Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
It is currently 04 Nov 2024, 07:54

All times are UTC [ DST ]




Post new topic Reply to topic  [ 106 posts ]  Go to page 1, 2, 3, 4, 5 ... 11  Next
Author Message
 Post subject: Alice Madness Returns
PostPosted: 18 Jun 2011, 17:12 
Offline
Insiders
Insiders
User avatar

Joined: 26 Jan 2010, 01:51
Posts: 354
Once again the unreal engine rears its ugly head. The game does not support my eyefinity resolution.

Does this on all 3 monitors



Top
 Profile  
 


PostPosted: 18 Jun 2011, 17:24 
Offline
Insiders
Insiders

Joined: 28 Nov 2010, 22:18
Posts: 405
Yeah, knowing it was based on UE3 engine and a Multi-platform release, I didn't even bother to try. :)


Top
 Profile  
 
PostPosted: 18 Jun 2011, 17:26 
Offline
Insiders
Insiders
User avatar

Joined: 26 Jan 2010, 01:51
Posts: 354
Well, I did some searching and didnt fix much. you can set your resolution in the config file in

DocumentsMy GamesAlice Madness ReturnsAliceGameConfigAliceEngine.Ini

However, the left and right screens are just black. I can post another screenshot if need be

here



Top
 Profile  
 
PostPosted: 19 Jun 2011, 10:45 
Offline
Insiders
Insiders
User avatar

Joined: 14 Feb 2010, 13:39
Posts: 761
Oh you mean like this?

At first I was like.....



Then I realized it was VERT- and was like....




_________________
Resident Jester - Flawless Widescreen - Widescreen gaming the way it should be.
[Steam Profile]

Want to keep Flawless Widescreen alive? Donate Here


Top
 Profile  
 
PostPosted: 19 Jun 2011, 16:32 
Offline

Joined: 17 Jun 2011, 03:27
Posts: 7
Help me please. The game not have support of monitor of aspect 16:10.
print:
Prints:http://imageshack.us/f/687/alicemadnessreturns2011t.jpg/
http://imageshack.us/f/545/alicemadnessreturns2011u.jpg/
Thanks ALL.


Top
 Profile  
 
PostPosted: 19 Jun 2011, 17:23 
Offline
Insiders
Insiders
User avatar

Joined: 26 Jan 2010, 01:51
Posts: 354
Ummm, Im interested. ;)

And by interested I mean, how in the world did you fix this?


Top
 Profile  
 
PostPosted: 19 Jun 2011, 20:03 
Offline

Joined: 21 Sep 2010, 19:01
Posts: 23
At first I was like.....
Then I realized it was VERT- and was like....

what did you do on those dots?


Top
 Profile  
 
PostPosted: 19 Jun 2011, 20:22 
Offline

Joined: 25 Aug 2007, 20:01
Posts: 4
Hayden you're awesome, please tell us how to fix! :bowdown


Top
 Profile  
 
PostPosted: 19 Jun 2011, 22:33 
Offline

Joined: 25 Feb 2011, 06:10
Posts: 125
I tried tweaking the AliceEngine cfg in my documents and DefaultEngine in game location but it does not work. That tends to work with alot of unreal games but I can't force 5760x1080.

Hayden did you do the same memory editing in Bulletstorm?


Top
 Profile  
 
PostPosted: 19 Jun 2011, 23:05 
Offline

Joined: 10 Nov 2009, 01:00
Posts: 23
Hayden you're awesome, please tell us how to fix! :bowdown


+1 Awesome work :bowdown

I bought this game hoping it was eyefinity supported, but was very disappointed after install.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 106 posts ]  Go to page 1, 2, 3, 4, 5 ... 11  Next

All times are UTC [ DST ]


Who is online

Users browsing this forum: No registered users and 31 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  




Powered by phpBB® Forum Software © phpBB Group