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Star Wars: Knight of the Old Republic 2: Widescreen Support?
http://www.wsgf.org/phpBB3/viewtopic.php?f=64&t=12364
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Author:  swaaye [ 20 Jul 2004, 00:19 ]
Post subject:  Star Wars: Knight of the Old Republic 2: Widescreen Support?

Wanna rally for widescreen KOTOR2? Go to the developer's official suggestion forum!!! :)

http://forums.obsidianent.com/index.php

Author:  Paradigm Shifter [ 20 Jul 2004, 21:12 ]
Post subject:  Star Wars: Knight of the Old Republic 2: Widescreen Support?

I made this an announcement.

Hey, I think widescreen in KotOR2 would be fantastic! :D

Author:  GoldenTiger [ 05 Dec 2004, 21:51 ]
Post subject:  Star Wars: Knight of the Old Republic 2: Widescreen Support?

Anyone know if Obsidian has given any indication as to whether they'll support widescreens such as 1680x1050, etc.? This is a game I'm *really* looking forward to, and with my new 2005FPW on the way I'd love to be able to play it in widescreen :)!

P.S. I just made a post about widescreen formats and possibly a calibration screen. Hopefully they listen!

Author:  jsn [ 22 Dec 2004, 08:19 ]
Post subject:  Star Wars: Knight of the Old Republic 2: Widescreen Support?

link to the thread?

Author:  Paradigm Shifter [ 22 Dec 2004, 14:14 ]
Post subject:  Star Wars: Knight of the Old Republic 2: Widescreen Support?

This was the only thing that popped up when I typed 'widescreen' is search there...

http://forums.obsidianent.com/index.php?showtopic=7415

Author:  skipclarke [ 08 Jun 2005, 00:12 ]
Post subject:  Star Wars: Knight of the Old Republic 2: Widescreen Support?

Wogg is back and working on new games for the UniWS patcher. I sent him SW:KOTOR 2 to work on. He is the author of the SW:KOTOR patch. I hear it uses the same engine, so hopefully it won't take long.

PS - I know this is a cross-post, but I'm the Admin. :-) Anyway, there are multiple threads, and different people may be "watching" different ones.

Author:  skipclarke [ 12 Jun 2005, 22:14 ]
Post subject:  Star Wars: Knight of the Old Republic 2: Widescreen Support?

Arcus hammered out a patch to this. Get the details here:

http://www.widescreengamingforum.com/forum/viewtopic.php?p=6378

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