Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
It is currently 26 Dec 2024, 07:53

All times are UTC [ DST ]




Post new topic Reply to topic  [ 137 posts ]  Go to page Previous  1 ... 10, 11, 12, 13, 14  Next
Author Message
PostPosted: 04 Oct 2015, 15:44 
Offline

Joined: 03 Oct 2015, 06:31
Posts: 4
Oriander wrote:
widescreen wrote:
while we are waiting for jackfuste to reply. flawless widescreen fixere is working. well so-so. settings, display settings, override display detection (manual), tick enable display detection override. make width=hud width wich , height=hud height where width and height the resolution. horizontal display count = 3, vertical display count = 1. hud x=0, hud y = 0, it will not make any difference to change it. well the resolution is fixed this way but the hud is not. of course it is not a proper fix but for temporary use it is, well so-so....

It doesnt work for me (with fix enabled and without). What I do wrong? Radeon 7790 with 3x1280x1024 monitors.


I have no idea.


Top
 Profile  
 


PostPosted: 04 Oct 2015, 16:27 
Offline
User avatar

Joined: 08 Sep 2015, 05:33
Posts: 4
Wow-wow-wow!!! With widescreen-user's tutorial and some resetting resolutions in CCC > Desktop Management > Desktop Properties (setting resolution without angle fixer, and, after, resetting), I have a perfect eyefinity picture! Friends forever, widescreen :)


Attachments:
Assassin’s Creed® IV Black Flag™2015-10-4-17-25-49.jpg
Assassin’s Creed® IV Black Flag™2015-10-4-17-25-49.jpg [ 1.21 MiB | Viewed 5328 times ]
Top
 Profile  
 
PostPosted: 15 Oct 2015, 19:59 
Offline

Joined: 03 Oct 2015, 06:31
Posts: 4
Oriander wrote:
Wow-wow-wow!!! With widescreen-user's tutorial and some resetting resolutions in CCC > Desktop Management > Desktop Properties (setting resolution without angle fixer, and, after, resetting), I have a perfect eyefinity picture! Friends forever, widescreen :)


glad to help. but the credit goes to flawless widescreen`s developer.


Top
 Profile  
 
PostPosted: 27 Oct 2015, 17:55 
Offline

Joined: 03 Apr 2015, 12:03
Posts: 10
Is there any way to get the HUD elements to the corners of the screen? The FOV, HUD and Edward's screen location is all way too cramped imo. Otherwise I'll have to change the FOV somehow, I guess? I'm not sure the fix is working as as intended (I think I'm using the 1.6 fix). Is 1.6 the game's latest version? Playing in 3440x1440 btw.

Image


EDIT: I figured out how to get the HUD in the corners with FWS. Only problem now is the markers in the game are all over the place (mission objectives, etc). So now I'm *not* jack's fix but just FWS.


Top
 Profile  
 
PostPosted: 29 Oct 2015, 20:38 
Offline

Joined: 03 Apr 2015, 12:03
Posts: 10
Is there *any* way to get the HUD elements in the screen center when using Jackfruste's fix?


Top
 Profile  
 
PostPosted: 27 Nov 2015, 21:52 
Offline

Joined: 19 Sep 2014, 09:51
Posts: 3
Pilgore wrote:
Is 1.6 the game's latest version? Playing in 3440x1440 btw.

No, 1.07 is. No one has posted a 21:9 fix for 1.07 yet :(


Top
 Profile  
 
PostPosted: 03 Dec 2015, 01:48 
Offline

Joined: 25 Oct 2008, 11:13
Posts: 6
Is there still no solution to this for the latest version of the game? I tried everything and nothing will remove the black bars from 3440x1440.


Top
 Profile  
 
PostPosted: 08 Dec 2015, 09:03 
Offline

Joined: 10 May 2015, 12:42
Posts: 4
Hi guys!

I am using a triple screen setup here (AMD Eyefinity) and would like to play it accordingly :) As far as I can see there is no working solution (yet).

I can't patch this game in terms of eyefinity support myself but being a software engineer for a long time I can offer my help if someone of you is willing to do so.


Regards


Top
 Profile  
 
PostPosted: 08 Dec 2015, 23:29 
Offline
Insiders
Insiders
User avatar

Joined: 19 Dec 2011, 16:03
Posts: 521
GamingIsFun wrote:
Hi guys!

I am using a triple screen setup here (AMD Eyefinity) and would like to play it accordingly :) As far as I can see there is no working solution (yet).

I can't patch this game in terms of eyefinity support myself but being a software engineer for a long time I can offer my help if someone of you is willing to do so.


Regards

Try this - Files available from https://community.pcgamingwiki.com/files (search there)
This version with forced triple screen mode.


Top
 Profile  
 
PostPosted: 09 Dec 2015, 20:33 
Offline

Joined: 10 May 2015, 12:42
Posts: 4
Thanks for providing this patched executable.

I can select my resolution (5760 x 1080) in game and the screen is using all three monitors, but only in width. Heigt is approximately 400px, so there is a black bar above und below the game screen. So the resolution is 5760 x 400 pixel. Strange.

This is what flawless widescreen prints on its console:
--------------------------------------------------------------------------------------------------------------------------------------------------------------------
DisplayDetection -> Eyefinity Display Detected, Res: 1920x1080, AR: 1.78, Position: {X:0, Y:0}
DisplayDetection -> * Display (1/2): Res: 0x0, Pos: {X:0, Y:0}
DisplayDetection -> * Display (2/2): Res: 1920x1080, Pos: {X:1920, Y:0}
DisplayDetection -> Preferred Display \\.\DISPLAY1 connected to AMD Radeon R9 200 Series
DisplayDetection -> Resolution change detected
DisplayDetection -> Found Psudo Device: FWS Virtual Adapter
DisplayDetection -> Generic Grouped Display Detected, Res: 5760x1080, AR: 5.33, Position: {X:0, Y:0}
DisplayDetection -> * Display (1/3): Res: 1920x1080, Pos: {X:0, Y:0}
DisplayDetection -> * Display (2/3): Res: 1920x1080, Pos: {X:1920, Y:0}
DisplayDetection -> * Display (3/3): Res: 1920x1080, Pos: {X:3840, Y:0}
DisplayDetection -> Preferred Display \\.\CustomDisplay connected to FWS Virtual Adapter
Configuration -> Saving Current Configuration...
DisplayDetection -> Scanning process for signs of SoftTH injection
c_HackTool -> Successfully opened process, ID=6784
Suspending Thread
AspectRatioVH - Addr=AC4BFSP.exe+1A88C6C (float=0.56)
HUDReferenceWidth - Addr=AC4BFSP.exe+1A88C60 (float=1280.00)
AspectRatioHV - Addr=AC4BFSP.exe+1A7A520 (float=1.78)
Un-Suspending Thread
Configure Success = true
Inject delay: 3000ms, Configure() took: 73ms, Adjusted Inject delay: 2927ms
Actual delay: 3356ms
Suspending Thread
Un-Suspending Thread
--------------------------------------------------------------------------------------------------------------------------------------------------------------------

Actually, flawless widescreen detects my eyefinity config, the resolution and the aspect ratio of 5.33. But what is "AspectRatioVH" with the values 0.56 and 1.78? Is this the problem?

Any hints?


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 137 posts ]  Go to page Previous  1 ... 10, 11, 12, 13, 14  Next

All times are UTC [ DST ]


Who is online

Users browsing this forum: Yandex [Bot] and 10 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  




Powered by phpBB® Forum Software © phpBB Group