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PostPosted: 22 Jan 2011, 05:27 
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Joined: 24 Dec 2010, 08:14
Posts: 50
I just purchased 2x 6950's.

I have 2x 2407WFP's and 1x 2407WFP-HC's.

I am using the following adapter:

http://www.amazon.com/gp/product/B004071ZXA/ref=oss_product

Initially, I couldn't any monitor using that adapter to be recognized at a resolution higher than 1680x. It would simply be recognized as "generic non pnp monitor."

After some googling I figured out how to make the EDID. Once I did that I could use the native resolution.

Once I did that I couldn't get Eyefinity to work with bezel compensation. I did after a while however it doesn't seem to be working that well.

Whatever game I run it doesn't seem the bezels are being compensated for, and Left For Dead 2 doesn't even run on more than one monitor.

My displays are the same, what gives?
My bezels are compensated, or so I thought why does it look bad? Did I compensate it wrongly?

Why won't left for dead 2 recognize eyefinity? It complains "unrecognized drivers/video card series"

Is my adapter bad?
Is it because 2x monitors are 2407WFP's vs one 2407WFP-HC?

Does AMD just suck so bad that I should sell my 6950's and get 2x GTX 570's? Would I have less problems? Right now I'm really irritated. :(


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PostPosted: 22 Jan 2011, 08:50 
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Joined: 20 Aug 2009, 04:20
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Simmer down dude (you could have worse issues like i do). PEBKAC.

Most likely you wont get bezel compensation because your monitor are NOT the same. They may have the same casing with different letters, but they have different panels and backlighting and other shit. Including different EDID. If you do manage to get Bezel Compensation running, you still need to put the game in the bezel compensated Resolution.

Same with Left4Dead 2. You need to go under the 16:9 aspect ratio and put it into 5760x1200 (or what ever bezel compensated resolution). This is in the options menu dealing with graphics.

BTW, it says "unrecognized drivers/video card series" because the 6900 series came out well after L4D2 came out and they have yet to update it. Hence the "unrecognized" part.

Your adapter may in fact be bad. But try to work with it until you have no other options.

Also, nVidia is NOT better when it comes to surround due to their lack of interest to actually put 2GB of VRAM in their cards. It's a bottleneck at these high resolutions. If you like AA and nice texture keep to 2GB+ Video Cards.

EDIT: +L4D2 has some issues with SLI: stuttering / artifacts. In fact I hear a lot about games not playing nice with SLI unless you only play mainstream games that they know people benchmark. :roll:

_________________
System Core: | Intel Core i5-2500K + ASUS P8Z68-V + 16GB Corsair XMS3 DDR3 1333 MHz | Win7 x64 | MSI R7970 Lightning 3GB [1105/1400] |
Display: | 3 x Dell Ultrasharp 3007WFP-HC @ 7680x1600 | Dell u3011 |


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PostPosted: 22 Jan 2011, 12:58 
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Joined: 24 Dec 2010, 08:14
Posts: 50
Simmer down dude (you could have worse issues like i do). PEBKAC.

Most likely you wont get bezel compensation because your monitor are NOT the same. They may have the same casing with different letters, but they have different panels and backlighting and other shit. Including different EDID. If you do manage to get Bezel Compensation running, you still need to put the game in the bezel compensated Resolution.

Same with Left4Dead 2. You need to go under the 16:9 aspect ratio and put it into 5760x1200 (or what ever bezel compensated resolution). This is in the options menu dealing with graphics.

BTW, it says "unrecognized drivers/video card series" because the 6900 series came out well after L4D2 came out and they have yet to update it. Hence the "unrecognized" part.

Your adapter may in fact be bad. But try to work with it until you have no other options.

Also, nVidia is NOT better when it comes to surround due to their lack of interest to actually put 2GB of VRAM in their cards. It's a bottleneck at these high resolutions. If you like AA and nice texture keep to 2GB+ Video Cards.

EDIT: +L4D2 has some issues with SLI: stuttering / artifacts. In fact I hear a lot about games not playing nice with SLI unless you only play mainstream games that they know people benchmark. :roll:


Not sure what PEBKAC means.

Well, should I sell the monitors I have now and get 3x Displayport monitors?

I was able to get bezel compensation at one point by doing a series of EDID tricks and then a gpu scaling trick to force bezel compensation. When I did that though I didn't know how to activate that in game. Apparently I should've checked the resolution options by what you're going at.

I really just want my 3 displays to work and be compensated for. That's why I was thinking of selling the 6950's and getting the GTX 570s because those at least work with straight DVI. But also, I guess, like you said it would be a pain without the VRAM.

I get a "fake" monitor listed in CCC for the DP-connected monitor when connected via any DP->DVI adapter. Windows Screen Resolution shows this as: Display device on Mobile PC Display.


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