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PostPosted: 25 Jan 2012, 23:10 
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Joined: 11 Nov 2011, 06:34
Posts: 64
Sky UI note, original still working w/o the scriper/installer thingy it wants.


ChainMale can you elaborate? Mine appears to work fine as is except for the 3d model for items/magic being large and off to the right instead of where it should be.


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PostPosted: 25 Jan 2012, 23:22 
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Joined: 11 Nov 2011, 06:34
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Did something happen to the detailed report? It comes up blank for me!

http://widescreengamingforum.com/dr/elder-scrolls-v-skyrim/en


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PostPosted: 25 Jan 2012, 23:47 
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Joined: 26 Mar 2008, 18:49
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same here.

maybe a patch is uploading?


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PostPosted: 26 Jan 2012, 00:53 
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Editors
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Joined: 06 Nov 2008, 01:08
Posts: 1898
same here.


Its fixed ppl. :onethumb


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 Post subject: What, the
PostPosted: 26 Jan 2012, 15:47 
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Joined: 26 Mar 2008, 18:49
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What, the forum?

Thanks.

Calling on Hayden!


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 Post subject: Neovalen wrote:ChainMale
PostPosted: 26 Jan 2012, 16:56 
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Joined: 01 Dec 2011, 19:57
Posts: 74
Location: Toronto
[quote]Sky UI note, original still working w/o the scriper/installer thingy it wants.


ChainMale can you elaborate? Mine appears to work fine as is except for the 3d model for items/magic being large and off to the right instead of where it should be.

Well not realy much as I copied off my whole Skrim folder at the start of this up date ..just in case. I only ran the 1.3.10 a few times shortly.

I installed the original SkyUI manualy, it realy wants some other util/tool which I did not do. Dunno if its been updated since. It only works when I look at my own inventory as its supposed to. Columns sorted in various ways, smaller font, horiz' tabs. The models seem to be in the right place and zoom fine. (Skyrim 1.1)
In 1.3.10 I can not test it realy but it did come up still working, can't get to the top of the menu.

Others were asking about it before, much like yerself. So I put a wee mention of it at the bottom after any system changes just incase they were going to ask ..much like yerself. heh.

My 1.1 seems to be a "stand alone" and does not need Steam in any way so I went back to that.

Some of us are running low on vid-mem' w/triplets (2x ATI5870 1gig) and have to be careful what extra gfx' we add. I have 3. The others are enhanced sky w/nebula and a basic body/face skin clean up. I think these are more "replaced" textures and don't "add to" vid-mem' useage. The SkyUI adds a little or rather uses a little more.
I use 2 other tweaks, ground/rox and tree "self shadow".

Open Question;
Whats with the "plant life", lots complain about it being "pixelated" and go to extra measures to alias them. (leaves/branches) Up close mine look fine. Realy fine.
Other relavant stats; I run "High Quality" and ATI 12.1 drivers as well as above tweaks. ..or is it an "nVida" thingy. heh.

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 Post subject: What resolution are you
PostPosted: 26 Jan 2012, 17:26 
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Joined: 26 Mar 2008, 18:49
Posts: 45
What resolution are you running, Chainmale?

I have SkyUI installed, seeing that in the description, it mentions a config for Eyefinity resolutions. I can't seem to make it work, though.

As far as the Script Extender it requires, it's updated for the 1.4 beta.

Using SkyUI, is it drawing the menus in Eyefinity resolutions without Hayden's work?


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PostPosted: 26 Jan 2012, 20:25 
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Joined: 11 Nov 2011, 06:34
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Using SkyUI, is it drawing the menus in Eyefinity resolutions without Hayden's work?


Unfortunately no, I just tried running the "supposed" 5760x1080 config with and without HaYDeN's work and it's no good.

Without HaYDeN the models are still WAY too large and can't see the UI (zoomed in completely).
With HaYDeN the base config has the 3d model off to the right mostly on the 3rd monitor, the 5760x1080 config has the 3d model superimposed over the inventory menu.

However, other than the 3d model being in the wrong place, the menu's themselves work great! I'm going to try and work with it to see if I can get my own config to work.


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PostPosted: 26 Jan 2012, 20:41 
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Joined: 26 Mar 2008, 18:49
Posts: 45
That's funny that you say so.

I probably am putting that config in the wrong folder, I guess. Or maybe it's because my vertical res is 1050, not 1080; but the top items on all the menus are not visable or clickable to me.

How would you adjust the 1080 res for 1050? I searched through the document, and it doesn't actually say 1080 anywhere, so I don't know how it works...


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PostPosted: 26 Jan 2012, 21:05 
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Joined: 11 Nov 2011, 06:34
Posts: 64
I found the solution to the 5760x1080 problem for SKYUI.

1. Use HaYDeN's Fix from http://widescreengamingforum.com/dr/elder-scrolls-v-skyrim/en
2. Download and Install SKYUI per the included instructions
3. Open SkyUI.cfg (should be in the data/interface folder) and modify the following
itemicon.xOffset = 19.5
itemicon.yOffset = -8
itemicon.scale = 0.5

This is for 5760x1080 non-bezel corrected. This will fix the 3d model showing in the wrong location,

This is for SKYUI 2.0, HaYDeN 0.91, and the 1.3.10 version of Skyrim.

Edit: Added Screenshots.

Attached files


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