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[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Post subject: Re: Beat Hazard
PostPosted: 04 Jun 2011, 09:59 
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Joined: 02 Nov 2009, 12:14
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I got one more just up, and two more coming this weekend, all are summery type songs, or at least I think they are summery songs. I uploaded it at 1680x1050@30FPS, but if original resolution doesn't appear, I'll record the next two at 1280x720 @ ether 50 or 60 FPS.



For those of you not keeping up with gaming news (or specifically with Beat Hazards news) the expansion pack is coming out on the 27th.


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 Post subject: Re: Beat Hazard
PostPosted: 04 Jun 2011, 19:52 
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Joined: 28 Nov 2010, 22:18
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Yeah, beat hazard is the bomb. :rockout


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 Post subject: Re: Beat Hazard
PostPosted: 05 Jun 2011, 09:45 
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Here is number two of three.



Edit:

And here is number 3, I swear suicidal difficulty loves to spawn 100 mobs right when the track is ending and you have little to no firepower, oh well.


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"Imagination is the only weapon in the war against reality."


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 Post subject: Re: Beat Hazard
PostPosted: 23 Jun 2011, 05:31 
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Joined: 02 Feb 2010, 23:51
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I'm mad that this is game is Vert- and it's 16:10 Native. Surround also does work, and these vids are cool btw.

How can you get it to work in surround mode? I've been trying and could not.


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 Post subject: Re: Beat Hazard
PostPosted: 23 Jun 2011, 09:04 
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Joined: 20 Aug 2009, 04:20
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[quote]I'm mad that this is game is Vert- and it's 16:10 Native. Surround also does work, and these vids are cool btw.

How can you get it to work in surround mode? I've been trying and could not.
Set the surround resolution as you desktop resolution, play game. The game is VERT-, so you're going to missing a lot of screen.

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 Post subject: Re: Beat Hazard
PostPosted: 23 Jun 2011, 09:12 
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Oh good point, that's not so good then. Haha. Forget that then! Is the game always going to look the same regardless of resolution? Like if it's at 1920x1200 or 1280x800, it will still look the same, just smaller? I'm curious if it shrinks or grows the visible firing area or not.


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 Post subject: Re: Beat Hazard
PostPosted: 23 Jun 2011, 22:14 
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[quote][quote]I'm mad that this is game is Vert- and it's 16:10 Native. Surround also does work, and these vids are cool btw.

How can you get it to work in surround mode? I've been trying and could not.
Set the surround resolution as you desktop resolution, play game. The game is VERT-, so you're going to missing a lot of screen.

Thats not the case, its not vert- its just squashes the vertical playing field down while keeping all the objects to scale. So you still have the whole playing field, its just crushed vertically.

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"Imagination is the only weapon in the war against reality."


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 Post subject: Re: Beat Hazard
PostPosted: 23 Jun 2011, 23:14 
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Meaning it'll be extremely wide, but just not as tall? Or really, just as tall as it normally is?

I guess I'm a bit confused here. Maybe I should try it out on my own. How is this possible to try?


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 Post subject: Re: Beat Hazard
PostPosted: 23 Jun 2011, 23:38 
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The gameplay acts as if the game was stretched but the graphics render to scale, you can tell this by trying to fly up and down, you move upward very slowly compared to moving left and right, so effectively the whole playing field is still there its just stretched to fit the screen. Regardless its still unplayable at that resolution but really moaning about lack of multi monitor support in a game like Beat Hazard is just silly in my opinion.

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: ) Skid : )
My Multi-Monitor Focused YouTube Channel: http://www.youtube.com/c/SkidIncGaming
My Twitch channel which I've been known to stream on from time to time: http://www.twitch.tv/SkidInc
"Imagination is the only weapon in the war against reality."


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 Post subject: Re: Beat Hazard
PostPosted: 24 Jun 2011, 00:15 
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Joined: 02 Feb 2010, 23:51
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Ok, how will I do this on my own? I want to try and see what you're talking about :).


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