antrad wrote:
I noticed that when using dgVoodoo version, when the game is launched 800x600 needs to be selected in the configuration screen, or the game crashes for me when the level loads.
Game shouldn't crash. Remove any compatibility mode, you may setup only "disable display scaling on high dpi" in shortcut setting.
antrad wrote:
Also with the dgVoodoo version, I need to force the resolution through dgVoodoo itself. I guess the modified exe sets the proper FOV, but dgVoodoo is required for the actual resolution change, am I right ?
Forcing resolution in dgVoodoo is not required. After you leave main menu, game switches from 800x600 to resolution that you chosen from archive.
antrad wrote:
But I need to ask something... is it possible to leave the HUD elements in the corners, like you did for Starship Troopers ? I don't mind if those are stretched, I prefer when those are in corners.
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