Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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PostPosted: 27 Apr 2007, 18:45 
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Joined: 06 Jun 2006, 17:57
Posts: 72
Any DX10 card should be capoble of doing this. Its only with DX10 support you can ashine up to 8096 × 8096 pixels ... other wise you would be still limited to 4096.


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PostPosted: 27 Apr 2007, 19:18 
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Joined: 18 Mar 2004, 21:14
Posts: 12
Wow - this is the first time I see triple-head with three times
1680x1050 ANYWHERE, even the vaguest hint that it would
be possible, after days of searching the net.

My largest problem was that I know (read somewhere) that
the 7xxx series of nvidia only support 4096x4096 as largest
3D 'screen'. Three 1680x1050 monitors make 5040 pixels,
so it can't work!

Can anyone tell me if this is correct - and that the 8800 being
used here indeed overcomes that limit? Or is there some magic
going on with this 'softh' (what is that?).

I am not running windows though - I am running linux. I guess
that means that the softh, whatever that is, won't be a solution
for me. But at least I have an indication that at least the hardware
can do it.

What about two 8600 GTS cards? Would they be able to display
on three 1680x1050 monitors?

Aleric


Well I don't know about magic, but the author of SofTH is a genius. I'm a noob at this widescreen stuff and I thought my screens I bought were a lost cause, do to the fact nothing would ever run them native. When I got GTR2 running and saw it for the first time I was in awe. Running at full speed with no frame dips. Mind you this 5040x1050 native without SLI. Whatever Nvidia feeds these 8800's I wish I had some to snack on.


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PostPosted: 27 Apr 2007, 19:25 
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Joined: 21 Apr 2006, 17:17
Posts: 643
Any DX10 card should be capoble of doing this. Its only with DX10 support you can ashine up to 8096 × 8096 pixels ... other wise you would be still limited to 4096.
Right, and right now the only two card models that can do this are an 8600 and an 8800. When ATI starts selling the R600 we will have to see if it too can do 8096 pixels.

Someone should try 5760x1200 on 3 24" widescreens, or 7680x1600 on 3 30" widescreens. :) 12.2 million pixels? No problem...


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PostPosted: 27 Apr 2007, 23:53 
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Joined: 06 Jun 2006, 18:49
Posts: 173
Res is 5040x1050 (3 screens at 1680x1050)

holy shit dude.
throw some of that $ this way? :roll:


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PostPosted: 29 Apr 2007, 22:27 
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Joined: 29 Apr 2007, 22:21
Posts: 99
Anyone knows if is possible 2xTH2GO with SOFTTH (6x1280x1024)?


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PostPosted: 30 Apr 2007, 12:32 
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Editors
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Joined: 17 Nov 2005, 09:02
Posts: 2820
REALLY nice setup mate. :o


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PostPosted: 30 Apr 2007, 17:38 
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Joined: 08 Oct 2005, 19:26
Posts: 93
use the application FRAPS to watch framerates. A Paddy, if tyhe move is on the cards mate, looks like they 3 WS projector setup and SoftTH may be a reality soon!!! :)


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PostPosted: 30 Apr 2007, 18:03 
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Joined: 27 Jul 2004, 17:42
Posts: 3436
A Paddy, if tyhe move is on the cards mate, looks like they 3 WS projector setup and SoftTH may be a reality soon!!! :)
Still not 100% sure ... upto my eyeballs with solicitors and estate agents etc. ... but soon hopefully for both the house and the projectors ... :D


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PostPosted: 30 Apr 2007, 19:24 
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Joined: 21 Apr 2006, 17:17
Posts: 643
Anyone knows if is possible 2xTH2GO with SOFTTH (6x1280x1024)?
If you have 2 TripleHead2Go units and a game that supports the required resolution, you should be able to vertically span your two 3840x1024 "monitors" and run a game at 3840x2048 without SoftTH, shouldn't you?


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PostPosted: 01 May 2007, 07:12 
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Joined: 18 Mar 2004, 21:14
Posts: 12
[quote]Anyone knows if is possible 2xTH2GO with SOFTTH (6x1280x1024)?
If you have 2 TripleHead2Go units and a game that supports the required resolution, you should be able to vertically span your two 3840x1024 "monitors" and run a game at 3840x2048 without SoftTH, shouldn't you?

Now that's an idea. That would be killer in a RTS.


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