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 Post subject: Battle for Middle Earth?
PostPosted: 08 Dec 2004, 03:30 
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Joined: 08 Dec 2004, 03:27
Posts: 3
The Battle For Middle Earth:
Does anyone know if this supports widescreen?
I am really tempted to buy it, but not if it looks funky on my notebook.

Thanks!


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 Post subject: Battle for Middle Earth?
PostPosted: 08 Dec 2004, 23:44 
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Joined: 08 Dec 2004, 03:27
Posts: 3
Nobody knows?

Anyone?


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 Post subject: Battle for Middle Earth?
PostPosted: 09 Dec 2004, 04:53 
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Joined: 18 Nov 2003, 04:36
Posts: 23
I've ordered it, will be delivered on Friday. I'll report as soon as I get it.

Although, it's based on the Command & Conquer Generals engine, so if that flies, this most likely will, also


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 Post subject: Battle for Middle Earth?
PostPosted: 09 Dec 2004, 14:45 
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Joined: 14 Oct 2003, 13:52
Posts: 5706
C&C Generals will work in widescreen. There's an .ini file that you have to change in the C;Documents and SettingsMy DocumentsWestwood directory. I think it's something like that. It's certainly in My Documents. Once the res hase been changed, you see more of the terrain much in the same way as Red Alert 2 and Tib Sun. :)


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 Post subject: Battle for Middle Earth?
PostPosted: 10 Dec 2004, 00:19 
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Joined: 18 Nov 2003, 04:36
Posts: 23
just installed. It does not support widescreen out of the box. Checking for the .ini now.


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 Post subject: Battle for Middle Earth?
PostPosted: 10 Dec 2004, 00:34 
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Joined: 18 Nov 2003, 04:36
Posts: 23
Yep, it works for sure.

File is found here:
C:Documents and Settings[user]Application DataMy Battle for Middle-earth FilesOptions.ini

entry is:
Resolution = 1440 900

(width height)


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 Post subject: Battle for Middle Earth?
PostPosted: 10 Dec 2004, 18:04 
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Joined: 08 Dec 2004, 03:27
Posts: 3
Great!
Thanks! :D


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 Post subject: Battle for Middle Earth?
PostPosted: 10 Jan 2005, 14:52 
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Joined: 10 Jan 2005, 14:45
Posts: 6
yeah umbra, but did u recognize that the aspect ratio is false after that? at least when i entered 1280x720 for my widescreen beamer icons that should be circular were stretched to the sides. is there any way to correct this? i suppose not.

nevertheless i found the options.ini useful because now i can play in 960x720 which means that i have black bars to the left and right, but the center part of the projection area uses it's real physical resolution so i have a nice image quality

don't mind my bad english :lol:


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 Post subject: Battle for Middle Earth?
PostPosted: 10 Jan 2005, 16:40 
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Joined: 18 Nov 2003, 04:36
Posts: 23
the HUD is definitely stretched (common widescreen issue), but it the 3d world seems to be correct.


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 Post subject: Battle for Middle Earth?
PostPosted: 10 Jan 2005, 23:03 
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Joined: 10 Jan 2005, 14:45
Posts: 6
ayyyee, sorry for that...
i saw the stretched hud and thought -> ok, it doesn't work, i should rather change back quickly before i get used to these little fat man (the stretching is already hard to recognize) :wink:

so i think i will try it once again, thank you


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