Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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PostPosted: 18 Nov 2011, 04:00 
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Well i got ti and it runs well enough.

There's a display.ini in teh install root folder that allows a bit of custom tweaking. Not a lto, but you can disable Motion Blur independant of other options. Yay.

Also:

Code:

   # Toggles whether cutscenes are letter-boxed in the center monitor or
   # expand to fill all monitors in Eyefinity mode.
   LetterboxEyefinity = false
   


Contrary to teh name, I assume it'll also work the Nvidia surround.

Also, does anyone else run it in 5.1 audio? Mine works, but car sounds are REALLY quiet. Sounds fine in Stereo.


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PostPosted: 03 Dec 2011, 20:56 
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Joined: 22 Oct 2010, 04:23
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Anyone found an option to adjust the hud? I'm running 3x 19" monitors with 1280x 1024 resolution combined for 3840x1024 normally and 3920x1024 with bezel correction.

The game regardless if bezel correction is on or not it chops the sides off the hud so that it doesn't exceed the center monitor. I've looked through the games display.ini but didn't find anything to help with the hud offset.


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 Post subject: ^same problem here.its
PostPosted: 04 Dec 2011, 19:07 
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Joined: 12 Nov 2011, 22:00
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^same problem here.
its pretty bad, the mini map n such are cut pretty horribly. its missing like 30% of it, for me its far worse than bezel correction as i have stripped bezels so i should be able to see a good chunk of the map on the left monitor but instead i just see a tiny outline of it.
i dont even have a bezel corrected custom res setup at the moment. so i only have 3840x1024 as an option.

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 Post subject: Using NVIDIA Surround,
PostPosted: 04 Dec 2011, 19:19 
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Using NVIDIA Surround, 6056x1080 (5760x1080 with bezel management), the game displays the HUD centered just fine for me. It doesn't spill over to the other screens or get cut off.

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 Post subject: It's probably the aspect
PostPosted: 04 Dec 2011, 19:46 
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Joined: 22 Oct 2010, 04:23
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It's probably the aspect ratio.
16:9 scaled up seems to be fine across multi-monitors.
5:4 scaled up seems to be chopping things off.


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 Post subject: yeah it seems like it, i
PostPosted: 04 Dec 2011, 21:53 
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yeah it seems like it, i wonder if there might be a way to force the game to run at the 3840 res but somehow use the standard aspect ration instead of forcing a wide aspect.

the menus and hud are the least of the worries.
Game is pretty much unplayable in a 4:3 ultra wide setup. It cuts off your mission info.

a good example is very near the start of the game you have a mission that is to "protect the helicopters" but all you can read it "he helicopters" i think i shot them down and failed the mission about 3 or 4 times before i realize thats not what i was supposed to do. I switched to a single monitor so i could read it, then switched back.

Also the map will span onto the left monitor, but the crazy thing is only map markers will span, not the streets, circle outline, and not the dotted line trail that shows you how to get there, looks like enemies, friendlys and such don't show up either. so weird that a destination marker still will though

heres a couple examples







*
hmm. the max linkable size for webshots is 600 pixels. that doenst exactly cut it for ultra wides :P
well you can still see if you zoom in on em a bit, course it gets pixely but you can still see what i mean

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PostPosted: 05 Dec 2011, 00:18 
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Joined: 12 Nov 2011, 22:00
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Ok, so i figured something out and it seems to work with 100% consistency!!
This is for those of us with 4:3 screens.
You have to be in the Main Menu for this, so quit to main menu or fire up the game. Select Standard resolution (not widescreen). Then select the resolution that is your native single monitor resolution. In my case, this is 1280x1024. Make sure its on Fullscreen, and apply the changes. Now that the changes are applied and you are in a single monitor res 4:3 setup, NOW change to widescreen and select your full ultra wide res, for me this is 3840x1024. Now the hud, menus, and all game text should be centered. ENJOY!!

I have changed res to break it and tried this multiple times including quitting and restarting, seems to work 100% of the time for me.

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PostPosted: 05 Dec 2011, 09:58 
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Joined: 20 Aug 2009, 04:20
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Ok, so i figured something out and it seems to work with 100% consistency!!
This is for those of us with 4:3 screens.
You have to be in the Main Menu for this, so quit to main menu or fire up the game. Select Standard resolution (not widescreen). Then select the resolution that is your native single monitor resolution. In my case, this is 1280x1024. Make sure its on Fullscreen, and apply the changes. Now that the changes are applied and you are in a single monitor res 4:3 setup, NOW change to widescreen and select your full ultra wide res, for me this is 3840x1024. Now the hud, menus, and all game text should be centered. ENJOY!!

I have changed res to break it and tried this multiple times including quitting and restarting, seems to work 100% of the time for me.

picts or it didn't happen

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PostPosted: 05 Dec 2011, 19:11 
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Joined: 22 Oct 2010, 04:23
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Found a memory address to modify the Y scale of the hud. Shrinks it a little and centers it on the screen... but it's all visible.

Address: 06178E58

I changed the value from 1024 to 768 and the hud is all visible now.

Now to find the vertical offset so I can push it down =/


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PostPosted: 05 Dec 2011, 20:23 
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Joined: 12 Nov 2011, 22:00
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is what i posted really not working for other 3840 users? cause its flawless for me
ill post a video once im home.

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