Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Post subject: Rainbow Six Las Vegas
PostPosted: 16 Dec 2006, 07:26 
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Joined: 15 Dec 2006, 04:56
Posts: 6
for some reason, that file dropped my game, humm???


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 Post subject: Rainbow Six Las Vegas
PostPosted: 17 Dec 2006, 01:32 
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Joined: 17 Dec 2006, 01:27
Posts: 1
Someone make 1600 x 900, thanks!


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 Post subject: Rainbow Six Las Vegas
PostPosted: 17 Dec 2006, 16:12 
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Joined: 17 Dec 2006, 16:00
Posts: 53
I've included some configuration files which have been edited for 960x600, 1280x800, 1440x900, 1680x1050 and 1920x1200 which are all 16:10 resolutions and 1280x1024 for normal TFT's, game settings are at medium, providing you do not alter the display resolution ingame you can increase or decrease detail settings as you wish.

Rename and Copy the file of the resolution you want to the following locations.

Rename file to R6GameConfig.bin

Place the renamed file in your "My DocumentsUbisoftR6Vegas" folder over write if you get prompted.

R6Vegas.rar

File is hosted on putfile.com size of file is 2,899 bytes (2.8kb)


Firstly...thanks for your hard work.

Can't get it to work. Which file would be used for 1680 x 1050? Closest file I see in the extracted RAR is R6Gameconfig1650.bin.....(edit) when I try to use it, the game crashes.

Thanks for your help.


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 Post subject: Rainbow Six Las Vegas
PostPosted: 17 Dec 2006, 16:45 
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Joined: 17 Dec 2006, 16:42
Posts: 1
^same question as above...

Trying to get it working at 1680x1050.
The description says it's supported, but it's unclear what bin to use.


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 Post subject: Rainbow Six Las Vegas
PostPosted: 18 Dec 2006, 17:27 
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Joined: 18 Dec 2006, 17:24
Posts: 2
Would anyone be able to do a MASSIVE favour and post a windowed 1024x768 resolution rather than fullscreen - if this is possible?

Thanks a million,
ChaZ


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 Post subject: Rainbow Six Las Vegas
PostPosted: 19 Dec 2006, 05:58 
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Joined: 17 Dec 2006, 16:00
Posts: 53
^same question as above...

Trying to get it working at 1680x1050.
The description says it's supported, but it's unclear what bin to use.


Okay...got it to work....use the 1650 config file, rename it, etc etc...

But when you go into the options screen in your game the res will say 800 x 600...don't change it, leave the res and the game will work in 1680 x 1050....

When the game starts a black sqaure will sit in the middle of your screen, but as soon as you move your mouse the graphics fade in allowing you to play the game...

Have fun...looks gorgeous!


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 Post subject: vegas widescreen fix
PostPosted: 20 Dec 2006, 19:08 
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Joined: 20 Dec 2006, 18:55
Posts: 1
I run 1680x1050, and i use the hack to get widescreen, my res is correct, but the hud is clipping. The hud, night vision, and thermal sight is not stretched to the edge of the screen. Is there any way to improve upon the current hack to achieve a fix for this?


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 Post subject: Rainbow Six Las Vegas
PostPosted: 23 Dec 2006, 05:17 
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Joined: 15 Dec 2006, 04:56
Posts: 6
Sorry for being a pain, but it changed to 1200x668. not sure why?

Can you please make ne one for that res? THANKS


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 Post subject: Rainbow Six Las Vegas
PostPosted: 24 Dec 2006, 05:26 
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Joined: 30 Aug 2006, 12:44
Posts: 46
It's great you guys have gotten the game running in full Hor+. I can't wait till I get this game also! And just a question, what does [-3rd] mean in the full solution thread?

P.S. I think the next project should be getting the game to run in Windowed mode. All other previous Unreal Engine games can run in windowed mode fine. Any ideas?


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 Post subject: Rainbow Six Las Vegas
PostPosted: 24 Dec 2006, 06:18 
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Joined: 22 Feb 2006, 20:41
Posts: 17
[-3rd] - A simple fix, but requires the use of a third party program, such as the solution for Morrowind.


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