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Sof2: Double Helix GoldEdition 1.03 (Custom Resolutions) http://www.wsgf.org/phpBB3/viewtopic.php?f=64&t=13559 |
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Author: | fosho. [ 21 Aug 2006, 00:06 ] |
Post subject: | Sof2: Double Helix GoldEdition 1.03 (Custom Resolutions) |
Ok heres my deal. i just bought a new 20.1 lcd monitor, i was wondering if anyone has every got sof2 multiplayer running on my native resolution which is 1680x1050 or any other custom resolution. I have checked everysingle tutorial on how to customize my resolution ex. widescreengamingforum.com, etc... The problem is not running 1680x1050 in Single Player<-(works) but running 1680x1050 in sof2mp (MULTIPLAYER) These are the exact command lines i added to my sof2mp.cfg seta r_mode -1 seta r_customwidth 1680 seta r_customheight 1050 When i launch game the custom resolution is not set. When i type in r_mode in console and it reads 3 (Valid Range 3 to 10) I also tried to the following things to eliminate this problem 1) added + r_mode -1 in commandline of the sof2mp shortcut (doesnt work) says r_mode 3 (-1 latched w.e that means.) 2) Changed the config to Read Only as a experiment (doesnt work)(still r_mode at 3) OMFG 3) Other custom resolutions (doesnt work) Conclusion: Overall i think my main problem is that my r_mode doesnt change below 3. If anyone has successfuly ran sof2 in widescreen mode(custom resolution) Please Please Please reply to this thread p.s: Explain your self if there is a way THERE MUST BE A WAY, EVEN Q3 runs on custom resolutions |
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