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 Post subject: three duplicat screens
PostPosted: 16 Jun 2013, 15:16 
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Joined: 26 May 2013, 14:22
Posts: 2
Hello, I am new to this board, however not new to sim racing. I race offline and usually play GtR-EVO, Race 07, NFS Shift.
I am new to running triple screens The problem I am having is getting GTR EVO to work in triple screen. I know there are other games that lend themselves better to a three screen setup. But for now I would just like to get one running OK and then move on from there.
I have one LG 32”hdtv 1080p flanked by two 20” LG monitors. Desktop properties (3x1 1280 X 1024 @60hz) All three are connected to one card (HIS 7850 Radeon 2GB the 32”hdtv is HDMI toHDMI, right monitor isVGA out to display port in via VGA to display port adapter .Adapter is ATI approved / active. Left monitor is VGA out to DVI in.I have assigned the right monitor as the desktop to extend as this is the display port linked monitor.
When I setup an Eyefinity display group in CCC,make sure they are all same resolution and refresh rate, compensate the bezels and everything looks pretty good . I’ve got one wide, beautiful desktop. When I launch GTR EVO I get three duplicate screens. Is there some where that I need to tell the game that I am running one display across three screens? Or what am I missing ? Any help would be appreciated
TomSB

AsrockZ75pro3 6Gb 3.0ATX mobo,
intel i5 3350P ivy bridge 3.1GHZ quad-core CPU.
HIS 7850 Radeon 2GB GDDR5 PCIE 3.0 GPU
16Gbsdram
700W PSU
Logitech G27


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PostPosted: 16 Jun 2013, 16:36 
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Editors
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Joined: 08 May 2011, 18:58
Posts: 2286
Hi,

This might be a Problem with the Game itself.

If you can maximize a Window over 3 Screens your Eyefinity Desktop is working fine!

If games work in Eyefinity can be found out in the Master Game List.
Sadly we don't have all games that exist in this list, but a lot of em.
Also Need for Speed: Shift So if that works in Eyefinity, you know it's definitly a fault of GTR-EVO.

_________________
We gonna send it to outa space!


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PostPosted: 16 Jun 2013, 19:23 
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Joined: 26 May 2013, 14:22
Posts: 2
Thank you Haldi, I will look into a known working game


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