Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Post subject: Re: Flawless Widescreen
PostPosted: 28 May 2014, 07:19 
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Joined: 08 Dec 2011, 19:54
Posts: 41
Bogomips wrote:
Nooooooo!! There was an auto update today (27 May 2014) and now Skyrim has stopped working! The status windows does not get passed the "Configuring..." stage and Skyrim (Legendary Edition) does not start, the process gets stuck in a non responsive state. I'm using Steam and SKSE.

Please help!!!



As of version 1.0.13 skyrim not working any more with it. Will run, but flawless widescreen is non operational.


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 Post subject: Re: Flawless Widescreen
PostPosted: 28 May 2014, 07:50 
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Joined: 02 Nov 2009, 12:14
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Dark Souls II is currently crashing with Flawless Widescreen open for me as well.

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 Post subject: Re: Flawless Widescreen
PostPosted: 28 May 2014, 08:03 
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Joined: 14 Feb 2010, 13:39
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Yes I fucked up on the release of 1.0.13 - it was a required update to get Watch Dogs working which i released operating on about a total of 5 hours across several days sleep from a motel room away from home after performing a upgrade on some equipment in a maintenance window for work during the early hours of the morning, just spent another 4 hours traveling home.

It was a huge update with lots of code base changes [all mostly backend], was working but apparently I've overlooked something, looks like its a SWIG, LUA <-> C++ binding issue.

Don't panic - I'll fix it soon.

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 Post subject: Re: Flawless Widescreen
PostPosted: 28 May 2014, 08:13 
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Joined: 16 May 2014, 19:58
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thanks hayden for your time :)


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 Post subject: Re: Flawless Widescreen
PostPosted: 28 May 2014, 09:25 
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Joined: 02 Nov 2009, 12:14
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HaYDeN wrote:
Yes I fucked up on the release of 1.0.13 - it was a required update to get Watch Dogs working which i released operating on about a total of 5 hours across several days sleep from a motel room away from home after performing a upgrade on some equipment in a maintenance window for work during the early hours of the morning, just spent another 4 hours traveling home.

It was a huge update with lots of code base changes [all mostly backend], was working but apparently I've overlooked something, looks like its a SWIG, LUA <-> C++ binding issue.

Don't panic - I'll fix it soon.


No worries take you time, we are just making sure your aware :)

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: ) Skid : )
My Multi-Monitor Focused YouTube Channel: http://www.youtube.com/c/SkidIncGaming
My Twitch channel which I've been known to stream on from time to time: http://www.twitch.tv/SkidInc
"Imagination is the only weapon in the war against reality."


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 Post subject: Re: Flawless Widescreen
PostPosted: 28 May 2014, 09:30 
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Skid wrote:
No worries take you time, we are just making sure your aware :)


Same goes for me. Thanks for your time!

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 Post subject: Re: Flawless Widescreen
PostPosted: 28 May 2014, 18:14 
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Perhaps related? But Flawless stopped working for Black Ops for me, since the last Core update. It starts, runs, and fixes other games just fine, but seems to do nothing at all to Black Ops. I know it's an old game and there's not too much interest in it anymore..

Oops - should mention that the game wasn't updated. Though Steam was.. perhaps this has something to do with it. And WSF still works with the game..


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 Post subject: Re: Flawless Widescreen
PostPosted: 28 May 2014, 19:57 
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Abram wrote:
Perhaps related? But Flawless stopped working for Black Ops for me, since the last Core update. It starts, runs, and fixes other games just fine, but seems to do nothing at all to Black Ops. I know it's an old game and there's not too much interest in it anymore..

Oops - should mention that the game wasn't updated. Though Steam was.. perhaps this has something to do with it. And WSF still works with the game..


The last release was entirely screwed caused by my changing from SWIG 2.0.11 to 3.0.0 - they're new release appears a little broken... switching back to 2.0.11 solved the problem.

Releasing shortly...

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 Post subject: Re: Flawless Widescreen
PostPosted: 28 May 2014, 20:37 
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Joined: 28 May 2014, 20:33
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Just to let you know, your Website has just dropped. Also connections from my client are failing and cant grab the latest Repos. Not sure if this is part of the update but thought I would flag it.


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 Post subject: Re: Flawless Widescreen
PostPosted: 28 May 2014, 22:02 
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HaYDeN wrote:
The last release was entirely screwed caused by my changing from SWIG 2.0.11 to 3.0.0 - they're new release appears a little broken... switching back to 2.0.11 solved the problem.


I can confirm that the roleback fixed the Wolf Among Us problem I talked about earlier. Thanks again for all the work you put in the last couple of days :twothumb: Donation incoming.

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