peanut wrote:
This fix almost works for me running 7680x1440... almost. It's still a 16:9 x 3 setup, so most of the work is already done, but some of the HUD elements are shifted.
Can I play around with the sSafeZoneX and fSafeZoneXWide to get this working or will I need to manually edit the .ba2 file?
Yea, you "should" be able to just bump the safezone settings up (maybe 300-350 and 1450-1500?) until you get it to an acceptable point. The swf files in the ba2 were originally 1280x720 so Haldi and I bumped them up to 3840x720 and then re-centered the elements on that. It scales to 5760x1080 and someone else was running a higher res and I think he/she bumbed the safezone settings to 300 & 1400. Good luck!
phlimm wrote:
So I have 3 monitors, eyefinity set to 5520 x 1010. I have downloaded the fix from page 20 and set the fSafeZoneX to 250 and the fSafeZoneXWide to 1400 and that makes the game almost usable. BUT the Pip-Boy is way too big for the screen, as shown below. Anyone have any ideas how to get this fixed?
You should probably go lower on both of those since your res is lower than 5760x1080.. but if the HUD is to your liking then don't worry about it. The FOV is too narrow by default for surround/eyefinity IMO and it also made the pip boy pretty large. EDIT* ALSO.. make sure you have not right mouse clicked in the pipboy, that does zoom it in and could be what's happened to you. If you right click it again it will zoom out if that's the case.
try the following and see if that makes it any better.
[Interface]
fDefaultWorldFOV=90
fDefault1stPersonFOV=100
fSafeZoneX=250.0
fSafeZoneY=15.0
fSafeZoneXWide=1300.0
fSafeZoneYWide=36.0
fSafeZoneXWide16x10=64.0
fSafeZoneYWide16x10=36.0
Bumpinthenight wrote:
Brett wrote:
X1XNobleX1X wrote:
Anyone that is having trouble with SLI, use Batman Arkham City's SLI Bits, they're working exceptionally well for me.
60FPS with some FPS drops here and there.
Hmm. Anybody else try this?
I've got "usage" up to 98-100% on both GPUs now, but I don't seem to actually be getting any scaling, similar to all of the other SLI fixes I've seen posted. It's ~45 FPS regardless in triple-screen, one GPU or two, and regardless of the GPU usage. I tried playing around with a bunch of VSync stuff, thinking that might be it, but I tried just about everything I could think of. No measurable change to framerate, regardless of graphics tweaks or VSync on/off or anything I can think of.
Really sucks playing with a single screen!
That said, thanks so much to all who've helped so far!
I tried setting that bit but while Fraps reported about a 30% gain in FPS (going from 35->45) the whole thing felt sluggy and even the menus were glitching as I'd cycle through options so I turned it off. (2xGTX980s, if anyone is reporting different experiences and we want to compare)
That was basically my experience with it as well. The main menu was sluggish and glitchy. Most of the time actually playing it made quite an improvement (3x 970) and had me at mostly 60fps, but it wasn't without graphical glitches sometimes.