Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
It is currently 17 Nov 2024, 23:43

All times are UTC [ DST ]




Post new topic Reply to topic  [ 22 posts ]  Go to page 1, 2, 3  Next
Author Message
PostPosted: 17 Feb 2010, 06:56 
Offline
User avatar

Joined: 09 Aug 2006, 14:17
Posts: 1506
4:3


16:10


16:9


The game did not auto-detect my faux-surround resolutions.


Top
 Profile  
 


PostPosted: 17 Feb 2010, 08:07 
Offline

Joined: 22 Jan 2010, 09:34
Posts: 80
It detected my setting right away with dx11. though I did have to turn tessellation on, because the game would slow to a crawl with it off.

Alien vs Predator 2010 fully supports Eyefinity and dx11. Just remember to turn on Tessellation, or you are in for choppy gaming.



5760x1080






I'll add more screenshots later, so far it's a blast. No need for addition tuning for triple or widescreen set ups. Accept for the normal pumping of the graphics to max :)


-Tanshin


Top
 Profile  
 
PostPosted: 17 Feb 2010, 08:49 
Offline
User avatar

Joined: 09 Aug 2006, 14:17
Posts: 1506
I got stutter in DX10 but turning off mouse smoothing fixed it.


Top
 Profile  
 
PostPosted: 17 Feb 2010, 11:02 
Offline

Joined: 28 Jun 2009, 22:17
Posts: 760
I wonder how alien wide fov is handled in triple screen... and how much degrees of view you get in the end
I also wonder since the original alien view is very "fisheyed" how distorted it must look on the side panels ....


Top
 Profile  
 
PostPosted: 17 Feb 2010, 14:58 
Offline

Joined: 22 Jan 2010, 09:34
Posts: 80
As I feel the whole triple screen experience is more for immersion factors, the stretching on the sides do not bother me all to much, it helps me for spotting things in my peripheral view and then snapping to it.

Alien View.


-Tanshin


Top
 Profile  
 
PostPosted: 17 Feb 2010, 17:46 
Offline
Editors
Editors
User avatar

Joined: 06 Mar 2008, 17:20
Posts: 3424
I wonder how alien wide fov is handled in triple screen... and how much degrees of view you get in the end
I also wonder since the original alien view is very "fisheyed" how distorted it must look on the side panels ....
I think they completely dropped the Alien's wider FOV and replaced it with the ability to see enemies through walls. But I can't confirm that yet, because I'm stupid enough not to live in North America. :roll:

StingingVelvet, feel free to re-post these shots as part of a Confirmed Solution ;)


Top
 Profile  
 
PostPosted: 17 Feb 2010, 20:23 
Offline

Joined: 16 Feb 2010, 02:18
Posts: 2
How did you get the HUD centered? it always expands out to the far monitors for me.

EDIT: Nevermind, I'm an idiot... move along...


Top
 Profile  
 
PostPosted: 17 Feb 2010, 21:01 
Offline

Joined: 22 Jan 2010, 09:34
Posts: 80
Alien @ 1920x1080




Alien @ 5760x1080


Top
 Profile  
 
PostPosted: 18 Feb 2010, 08:23 
Offline

Joined: 28 Jun 2009, 22:17
Posts: 760
Tanshin thanks for the shots they really show how "normal" the alien fov seems
I can't get around the fact that the alien sounds crippled in this episode ... too bad it was actually my preferred character :mrgreen:


Top
 Profile  
 
PostPosted: 18 Feb 2010, 16:01 
Offline
Insiders
Insiders
User avatar

Joined: 21 Mar 2006, 05:01
Posts: 1993
Neat.

But how's the actual game?


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 22 posts ]  Go to page 1, 2, 3  Next

All times are UTC [ DST ]


Who is online

Users browsing this forum: No registered users and 31 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  




Powered by phpBB® Forum Software © phpBB Group