Widescreen Gaming Forum
http://www.wsgf.org/phpBB3/

Quake 4 Native Widescreen support?
http://www.wsgf.org/phpBB3/viewtopic.php?f=64&t=12730
Page 4 of 5

Author:  dementor [ 21 Oct 2005, 16:33 ]
Post subject:  Quake 4 Native Widescreen support?

[quote][quote][quote]Found this on another forum. Works great on a 2405.

Create a file called autoexec.cfg and paste the following into it. Then copy it over to your q4base folder. Works great on my 2405.

seta com_allowconsole "1"
seta r_customheight "1200"
seta r_customwidth "1920"
seta r_mode "-1"
seta r_aspectratio "2"
seta g_fov "110"
seta r_finish "1"
seta cm_backfacecull "1"
seta image_usecache "1"
seta image_usecachemegs "256"
seta image_usecachemink "3072"

You can change the resolution to 1680 x 1050 if you prefer.


I try this solution with my dell 1600x1050 but i have a strange result:


It should be 1680 not 1600. Maybe that is the problem.

thx u!!! works perfect now! 1680x1050! i have re-change the fov to "90". No deformations.

So should I be changing the fov and the usechace...etc or just the aspectratio mode width/height console?
i'd like it for 1680x1050

Author:  El_Presidente [ 21 Oct 2005, 18:11 ]
Post subject:  Quake 4 Native Widescreen support?

Is this normal look of textures in this game? Ewerythign is high.

http://mbnet.fi/jarza/Kuva/Q4.JPG

Author:  Paradigm Shifter [ 21 Oct 2005, 18:13 ]
Post subject:  Quake 4 Native Widescreen support?

:shock: Definitely not! Something is wrong somewhere! :shock:

I'll go and find one of the screenies I took of the game on medium...

Edit: Here y'are: (click for fullsize jpgs)


Author:  El_Presidente [ 21 Oct 2005, 18:43 ]
Post subject:  Quake 4 Native Widescreen support?

Hmm, damn. What could it be.

Author:  El_Presidente [ 21 Oct 2005, 18:52 ]
Post subject:  Quake 4 Native Widescreen support?

Here is other one.
http://mbnet.fi/jarza/Kuva/Q4-2.JPG

Author:  Paradigm Shifter [ 21 Oct 2005, 19:21 ]
Post subject:  Quake 4 Native Widescreen support?

Can you try adjusting the detail level and seeing what happens?

Author:  GraveLayer [ 21 Oct 2005, 19:55 ]
Post subject:  Quake 4 Native Widescreen support?

seta com_allowconsole "1"
seta r_customheight "1200"
seta r_customwidth "1920"
seta r_mode "-1"
seta r_aspectratio "2"
seta g_fov "110"
seta r_finish "1"
seta cm_backfacecull "1"
seta image_usecache "1"
seta image_usecachemegs "512"
seta image_usecachemink "65536"


Well I set that up in the autoexec.cfg as I'm running 2Gig of RAM. I'll report back how it works!

Author:  GraveLayer [ 21 Oct 2005, 20:07 ]
Post subject:  Quake 4 Native Widescreen support?

Works great by my frames are sure down from 16x12! In the two print screens I got 44 and then 22 under heaving fighting.

Author:  Paradigm Shifter [ 21 Oct 2005, 21:04 ]
Post subject:  Quake 4 Native Widescreen support?

The 'wide' res will have a performance drop, but I didn't think it'd be 50%, maybe 25-30%, though. :? Also, I'm not sure just how much help the 'r_finish' cvar is - it forces a GLFinish of every frame; exactly what impact that will have, I'm not sure...

Author:  JetSonic [ 22 Oct 2005, 04:03 ]
Post subject:  Quake 4 Native Widescreen support?

When is the rest of the gaming world going to climb onboard the WIDESCREEN train and give us a F***ing resolution of 1920 x 1200!!!!!!!!!!

Instead of us widescreen gamers always having to climb inside the mysterious gaming files and alter shit.

I mean it's almost the year 2006, we sent men to the moon almost FORTY years ago and they can't code in a simple freaking screen resolution for Widescreens!!!!!!!!

USA has gone to shits!!!!

From now on make games at the North Pole and let the eskimos have a crack at gaming software, couldn't be any worse.

Activision and others, PULL YOUR HEADS OUT!!!!!! :evil:

Page 4 of 5 All times are UTC [ DST ]
Powered by phpBB® Forum Software © phpBB Group
http://www.phpbb.com/