
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Joined: 09 May 2005, 01:29
Posts: 96
8GB of hardware space!!!!! You got to be kidding me! This game takes up that much space? That's gotta be a record.

Remember the days when a PC game would take up less than 500mb of space? lol

IM definitely getting this game, i love the Splinter Cell series


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PostPosted: 21 Oct 2006, 22:10 
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Joined: 10 Aug 2006, 03:37
Posts: 47
yeah after I saw 8 Gbs i was like :shock: time to get it for 360! :P


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PostPosted: 22 Oct 2006, 12:34 
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Joined: 16 Aug 2006, 11:13
Posts: 30
Well my install of Microsoft Flight Simulator X is just over 12gig so 8's not that bad,im guessing most of that 8 will be speech and movie files

Im still hovering over the "buy it" button but as i cant seem to find any solid info on if there still using starforce as a protection system i havent pre ordered yet,sofar all ive managed to find is a few forum messages here and there saying ppl hopping they've ditched SF,but if they are using it no way am i buying it


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PostPosted: 22 Oct 2006, 13:06 
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Joined: 24 Sep 2006, 16:57
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Last time i checked, Ubisoft have stopped using[edit: typed 'suing' instead of using LOL, quite fitting typo] Starforce for all their new games. So I;m about 99% sure that Double Agent will NOT be StarForce protected.

And 8gigs aint too bad, it's gonna start being the norm. But if you think how cheap 250gb drives are now compared to a year ago, space isn't really an issue anymore ;)

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PostPosted: 22 Oct 2006, 16:53 
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Joined: 10 Aug 2006, 03:37
Posts: 47
Last time i checked, Ubisoft have stopped using[edit: typed 'suing' instead of using LOL, quite fitting typo] Starforce for all their new games. So I;m about 99% sure that Double Agent will NOT be StarForce protected.

And 8gigs aint too bad, it's gonna start being the norm. But if you think how cheap 250gb drives are now compared to a year ago, space isn't really an issue anymore ;)

True dat!


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