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Quantum Break Surround/Eyefinity support?
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Author:  anteronoid [ 01 Oct 2016, 01:12 ]
Post subject:  Re: Quantum Break Surround/Eyefinity support?

Its now released on Steam, gonna try it out. First start didn't give any options for multi-res. Only the 2K one, for 21:9 i believe.

EDIT: Nope. HEX edit wont work for steam version. I get a "Application Load Error" from Steam.
Does anyone have any suggestion for the Steam Version?

Author:  kiax0001 [ 02 Oct 2016, 20:31 ]
Post subject:  Re: Quantum Break Surround/Eyefinity support?

anteronoid wrote:
Its now released on Steam, gonna try it out. First start didn't give any options for multi-res. Only the 2K one, for 21:9 i believe.

EDIT: Nope. HEX edit wont work for steam version. I get a "Application Load Error" from Steam.
Does anyone have any suggestion for the Steam Version?


Sorry to hear about this. It sounds like it simply requires just a quick aspect ratio adjustment to work (as seen by Hayden and ScorpionZema) so I'm hoping someone can share the steps or hope for a plugin for FWS.

I've ordered the physical edition from Amazon and still waiting for my copy. I also was planning on playing multiple monitors (assuming the fps isn't that bad at this resolution). So just to recap ScorpionZema's post, you set the resolution in game to 1920x1080, save and close, change the config file to your resolution (5760x1080) and performed the hex edit and no dice? I wonder if the hex edit needs to be applied while the game is running like using CheatEngine or is the hex edit done to the .exe prior to running the game?

Let's hope someone can help us out because this looks like a great game to play on triple monitors!

kiax0001

Author:  anteronoid [ 02 Oct 2016, 22:35 ]
Post subject:  Re: Quantum Break Surround/Eyefinity support?

Yes, thats what i did. Looks like a AR fix would fix it.
The performance is not the best, tried in 1 screen with different DSR and it was horrible.
I've disabled the motion blur in different ways, (ini edit +Steam Launch Parameter =noblur, but the motion blur is dynamic and the lower the FPS the more blur you get. So at 30-40fps its horrible blurry when moving so i get motionsick. Around 50-60fps blur is gone. Also, upscaling makes the game look like Playstation2 game on an old SDTV...
Also, no SLI support.

Author:  kiax0001 [ 11 Oct 2016, 00:45 ]
Post subject:  Re: Quantum Break Surround/Eyefinity support?

Anteronoid,

I got my physical Quantum Break copy and spent alot of time this weekend trying to get this to work but didn't have any luck (got the same error message you got). The steam version definitely does not like any hex edits prior to running the .exe file because you get that application load error message. I also tried using cheat engine to perform a memory injection while running the game and that didn't seem to work for me either.

The only solution is to obtain a 'No DVD' executable online (PM if you have problems finding it) and do the same steps ScorpionZema mentioned in his post. If all goes well, it will work with our aspect ratios (5.33333). I finally got mine to work but it's definitely unplayable (I had upscaling turned off but maybe it might work better with it on). Of course the one thing you have to remember with this type of solution is that we forfeit steam achievements, etc.

Let me know if you have any questions.

kiax0001

Author:  zorranco [ 15 Oct 2016, 15:07 ]
Post subject:  Re: Quantum Break Surround/Eyefinity support?

I know it is futile asking, but I don't lose anything doing so... :shifty:

You have figured out what memory adresses modify the resolution to fit 3 monitors in widescreen...any clue on what memory adress could modify the FoV?

Author:  kiax0001 [ 15 Oct 2016, 22:38 ]
Post subject:  Re: Quantum Break Surround/Eyefinity support?

zorranco wrote:
I know it is futile asking, but I don't lose anything doing so... :shifty:

You have figured out what memory adresses modify the resolution to fit 3 monitors in widescreen...any clue on what memory adress could modify the FoV?


No unfortunately.

I have been playing Act 1 so far using the default FOV and it seems okay for the most part. Definitely turn off upscaling and AA to stand any chance of a reasonable fps.

Author:  bioman [ 29 Jun 2017, 00:15 ]
Post subject:  Re: Quantum Break Surround/Eyefinity support?

The FOV on mine is worse then on the others who posted multi monitor. Mine is running at 7680x1600.

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Author:  sixpoundsofcheez [ 18 Aug 2017, 03:59 ]
Post subject:  Re: Quantum Break Surround/Eyefinity support?

I know I'm a touch late to this particular party, but does anyone have a solution for the steam version of this game? I've tooled around in the config file to no avail.

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