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 Post subject: Where is the log file
PostPosted: 11 Feb 2012, 23:55 
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Joined: 02 Feb 2012, 01:59
Posts: 10
Where is the log file saved?

PS: Personally, I would have coded it to complain but not crap out on version changes.


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PostPosted: 12 Feb 2012, 00:26 
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Joined: 23 Oct 2008, 17:57
Posts: 72
I tried editing Hayden's .91 to accept the 1.4 version and while I got it to proceed it'd just cause the game to CTD after doing its thing. (opened in a hexeditor and found the spot with the 1.3 version memtion and just changed the values while hoping it was a strprefix rather then a strcmp type check and it seems to be). Yah this guy would need to be fixed proper I'm afraid. Helifax your fix is neat and all but the second time I tried to open the map and my mouse got stuck on the left monitor was enough to me want the 'simple and it just works'ness of Hayden's fix.

I've even tried cracking open the swf files that make up the game's UI but I really don't know what I'm looking for in terms of how to teach them to be more respectful of ultra wide resolutions. If anyone does happen to know flash though, I got at them by using the old FO3archive extractor to open up and pull them out of the interfaces.bsa and then opened them up with a trial copy of this swf editor: http://www.sothink.com/product/swfquicker/ I'm thinking that editing these files would be the best long-term solution since far as i understand they are the things being poked with the various memory editors any ways and this would make such a fix resilient to updates in the executable.

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 Post subject: stoffie wrote:HaYDeN
PostPosted: 12 Feb 2012, 01:05 
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Joined: 02 Feb 2012, 04:46
Posts: 33
[quote]Been in Singapore for a week on business, returning to NZ tomorrow - I'll have a look then assuming its still required.

Been in Singapore for a week on business, returning to NZ tomorrow - I'll have a look then assuming its still required.



Are you kidding, off course its needed! I'm all cranky, from not being able to play a proper game of Skyrim.

The only thing that i was able to do was go nuts and kill every one on sight, (Ingame in Skyrim i mean!!) wich by the way got me the Master Criminal Acievement LOL.
But of course i have my last good Pre 1.4 Save and will pick it up from there once your AWSOME Fix is good to go with 1.4, oh my High King.

Hope this will motivate you HaYDeN!
1.4 Fix will be greatly appriciated by all Widescreen Skyrim players, cause it worked the best, and "hassle free" so to speak.

Anxiously awaiting.....WHOO-SAH there boy. chill. dont risk offeding trying to be funny.

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 Post subject: Helifax vs HaYDEn Patch
PostPosted: 12 Feb 2012, 01:05 
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Joined: 13 Nov 2011, 16:37
Posts: 10
Hello all-

I have been walking through all current 216 pages to get here. I haven't picked up this game since the first week I bought it since everything was so clunky with my 3H2Go setup. So back to flight simming I went. I decided today to see if there were any updates to make everything work well on 3x widescreen setups. It appears there was for a while right up until v1.4 updates rolled around.

Easy question-

Currently I have Helifax's (option 2) patch running to allow the widescreen work right. It appears this only fixes the resolution but non of the menu items, is that correct? While the menus are readable, they are entirely to large to be useful.

If this what I need HaYDen's patch for? I trust once Hayden has a new working patch, I won't need Helifax's fix? I am confused as to which ones I will need in the end.

Thanks and sorry for the noob question.

Currently:
5040x1050 3H2Go
Skyrim v1.4.21.04

Win7 64 / SB2600 @ 4.6 / 570 gtx 2.5gb

Thanks

Benjamin


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 Post subject: Bman. wrote:Hello all-I
PostPosted: 12 Feb 2012, 02:28 
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Joined: 21 May 2011, 14:18
Posts: 1232
Hello all-

I have been walking through all current 216 pages to get here. I haven't picked up this game since the first week I bought it since everything was so clunky with my 3H2Go setup. So back to flight simming I went. I decided today to see if there were any updates to make everything work well on 3x widescreen setups. It appears there was for a while right up until v1.4 updates rolled around.

Easy question-

Currently I have Helifax's (option 2) patch running to allow the widescreen work right. It appears this only fixes the resolution but non of the menu items, is that correct? While the menus are readable, they are entirely to large to be useful.

If this what I need HaYDen's patch for? I trust once Hayden has a new working patch, I won't need Helifax's fix? I am confused as to which ones I will need in the end.

Thanks and sorry for the noob question.

Currently:
5040x1050 3H2Go
Skyrim v1.4.21.04

Win7 64 / SB2600 @ 4.6 / 570 gtx 2.5gb

Thanks

Benjamin


????!?!???!? Menus to large? not at that resolution. The only thing is that you need to toggle before reading a book or going to the map:) And the mouse being stuck on the left screen..that is also in Hayden's fix;)). For that you need just to try to open the map again:)

PS: I read a post above that was very hilarious:)) I am now working on a fix so that you can command the game through voice! that way you dont need to press any keys at all!! Hell you dont even need a computer!!! ;))

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 Post subject: Interesting, Helifax.Are
PostPosted: 12 Feb 2012, 03:44 
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Joined: 26 Mar 2008, 18:49
Posts: 45
Interesting, Helifax.

Are you making an addon to Thuumic, or something?

I bet you'll still need a computer after all, though, lol...


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 Post subject: helifax wrote:Bman.
PostPosted: 12 Feb 2012, 04:35 
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Joined: 12 Jul 2011, 19:15
Posts: 65
[quote]Hello all-

I have been walking through all current 216 pages to get here. I haven't picked up this game since the first week I bought it since everything was so clunky with my 3H2Go setup. So back to flight simming I went. I decided today to see if there were any updates to make everything work well on 3x widescreen setups. It appears there was for a while right up until v1.4 updates rolled around.

Easy question-

Currently I have Helifax's (option 2) patch running to allow the widescreen work right. It appears this only fixes the resolution but non of the menu items, is that correct? While the menus are readable, they are entirely to large to be useful.

If this what I need HaYDen's patch for? I trust once Hayden has a new working patch, I won't need Helifax's fix? I am confused as to which ones I will need in the end.

Thanks and sorry for the noob question.

Currently:
5040x1050 3H2Go
Skyrim v1.4.21.04

Win7 64 / SB2600 @ 4.6 / 570 gtx 2.5gb

Thanks

Benjamin


????!?!???!? Menus to large? not at that resolution. The only thing is that you need to toggle before reading a book or going to the map:) And the mouse being stuck on the left screen..that is also in Hayden's fix;)). For that you need just to try to open the map again:)

PS: I read a post above that was very hilarious:)) I am now working on a fix so that you can command the game through voice! that way you dont need to press any keys at all!! Hell you dont even need a computer!!! ;))

If you're taking suggestions, it would be great if your fix did not require user input at all. :)

Not sure how to do that of if it is possible.


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PostPosted: 12 Feb 2012, 05:54 
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Joined: 13 Nov 2011, 16:37
Posts: 10
Hmm - I have missed something somewhere then I suppose. The user interface for items area takes 1 full screen on the left (1/3 of the view). I just cleared out the entire data folder and/uninstalled/reinstalled just to make sure I hadn't screwed something up along the way when the games was first released.

It all looks like this




Do I need to do anything specific with the perfs.ini?
I leave the Widescreen Fixer on auto-detect (nVidia), 1 monitor 5040x1050 and go...
Not sure what else I need to do to get the menus to scale correctly.

It should be noted, I didn't install the cheat engine and CT tables. Seeing 'Legacy' in the instructions, I wasn't sure if it was still needed.









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PostPosted: 12 Feb 2012, 07:42 
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Joined: 16 Nov 2005, 20:20
Posts: 82
Where is the log file saved?

PS: Personally, I would have coded it to complain but not crap out on version changes.


There is a log output as part of the program when it successfully patches - right inside the program itself. It doesnt say what's written, but it does tell you how many bytes and what it's purpose is.


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 Post subject: Bman. wrote:Hmm - I have
PostPosted: 12 Feb 2012, 12:54 
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Joined: 22 Jan 2012, 15:48
Posts: 19
Hmm - I have missed something somewhere then I suppose. The user interface for items area takes 1 full screen on the left (1/3 of the view). I just cleared out the entire data folder and/uninstalled/reinstalled just to make sure I hadn't screwed something up along the way when the games was first released.

It all looks like this



Do I need to do anything specific with the perfs.ini?
I leave the Widescreen Fixer on auto-detect (nVidia), 1 monitor 5040x1050 and go...
Not sure what else I need to do to get the menus to scale correctly.

It should be noted, I didn't install the cheat engine and CT tables. Seeing 'Legacy' in the instructions, I wasn't sure if it was still needed.

[IMG]" alt="" />

[IMG]http://i192.photobucket.com/albums/z1/FLYBman2007/2012-02-11_00003.jpg

[IMG]http://i192.photobucket.com/albums/z1/FLYBman2007/2012-02-11_00002.jpg

[IMG]http://i192.photobucket.com/albums/z1/FLYBman2007/2012-02-11_00001.jpg

Did you activate the fix?


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