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3 DualH2Go --> 4 screens accelerated in Vista ? http://www.wsgf.org/phpBB3/viewtopic.php?f=67&t=16716 |
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Author: | GSalden [ 13 Dec 2008, 08:35 ] |
Post subject: | 3 DualH2Go --> 4 screens accelerated in Vista ? |
Hi all, Just wondering if the following setup would work for FSX. 1 DualH2Go connected to the graphics card and the other 2 connected to the first DualH2Go. Would this work in Vista ? Nb I know that when using XP you can connect 2 DualH2Go to one graphics card ( 1 DualH2Go connected to one DVI/VGA out ) and this really gives you 4 3d accelerated screens. |
Author: | Yui [ 13 Dec 2008, 23:40 ] |
Post subject: | rply |
If you haven't bought the dualH2go yet then just get the triplehead2go to power the 3 monitors and then the 4th one will be connected to the second dvi out of your GPU. This is what I have too. So I'm using both DVIs of my GPU. I play FSX with 4 monitors using this set up. If you have 2 dualh2go, I think you can connect them to each of the DVI. But I'm not sure though. No need to have 3 dualh2gos. |
Author: | Mesh [ 14 Dec 2008, 00:34 ] |
Post subject: | 3 DualH2Go --> 4 screens accelerated in Vista ? |
If 3 dh2g work like that, it would let you show windows a single 3d accelerated window, 2 + 2nd dvi wouldn't, not for most games save for the few exceptions that care about multiple monitors like fsx. Considering a single dh2g or th2g has problems working by itself, I wouldn't bet on 3 playing nice together though. |
Author: | GSalden [ 14 Dec 2008, 10:47 ] |
Post subject: | 3 DualH2Go --> 4 screens accelerated in Vista ? |
The 4 monitor setup will be used for Flight Simulator X. Therefor all monitors need to be 3d accelerated. When using a TH2Go + an extra monitor , the last one will not be accelerated and the framerates will drop at least by 30%. I like my settings very high , so the extra monitor connected to the same card is not the way for me. Because of that I was thinking about this 3x DH2Go setup. Anyone has other suggestions ? |
Author: | Edward@Nardella.ca [ 14 Dec 2008, 18:39 ] |
Post subject: | 3 DualH2Go --> 4 screens accelerated in Vista ? |
Run a separate window the 4th screen. |
Author: | GSalden [ 15 Dec 2008, 07:55 ] |
Post subject: | 3 DualH2Go --> 4 screens accelerated in Vista ? |
Run a separate window the 4th screen Like I wrote before : that windows would not be 3d accelerated. Any other suggestions ? |
Author: | mattsimis [ 15 Dec 2008, 12:20 ] |
Post subject: | 3 DualH2Go --> 4 screens accelerated in Vista ? |
The point of Surround Gaming is aspect ratio over resolution. Whats the practical use of 4 screens? Have you considered 2 CRT projectors? Why would you split the image of a double res virtual monitor down the middle? 1 DH2G is for example 2560x1024 to Windows, inputting that to 2 DH2G would give you at best 640 horizontal pixels stretched across 4 screens. Neither Windows or Matrox GXM knows about the 2 later DH2G in chain. Without knowing what you expect on each screen, you arent going to get very useful suggestions. |
Author: | Yui [ 15 Dec 2008, 15:04 ] |
Post subject: | rply |
hmmm. I think you're opting for a mini flight simulator. You're monitors will act as the windshield and the windows of the cockpit. If that's the case, I suggest you ask the flightsim community. I think they know better. I actually wanted that set up too. |
Author: | Mergatroid [ 17 Dec 2008, 18:50 ] |
Post subject: | Re: rply |
Run a separate window the 4th screen If you haven't bought the dualH2go yet then just get the triplehead2go to power the 3 monitors and then the 4th one will be connected to the second dvi out of your GPU. This is what I have too. So I'm using both DVIs of my GPU. I play FSX with 4 monitors using this set up. So, what's the problem? |
Author: | GSalden [ 19 Dec 2008, 13:35 ] |
Post subject: | 3 DualH2Go --> 4 screens accelerated in Vista ? |
Adding an undocked window to make 4 screens will make you loose 3d acceleration and about 35-40% framerates. |
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