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PostPosted: 16 Jul 2010, 20:20 
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Joined: 14 Apr 2006, 19:06
Posts: 293
havent tried tf2 yet, but all my problems have disapeared since i swapped my 2 5970's for 2 480gtx's.
silky smooth, all settings maxed out where i could only run on low with ati(usally cus i have to disable crossfire or cat ai to work).
dont think i have had a single crash since installing the 480's.

So so much better. I'll load up tf2 tommorow and see, but i can play css perfectly.

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PostPosted: 17 Jul 2010, 14:39 
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Joined: 15 Oct 2009, 22:39
Posts: 37
this is the problem with ATi.. they get the jump on NV sales rise and then shortly later NV destroy Ati simple because the software isnt engineered properly and robustly.

i mean why make a 2 billion transistor state of the art card costs billions $ R&D launching with eyefinity as the main feature and not test 2xCards with eyefinity.


its like 100 people at the top are clever, 100 people at the bottom are clever and yet there are 5 guys in the middle doing the software and testing with fuck all clue whatsover.

shame, as i really like the card (things do crash but i cant blame ati for that as i havent gone nv yet and compared) the display port issue is salt in the wound but for the most part its never around to worry and its very specific to setup i belive.
but imagine if you bought eyefinity for business traffic management / medical and the screen kept blinking at certain points!!

2 x next gen NV cards for me, or 1 x next gen nv card if extra DVI`s are placed on a single card unless ati fix these issues


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PostPosted: 18 Jul 2010, 18:05 
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Joined: 16 Jul 2010, 11:22
Posts: 1
Well someone has advised me as to the main issue with TF2, that being an option in the mulitplayer menu that came with a recent update that allows you to view the cart from anywhere on the map, I've turned this off and gone from 14-15FPS to 160FPS average(this Xfire bug has been reported to Valve), but the problem is the stuttering is still there and too annoying to play with, so I still have to disable Xfire.

AMD really need to fix this A.S.A.P before NVIDIA take over the show again. It would be nice if AMD at least gave cusotmers a list of known compatible hardware because this is a joke at the moment, they need to start by making their own working active adapter and selling it for a decent price and then getting to the botom of the rest of the bugs or I'm afraid NVIDIA will be back on top in no time, as running 3 screen resolution requires 2 cards to turn in game graphics settings up anyway, so NVIDIA providing sorround gaming only on multiple cards isnt going to deter customers, not to mention you save money by going NVIDIA due to the fact you dont need to spend xtra $'s on an expensive active adapter.


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PostPosted: 18 Jul 2010, 21:13 
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Joined: 15 Oct 2009, 22:39
Posts: 37
Well someone has advised me as to the main issue with TF2, that being an option in the mulitplayer menu that came with a recent update that allows you to view the cart from anywhere on the map, I've turned this off and gone from 14-15FPS to 160FPS average(this Xfire bug has been reported to Valve), but the problem is the stuttering is still there and too annoying to play with, so I still have to disable Xfire.

AMD really need to fix this A.S.A.P before NVIDIA take over the show again. It would be nice if AMD at least gave cusotmers a list of known compatible hardware because this is a joke at the moment, they need to start by making their own working active adapter and selling it for a decent price and then getting to the botom of the rest of the bugs or I'm afraid NVIDIA will be back on top in no time, as running 3 screen resolution requires 2 cards to turn in game graphics settings up anyway, so NVIDIA providing sorround gaming only on multiple cards isnt going to deter customers, not to mention you save money by going NVIDIA due to the fact you dont need to spend xtra $'s on an expensive active adapter.



agree sums it up.

NV launched a card that wasnt as good as they had hoped by far and it was still faster than ATi. when they sort out proper 32 or 28nm build with huge ROP and 4-6k shader count, 2gb ddr5+ next gen it will be catch up time for Ati again unless they go on the web, read the emails and listen to the reviews that are staring them in the face telling them to sort out their software.

as a consumer i dont care now, if NV move to be better in the next few months then my following card will be NV


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PostPosted: 19 Jul 2010, 02:41 
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Joined: 20 Dec 2009, 05:15
Posts: 24
I am not looking to do a whole rant here, just to point out my observations.

I have a 980x, Rampage III, 12 gigs of dominator ram, and two Sapphire Toxic 5870 2gb cards, running on three Dell U2410s. I am running 10.5 drivers on my Vista 64 OS and 10.6 Drivers on my Windows 7-64bit OS and I am getting the same stuttering. Additionally, I have disabled the PCI expess link power management (which helped with Just Cause 2).

It seems that the best possible eyefinity experience is had with only one card versus two in crossfire.

Even when I am hitting over 60fps with games like crysis, Just Cause 2 and Dirt 2, things just don't seem "fluid." However, when I only run one card I get much smoother performance. In fact, even when I am only hitting 30 fps with one card, it seems so much smoother than when I am hitting 60 fps with two cards.

I am just finding that the whole multi card thing is a bit overrated and I have SLId 8800 ultras, 280 GTXs and crossfired 5870s & 5970s. I mean what is the point of having 60fps, if it seems like its only 20fps? For the record, the stuttering seems to be much more pronounced on Eyefinity setups versus single screens.

Does anybody concur or deny these findings? If you are running two HD5000s in crossfire and eyefinity and do not have any stuttering what are your secrets?


I have exactly this problem on my setup. I haven't played any games in triple wide for ages as I find the constant stuttering annoying and makes aiming in fps difficult.

Even in games where my fps are high (eg serious sam HD min 90's avg mid 100's) the stuttering is present, when I switch to single screen mode all is perfect. I even notice it in source games like hl2 although it's not as noticable on that. Res is 3x1920x1200, even if I select 3x1680x1050 stuttering is still present.

I'm running dual 5850's i7-860 @ 3.8ghz, always been running latest cat drivers. I'm thinking of just getting rid of the 2 side monitors as they only get used now when i'm on the windows desktop.

Funny thing is that I used to run a 4870x2 with a Matrox triple head2go and it seemed much more fluid with that setup even though my fps were lower than my current.


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PostPosted: 04 Aug 2010, 00:50 
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Joined: 25 Jun 2010, 11:29
Posts: 6
I found out something interesting:

I'm using the 10.7a drivers and getting massive stuttering in Crysis Warhead at my max res(7680x1440/8144x1440 Bezel Compensated). I messed a bit with details settings and found that turning shaders on mainstream fixed all the stuttering. So I geuss with Crysis Warhead it's a VRAM issue when using very high resolutions. V-sync is working like it should with these drivers, cap at 60 fps, no screen tearing, no stuttering. Interstingly though is that DX10 performs much better than DX9 now. I tried playing at 5088x900 and now I could use all max details on everything, 4xAA, the game ran along smooooooth.

I tested Far Cry 2 DX10, no stuttering, V-sync working fine. Was getting some slight pauses here and there when I used 4x AA.

Battlefield 2 SP ran fine too in DX11 and 4xAA, V-sync.

In all these games GPU usage was spread about evenly along all 4 GPUs.

It seems 10.7a do fix things for Quadfire users and most likely for "normal" Crossfire users as well. =)

Only thing I don't like about 10.7 is that they crash S.T.A.L.K.E.R. games in DX10 and 11. Same with 10.6, 10.5 and previous don't but they bring stuttering whenever you play a game in DX10 + CFX+ EF.


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PostPosted: 23 Aug 2010, 00:08 
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Joined: 15 Mar 2010, 18:57
Posts: 98
I found out something interesting:

"and found that turning shaders on mainstream fixed all the stutterin"



Where can I do that in catalyst? Thanks


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PostPosted: 23 Aug 2010, 12:44 
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Joined: 06 Nov 2006, 10:37
Posts: 97
The most recent Catalyst 10.7a driver is here. However 10.8 will be released this week (around thursday I guess) and they should bring further enhancements and fixes (and I hope they won't break anything!)

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PostPosted: 25 Aug 2010, 21:24 
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Joined: 25 Feb 2009, 13:55
Posts: 21
so has 10.8 fixed this?


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PostPosted: 26 Aug 2010, 21:15 
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Joined: 15 Mar 2010, 18:57
Posts: 98
No bezel fix in 10.8. Damn, now I'm even not sure if they will fix it for the 6XXX series.


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