Hi guys ...
Here is a fix for the zoomed in camera for the finishing hits, interactions such as opening grates and the character dialogues ...
All it does is change the FOV to something better whenever you press the space bar ... which is the key for most interactions.
The space bar is also used for jumping and running but these changes don't seem to be a problem as the fov whenever you might want to jump or run will be at or about at these values anyway (i.e. not zoomed in).
Find the ... UserInput.ini
On XP it is here ... C:Documents and Settings*USERNAME*My DocumentsEidosBatman Arkham Asylum DemoBmGameConfig
Find this line ...
.Bindings=(Name="SpaceBar",Command="ContextSensitive | Run | CapeGlide | AcceptConversation | Evade | CancelBatarangCamera", Shift=false, Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false, bIgnoreAlt=false):META:COM_RUN_GLIDE_USE,0,-1,-1,"bRunButton",false,false,CI_RunGlide,CI_Interact
For
5040x1050 change it to ...
.Bindings=(Name="SpaceBar",Command="ContextSensitive | Run | CapeGlide | AcceptConversation | Evade |
fov 140 | CancelBatarangCamera", Shift=false, Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false, bIgnoreAlt=false):META:COM_RUN_GLIDE_USE,0,-1,-1,"bRunButton",false,false,CI_RunGlide,CI_Interact
For
3840x1024 change it to ...
.Bindings=(Name="SpaceBar",Command="ContextSensitive | Run | CapeGlide | AcceptConversation | Evade |
fov 130 | CancelBatarangCamera", Shift=false, Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false, bIgnoreAlt=false):META:COM_RUN_GLIDE_USE,0,-1,-1,"bRunButton",false,false,CI_RunGlide,CI_Interact
These are settings I found to be good but you can change the FOV to whatever works for you.
(Sorry ... no time to do proper thumbnails with links) ...
Before ...
After ...
Before ...
After ...
Before ...
After ...
Before ...
After ...
and a finishing hit ...