For those getting crashes on launch, can you please go to your Event Viewer and find the application crash for both Widescreen Fixer and .NET Runtime. Paste me the error under the .NET Runtime entry.
how come you guys dont open source the fixer?
There hasn't ever really been a need to. Finding and making hacks for games can be done by anyone with Cheat Engine (or any other) memory editor and debugger. Widescreen Fixer simply provides a package that allows configuration. There are constant ongoing changes to the API and it's always evolving. By having it closed source it causes people interested to get in contact with me. Once someone gets in contact with me I can help them get a plugin going and get it committed to SVN where it can be more easily maintained by me.
If you would like to get SVN access and/or help develop plugins then get something going in Cheat Engine for a game and get in contact with me.
I have some ideas on initial configuration, maybe showing a wizard asking the user to select hotkey on first run of the program/ etc.
I reject the wizard approach. I want to make configuration as transparent as possible. My goal is to eventually just have everything work with no configuration necessary. A user will simply launch Widescreen Fixer, start any supported game, and Widescreen Fixer will take care of the rest. From here, if a user is not happy with the auto-detection then they can optionally configure it.